Player Matchup

Medusa
Medusa
Birk
Medusa
Level 6
God Stats
4W - 2L
1,551 SR
Queue Stats
5W - 6L
1,488 Elo+
Party 2
Scylla
Scylla
MJE
Scylla
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,546 Elo+
Party 2
Fenrir
Fenrir
Mathgamer_Yt
Fenrir
Level 8
God Stats
13W - 6L
1,164 SR
Queue Stats
14W - 8L
1,211 Elo+
Solo
Mulan
Mulan
lildodat
Mulan
Level 23
God Stats
15W - 10L
1,464 SR
Queue Stats
111W - 95L
1,400 Elo+
Solo
Kukulkan
Kukulkan
manzzana
Kukulkan
Level 7
God Stats
84W - 49L
1,622 SR
Queue Stats
213W - 180L
1,463 Elo+
Solo
Team Averages
Level 30
1,460 SR
1,421 Elo+

VS

Team Averages
Level 28
1,444 SR
1,436 Elo+
Neith
Neith
Hachi Kyoki
Neith
Level 29
God Stats
21W - 12L
1,665 SR
Queue Stats
53W - 27L
1,550 Elo+
Solo
Sylvanus
Sylvanus
MilkyBreadd
Sylvanus
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 89L
1,418 Elo+
Party 1
Loki
Loki
Simp4PrettyRocks
Loki
Level 22
God Stats
10W - 19L
1,283 SR
Queue Stats
105W - 113L
1,403 Elo+
Party 1
Merlin
Merlin
cammycarr
Merlin
Level 49
God Stats
3W - 9L
1,343 SR
Queue Stats
182W - 185L
1,389 Elo+
Party 1
Kuzenbo
Kuzenbo
evane4590
Kuzenbo
Level 18
God Stats
28W - 33L
1,427 SR
Queue Stats
92W - 100L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Birk
Medusa
20
7 / 1 / 28
15,631
1,042
25,548
19,212
7,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
MJE
Scylla
20
18 / 2 / 19
18,463
1,231
51,210
18,851
6,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
20
10 / 5 / 21
16,365
1,091
20,420
29,194
14,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mulan
lildodat
Mulan
20
4 / 12 / 21
14,749
983
22,175
28,272
20,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
manzzana
Kukulkan
20
4 / 5 / 20
14,495
966
23,250
16,279
6,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

44

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 16
13,733
916
15,005
19,986
8,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Sylvanus
MilkyBreadd
Sylvanus
20
2 / 11 / 15
13,465
898
14,087
36,111
20,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
8 / 11 / 17
14,757
984
14,166
27,643
12,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
cammycarr
Merlin
20
9 / 10 / 12
15,801
1,053
31,175
27,562
12,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
evane4590
Kuzenbo
20
5 / 7 / 16
14,683
979
30,078
37,796
65,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
101
43
Kills
25
25
Deaths
43
109
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Medusa
Birk
Medusa
7
1
28
21
L
1
4
16
2.25
W
Scylla
MJE
Scylla
18
2
19
13.75
W
Fenrir
10
5
21
4.1
L
Sylvanus
MilkyBreadd
Sylvanus
2
11
15
0.86
L
8
11
17
1.5
L
Merlin
cammycarr
Merlin
9
10
12
1.5
L
Kuzenbo
evane4590
Kuzenbo
5
7
16
1.86
W
Mulan
lildodat
Mulan
4
12
21
1.21
W
Kukulkan
manzzana
Kukulkan
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,603
Damage
104,511
111,808
Taken
149,098
54,596
Mitigated
118,387
8,918
Healing
18,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Birk
Medusa
25,548
17,843
0
5,648
19,212
7,125
0
15,801
3,411
0
49,878
L
15,005
3,655
0
2,544
19,986
8,604
0
10,589
9,397
0
57,253
W
Scylla
MJE
Scylla
51,210
4,023
0
1,212
18,851
6,163
0
12,385
6,466
85,459
0
W
Fenrir
20,420
6,668
0
428
29,194
14,471
0
18,674
10,520
0
36,656
L
Sylvanus
MilkyBreadd
Sylvanus
14,087
3,496
4,968
8,087
36,111
20,368
0
22,885
13,226
26,131
0
L
14,166
3,999
0
0
27,643
12,035
0
11,487
16,156
0
27,035
L
Merlin
cammycarr
Merlin
31,175
1,956
1,263
1,426
27,562
12,315
0
15,251
12,311
80,368
0
L
Kuzenbo
evane4590
Kuzenbo
30,078
6,381
0
0
37,796
65,065
0
14,248
23,308
50,071
0
W
Mulan
lildodat
Mulan
22,175
6,002
0
1,630
28,272
20,289
0
17,209
11,063
0
38,878
W
Kukulkan
manzzana
Kukulkan
23,250
482
0
0
16,279
6,548
0
11,271
5,008
66,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,703
Gold Earned
72,439
308
Minions Killed
293
10
Camps Cleared
4
1,448,243
Distance Traveled
1,374,199
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,631
1,042
59
4
2
301,214
0
L
Neith
13,733
916
106
7
0
273,793
0
W
Scylla
18,463
1,231
61
4
4
290,617
0
W
Fenrir
16,365
1,091
40
3
2
301,497
0
L
Sylvanus
13,465
898
26
2
1
211,639
1
L
Loki
14,757
984
17
1
0
310,521
0
L
Merlin
15,801
1,053
109
7
2
263,402
0
L
Kuzenbo
14,683
979
35
2
1
314,844
1
W
Mulan
14,749
983
25
2
2
267,215
0
W
Kukulkan
14,495
966
123
8
0
287,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role