Player Matchup

Cabrakan
Cabrakan
KingAlistair2019
Cabrakan
Level 18
God Stats
5W - 1L
1,418 SR
Queue Stats
131W - 170L
1,436 Elo+
Party 2
Cupid
Cupid
MrMooCow143
Cupid
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Soulsnake3
Achilles
Level 37
God Stats
20W - 29L
1,532 SR
Queue Stats
288W - 415L
1,415 Elo+
Party 2
Nemesis
Nemesis
StillNortle
Nemesis
Level 23
God Stats
5W - 6L
1,169 SR
Queue Stats
329W - 444L
1,427 Elo+
Party 2
Janus
Janus
king_of_jacks13
Janus
Level 56
God Stats
2W - 4L
1,324 SR
Queue Stats
53W - 80L
1,424 Elo+
Party 2
Team Averages
Level 31
1,389 SR
1,440 Elo+

VS

Team Averages
Level 36
1,561 SR
1,425 Elo+
Nu Wa
Nu Wa
DogsSushy6
Nu Wa
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 67L
1,580 Elo+
Party 1
Artemis
Artemis
WoolsFear
Artemis
Level 6
God Stats
11W - 14L
1,496 SR
Queue Stats
25W - 39L
1,568 Elo+
Party 1
Thor
Thor
blade31000
Thor
Level 18
God Stats
2W - 2L
1,809 SR
Queue Stats
11W - 23L
1,342 Elo+
Solo
Cabrakan
Cabrakan
pagzlei
Cabrakan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,231 Elo+
Solo
Chang'e
Chang'e
tmmye
Chang'e
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 62L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 5
9,274
580
5,904
10,242
9,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 2 / 14
8,115
507
10,466
10,362
3,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
Soulsnake3
Achilles
14
4 / 5 / 5
8,359
522
6,535
11,758
6,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
StillNortle
Nemesis
14
6 / 1 / 4
8,862
554
4,420
11,361
4,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 4 / 8
8,420
526
9,150
8,408
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
4 / 4 / 3
8,399
525
12,839
9,734
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
WoolsFear
Artemis
12
0 / 2 / 1
6,945
434
5,007
5,925
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 9 / 0
7,196
450
5,531
13,820
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
pagzlei
Cabrakan
9
0 / 7 / 1
6,252
391
1,774
10,457
7,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chang'e
tmmye
Chang'e
13
6 / 5 / 1
8,348
522
7,454
11,369
5,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
27
Kills
12
12
Deaths
27
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
4
4
3
1.38
W
10
0
5
12.5
W
4
2
14
5.5
W
Achilles
Soulsnake3
Achilles
4
5
5
1.3
W
Nemesis
StillNortle
Nemesis
6
1
4
8
L
Artemis
WoolsFear
Artemis
0
2
1
0.25
L
2
9
0
0.22
W
3
4
8
1.75
L
Cabrakan
pagzlei
Cabrakan
0
7
1
0.07
L
Chang'e
tmmye
Chang'e
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,475
Damage
32,605
52,131
Taken
51,305
27,869
Mitigated
23,083
15,623
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
12,839
1,557
0
2,119
9,734
3,491
1,525
6,035
3,397
53,224
0
W
5,904
947
1,257
2,426
10,242
9,922
268
3,139
6,856
21,301
0
W
10,466
5,957
448
4,880
10,362
3,590
1,055
4,712
5,306
0
52,492
W
Achilles
Soulsnake3
Achilles
6,535
2,177
0
1,006
11,758
6,969
1,931
4,061
7,305
0
40,754
W
Nemesis
StillNortle
Nemesis
4,420
2,161
0
2,006
11,361
4,559
764
3,422
7,647
0
44,004
L
Artemis
WoolsFear
Artemis
5,007
834
0
1,643
5,925
1,934
0
1,073
4,852
0
35,989
L
5,531
1,162
0
1,789
13,820
4,630
46
3,613
10,053
0
33,311
W
9,150
463
1,492
2,108
8,408
2,829
1,511
5,062
2,950
52,681
0
L
Cabrakan
pagzlei
Cabrakan
1,774
162
0
577
10,457
7,657
0
2,833
7,510
15,195
0
L
Chang'e
tmmye
Chang'e
7,454
1,637
257
4,528
11,369
5,371
666
878
10,439
36,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,030
Gold Earned
37,140
369
Minions Killed
312
0
Camps Cleared
0
1,509,355
Distance Traveled
1,331,427
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,399
525
94
6
0
278,319
4
W
Cabrakan
9,274
580
25
2
0
285,506
6
W
Cupid
8,115
507
89
6
0
297,981
3
W
Achilles
8,359
522
66
4
0
310,501
4
W
Nemesis
8,862
554
90
6
0
337,805
2
L
Artemis
6,945
434
63
4
0
279,790
0
L
Thor
7,196
450
67
4
0
271,677
3
W
Janus
8,420
526
99
6
0
277,562
0
L
Cabrakan
6,252
391
22
1
0
264,241
2
L
Chang'e
8,348
522
66
4
0
237,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role