Player Matchup

Merlin
Merlin
E-FACTOR_YT
Merlin
Level 67
God Stats
6W - 1L
1,488 SR
Queue Stats
14W - 17L
1,418 Elo+
Party 1
Medusa
Medusa
IgnisInLux
Medusa
Level 60
God Stats
2W - 0L
1,300 SR
Queue Stats
98W - 92L
1,465 Elo+
Party 1
Odin
Odin
Rtiky
Odin
Level 64
God Stats
4W - 2L
1,709 SR
Queue Stats
220W - 249L
1,426 Elo+
Party 1
Team Averages
Level 64
1,499 SR
1,436 Elo+

VS

Team Averages
Level 67
1,487 SR
1,436 Elo+
Cupid
Cupid
S1PP1N nTR1PP1N
Cupid
Level 88
God Stats
1W - 2L
1,435 SR
Queue Stats
275W - 317L
1,468 Elo+
Solo
The Morrigan
The Morrigan
evilguine
The Morrigan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,200 Elo+
Solo
Sobek
Sobek
mateoburbur96
Sobek
Level 89
God Stats
5W - 4L
1,527 SR
Queue Stats
192W - 166L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
3 / 2 / 12
7,867
787
4,133
5,455
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
IgnisInLux
Medusa
11
8 / 1 / 11
8,644
864
9,120
7,526
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Odin
Rtiky
Odin
12
10 / 1 / 11
9,217
922
10,471
8,316
6,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 1
6,502
650
601
5,208
1,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
evilguine
The Morrigan
9
1 / 10 / 2
6,914
691
2,668
9,090
2,858
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 5 / 2
7,493
749
3,044
13,553
10,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
21
Kills
4
4
Deaths
21
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
2
12
4.5
W
Medusa
IgnisInLux
Medusa
8
1
11
13.5
W
Odin
Rtiky
Odin
10
1
11
15.5
L
1
6
1
0.25
L
The Morrigan
evilguine
The Morrigan
1
10
2
0.2
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,724
Damage
6,313
21,297
Taken
27,851
10,317
Mitigated
14,804
6,281
Healing
3,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
4,133
166
82
1,754
5,455
1,739
290
1,108
4,322
23,074
0
W
Medusa
IgnisInLux
Medusa
9,120
4,492
0
2,117
7,526
2,503
192
1,215
6,286
0
37,599
W
Odin
Rtiky
Odin
10,471
2,196
0
2,328
8,316
6,075
338
2,910
5,381
0
29,943
L
601
130
57
149
5,208
1,383
0
358
4,614
0
8,180
L
The Morrigan
evilguine
The Morrigan
2,668
449
0
308
9,090
2,858
0
877
7,873
8,824
536
L
3,044
188
349
3,046
13,553
10,563
0
2,360
10,651
12,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,728
Gold Earned
20,909
144
Minions Killed
33
0
Camps Cleared
0
592,761
Distance Traveled
418,286
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,867
787
48
5
0
180,051
2
W
Medusa
8,644
864
55
6
0
187,904
0
W
Odin
9,217
922
41
4
0
224,806
1
L
Cupid
6,502
650
10
1
0
92,738
0
L
The Morrigan
6,914
691
9
1
0
137,047
4
L
Sobek
7,493
749
14
1
0
188,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role