Player Matchup

Fenrir
Fenrir
B Marsh 92
Fenrir
Level 100
God Stats
25W - 12L
1,745 SR
Queue Stats
480W - 456L
1,499 Elo+
Party 4
Amaterasu
Amaterasu
In a bizzal 101
Amaterasu
Level 26
God Stats
10W - 15L
1,401 SR
Queue Stats
164W - 198L
1,341 Elo+
Party 4
Jormungandr
Jormungandr
JovialTexas437
Jormungandr
Level 64
God Stats
2W - 1L
1,299 SR
Queue Stats
93W - 85L
1,486 Elo+
Party 1
Apollo
Apollo
joelkarl
Apollo
Level 64
God Stats
2W - 1L
1,566 SR
Queue Stats
75W - 76L
1,504 Elo+
Party 1
Ah Puch
Ah Puch
おうんほ
Ah Puch
Level 16
God Stats
2W - 1L
1,261 SR
Queue Stats
12W - 15L
1,355 Elo+
Party 1
Team Averages
Level 54
1,454 SR
1,437 Elo+

VS

Team Averages
Level 70
1,618 SR
1,435 Elo+
Anhur
Anhur
Beanie_Gaming94
Anhur
Level 91
God Stats
2W - 2L
1,821 SR
Queue Stats
330W - 357L
1,491 Elo+
Party 2
Kukulkan
Kukulkan
KillsaveHD55
Kukulkan
Level 29
God Stats
30W - 26L
1,652 SR
Queue Stats
241W - 264L
1,480 Elo+
Party 2
Pele
Pele
SkeletorsLeftNut
Pele
Level 107
God Stats
1W - 3L
1,401 SR
Queue Stats
5W - 10L
1,315 Elo+
Party 3
Chaac
Chaac
realbaronsnark
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,312 Elo+
Party 3
Geb
Geb
xGary_the_Snail
Geb
Level 107
God Stats
18W - 10L
1,718 SR
Queue Stats
150W - 151L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
B Marsh 92
Fenrir
15
7 / 3 / 1
9,339
584
9,478
10,559
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
In a bizzal 101
Amaterasu
15
1 / 2 / 3
8,515
532
2,970
10,305
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
JovialTexas437
Jormungandr
13
4 / 2 / 3
8,031
502
6,674
8,324
4,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
joelkarl
Apollo
12
3 / 4 / 1
7,264
454
5,976
11,327
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
おうんほ
Ah Puch
12
1 / 8 / 1
7,426
464
8,626
11,005
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,750
359
836
11,277
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
KillsaveHD55
Kukulkan
15
7 / 3 / 1
8,828
552
7,079
9,222
3,690
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 2 / 4
9,187
574
10,811
10,676
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 3
7,469
467
4,716
9,783
7,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 1 / 8
8,147
509
4,707
9,662
6,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
16
Kills
16
19
Deaths
18
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
B Marsh 92
Fenrir
7
3
1
2.5
L
0
8
1
0.06
W
Amaterasu
In a bizzal 101
Amaterasu
1
2
3
1.25
W
Jormungandr
JovialTexas437
Jormungandr
4
2
3
2.75
L
Kukulkan
KillsaveHD55
Kukulkan
7
3
1
2.5
L
8
2
4
5
W
Apollo
joelkarl
Apollo
3
4
1
0.88
L
0
4
3
0.38
L
1
1
8
5
W
Ah Puch
おうんほ
Ah Puch
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,724
Damage
28,149
51,520
Taken
50,620
22,721
Mitigated
24,254
17,728
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
B Marsh 92
Fenrir
9,478
1,827
0
3,633
10,559
5,280
174
2,591
7,918
0
54,240
L
836
153
0
1,176
11,277
3,586
0
4,850
6,152
0
18,716
W
Amaterasu
In a bizzal 101
Amaterasu
2,970
1,196
0
5,295
10,305
5,170
142
821
9,115
0
39,760
W
Jormungandr
JovialTexas437
Jormungandr
6,674
1,146
309
2,529
8,324
4,802
824
949
7,375
41,791
0
L
Kukulkan
KillsaveHD55
Kukulkan
7,079
593
0
228
9,222
3,690
702
3,484
5,713
52,860
0
L
10,811
3,541
0
3,176
10,676
3,728
0
2,545
8,081
0
43,917
W
Apollo
joelkarl
Apollo
5,976
2,475
0
3,548
11,327
3,939
627
3,676
7,651
0
36,020
L
4,716
1,084
0
1,851
9,783
7,083
735
768
8,990
4,308
32,735
L
4,707
586
0
2,945
9,662
6,167
0
3,153
6,384
26,048
0
W
Ah Puch
おうんほ
Ah Puch
8,626
301
0
2,414
11,005
3,530
330
4,202
6,803
41,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,575
Gold Earned
39,381
393
Minions Killed
336
0
Camps Cleared
0
1,411,226
Distance Traveled
1,431,394
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,339
584
106
7
0
311,589
3
L
Anhur
5,750
359
40
3
0
222,324
0
W
Amaterasu
8,515
532
84
5
0
268,256
0
W
Jormungandr
8,031
502
74
5
0
283,906
3
L
Kukulkan
8,828
552
109
7
0
290,288
0
L
Pele
9,187
574
88
6
0
327,399
0
W
Apollo
7,264
454
48
3
0
300,213
3
L
Chaac
7,469
467
64
4
0
268,911
0
L
Geb
8,147
509
35
2
0
322,472
1
W
Ah Puch
7,426
464
81
5
0
247,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role