Player Matchup

Merlin
Merlin
Bronze III
Horácio
Merlin
Bronze III
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 51L
1,456 MMR
Party 3
Anubis
Anubis
Silver I
MightzAtlas
Anubis
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Danzaburou
Danzaburou
Bronze III
SH_Sully
Danzaburou
Bronze III
Level 128
God Stats
1W - 1L
1,312 SR
Queue Stats
22W - 30L
1,413 MMR
Solo
Horus
Horus
Gold V
Synal
Horus
Gold V
Level 60
God Stats
8W - 7L
1,841 SR
Queue Stats
23W - 28L
1,451 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
harrienak4
Cu Chulainn
Silver I
Level 148
God Stats
33W - 23L
1,595 SR
Queue Stats
75W - 70L
1,460 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,550 SR
1,456 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,647 SR
1,427 MMR
Skadi
Skadi
Gold IV
ApoDeMakato
Skadi
Gold IV
Level 129
God Stats
44W - 53L
1,556 SR
Queue Stats
1,085W - 1,130L
1,412 MMR
Solo
Amaterasu
Amaterasu
Gold III
BjornPanda
Amaterasu
Gold III
Level 122
God Stats
7W - 4L
1,768 SR
Queue Stats
117W - 112L
1,424 MMR
Party 1
Cerberus
Cerberus
Gold IV
DanteWE
Cerberus
Gold IV
Level 109
God Stats
4W - 5L
1,564 SR
Queue Stats
153W - 156L
1,378 MMR
Party 1
Nemesis
Nemesis
Gold IV
Lucoral
Nemesis
Gold IV
Level 123
God Stats
10W - 7L
1,616 SR
Queue Stats
68W - 65L
1,416 MMR
Party 2
Janus
Janus
Gold III
Omeroth
Janus
Gold III
Level 141
God Stats
11W - 10L
1,733 SR
Queue Stats
77W - 81L
1,508 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Horácio
Merlin
18
3 / 5 / 3
11,596
483
12,415
12,959
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
19
5 / 5 / 4
12,465
519
18,899
22,603
10,566
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SH_Sully
Danzaburou
17
4 / 8 / 1
11,479
478
9,310
19,682
5,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Synal
Horus
14
0 / 8 / 7
9,427
393
6,369
22,184
20,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
harrienak4
Cu Chulainn
18
4 / 7 / 3
11,957
498
16,152
25,029
19,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ApolloSetAo KuangScyllaTsukuyomi

VS

Bans
AthenaFenrirCupidThanatosJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 9
14,042
585
17,660
15,844
5,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
BjornPanda
Amaterasu
20
4 / 3 / 12
13,366
557
8,227
20,791
20,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
DanteWE
Cerberus
19
6 / 2 / 21
13,561
565
17,902
23,020
28,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Lucoral
Nemesis
20
7 / 4 / 11
13,732
572
17,112
21,183
8,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Omeroth
Janus
20
8 / 1 / 12
14,009
584
16,564
12,240
5,083
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
98
16
Kills
33
33
Deaths
16
18
Assists
65
Player
Kills
Deaths
Assists
KDA
W
8
6
9
2.08
W
Amaterasu
BjornPanda
Amaterasu
4
3
12
3.33
W
Cerberus
DanteWE
Cerberus
6
2
21
8.25
L
Merlin
Horácio
Merlin
3
5
3
0.9
W
Nemesis
Lucoral
Nemesis
7
4
11
3.13
L
Anubis
5
5
4
1.4
W
Janus
Omeroth
Janus
8
1
12
14
L
Danzaburou
SH_Sully
Danzaburou
4
8
1
0.56
L
Horus
Synal
Horus
0
8
7
0.44
L
Cu Chulainn
harrienak4
Cu Chulainn
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,145
Damage
77,465
102,457
Taken
93,078
60,341
Mitigated
69,379
27,413
Healing
30,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,660
8,883
0
4,864
15,844
5,982
3,580
3,823
12,021
0
119,133
W
Amaterasu
BjornPanda
Amaterasu
8,227
2,756
0
13,077
20,791
20,976
2,018
5,509
15,282
0
80,657
W
Cerberus
DanteWE
Cerberus
17,902
1,868
0
7,513
23,020
28,734
619
8,234
14,786
45,516
0
L
Merlin
Horácio
Merlin
12,415
172
0
1,556
12,959
4,474
92
3,134
9,783
81,184
0
W
Nemesis
Lucoral
Nemesis
17,112
8,967
0
2,988
21,183
8,604
0
11,142
10,041
0
111,523
L
Anubis
18,899
422
0
10,290
22,603
10,566
39
7,650
14,818
104,895
0
W
Janus
Omeroth
Janus
16,564
2,280
0
2,102
12,240
5,083
3,270
5,969
6,271
88,341
0
L
Danzaburou
SH_Sully
Danzaburou
9,310
3,639
0
5,291
19,682
5,768
986
7,541
12,131
0
76,839
L
Horus
Synal
Horus
6,369
2,475
2,040
4,191
22,184
20,243
0
8,263
13,731
0
24,870
L
Cu Chulainn
harrienak4
Cu Chulainn
16,152
2,951
0
4,045
25,029
19,290
680
7,283
17,528
10,157
69,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,924
Gold Earned
68,710
569
Minions Killed
673
0
Camps Cleared
0
1,983,290
Distance Traveled
2,479,981
36
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,042
585
163
7
0
447,085
8
W
Amaterasu
13,366
557
135
6
0
506,683
3
W
Cerberus
13,561
565
56
2
0
465,972
14
L
Merlin
11,596
483
136
6
0
429,521
9
W
Nemesis
13,732
572
148
6
0
523,142
9
L
Anubis
12,465
519
133
6
0
403,545
10
W
Janus
14,009
584
171
7
0
537,099
7
L
Danzaburou
11,479
478
125
5
0
359,604
3
L
Horus
9,427
393
31
1
0
402,144
6
L
Cu Chulainn
11,957
498
144
6
0
388,476
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role