Player Matchup

Vulcan
Vulcan
Gizdra
Vulcan
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Il Cloud
Chaac
Level 159
God Stats
1W - 3L
1,347 SR
Queue Stats
174W - 144L
1,555 Elo+
Party 1
Mulan
Mulan
Loviele
Mulan
Level 126
God Stats
8W - 4L
1,637 SR
Queue Stats
582W - 533L
1,538 Elo+
Party 1
Sylvanus
Sylvanus
ZavieSZN
Sylvanus
Level 117
God Stats
0W - 1L
1,242 SR
Queue Stats
124W - 124L
1,553 Elo+
Solo
Set
Set
xPerson
Set
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 151L
1,450 Elo+
Solo
Team Averages
Level 118
1,445 SR
1,519 Elo+

VS

Team Averages
Level 104
1,457 SR
1,543 Elo+
Rama
Rama
AgentObama47
Rama
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,562 Elo+
Party 2
Ra
Ra
Caroor
Ra
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 52L
1,530 Elo+
Party 3
Neith
Neith
QueenKatawa
Neith
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 97L
1,557 Elo+
Party 2
Jormungandr
Jormungandr
The Player05
Jormungandr
Level 127
God Stats
16W - 10L
1,498 SR
Queue Stats
295W - 312L
1,518 Elo+
Party 3
Achilles
Achilles
fatrabbit3
Achilles
Level 86
God Stats
1W - 1L
1,288 SR
Queue Stats
43W - 25L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gizdra
Vulcan
20
7 / 5 / 7
10,915
780
26,770
14,355
6,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Il Cloud
Chaac
18
5 / 6 / 7
10,463
747
16,559
24,160
29,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Loviele
Mulan
16
3 / 9 / 8
8,982
642
11,311
22,455
25,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
ZavieSZN
Sylvanus
16
1 / 5 / 10
8,366
598
11,695
18,750
20,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Set
1
0 / 0 / 0
3,472
248
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 13
9,905
708
6,354
12,558
6,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
20
6 / 2 / 15
11,616
830
20,483
13,530
8,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 2 / 12
12,203
872
19,750
20,930
11,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
The Player05
Jormungandr
18
4 / 4 / 17
10,968
783
14,756
18,852
20,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
fatrabbit3
Achilles
18
6 / 3 / 8
10,649
761
8,747
25,084
29,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
90
16
Kills
25
25
Deaths
16
32
Assists
65
Player
Kills
Deaths
Assists
KDA
W
1
5
13
1.5
W
Ra
6
2
15
6.75
L
Vulcan
Gizdra
Vulcan
7
5
7
2.1
L
Chaac
Il Cloud
Chaac
5
6
7
1.42
L
Mulan
Loviele
Mulan
3
9
8
0.78
W
8
2
12
7
W
Jormungandr
The Player05
Jormungandr
4
4
17
3.13
L
Sylvanus
ZavieSZN
Sylvanus
1
5
10
1.2
W
Achilles
fatrabbit3
Achilles
6
3
8
3.33
L
Set
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,335
Damage
70,090
79,720
Taken
90,954
82,036
Mitigated
76,302
24,459
Healing
39,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,354
4,009
653
1,727
12,558
6,492
1,378
6,224
6,168
0
19,777
W
Ra
20,483
1,867
8,928
4,846
13,530
8,096
531
6,653
6,769
45,458
0
L
Vulcan
Gizdra
Vulcan
26,770
9,189
1,728
2,194
14,355
6,926
0
6,957
7,398
51,216
0
L
Chaac
Il Cloud
Chaac
16,559
2,727
438
7,663
24,160
29,304
0
10,378
13,782
0
29,997
L
Mulan
Loviele
Mulan
11,311
749
1,979
3,155
22,455
25,248
0
8,629
13,826
0
17,500
W
19,750
9,311
1,974
7,840
20,930
11,299
3,096
8,150
12,528
0
40,050
W
Jormungandr
The Player05
Jormungandr
14,756
2,806
2,009
2,364
18,852
20,442
519
6,161
12,402
34,221
0
L
Sylvanus
ZavieSZN
Sylvanus
11,695
2,323
2,920
4,382
18,750
20,558
0
9,275
9,475
18,903
0
W
Achilles
fatrabbit3
Achilles
8,747
2,428
1,672
7,722
25,084
29,973
1,322
10,697
14,072
0
20,483
L
Set
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,198
Gold Earned
55,341
108
Minions Killed
197
0
Camps Cleared
0
909,494
Distance Traveled
1,264,417
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,905
708
26
2
0
245,957
0
W
Ra
11,616
830
55
4
0
268,384
1
L
Vulcan
10,915
780
63
5
0
259,156
0
L
Chaac
10,463
747
16
1
0
248,300
3
L
Mulan
8,982
642
19
1
0
198,914
0
W
Neith
12,203
872
49
4
0
219,447
0
W
Jormungandr
10,968
783
44
3
0
239,462
0
L
Sylvanus
8,366
598
10
1
0
203,124
0
W
Achilles
10,649
761
23
2
0
291,167
0
L
Set
3,472
248
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role