Player Matchup

Danzaburou
Danzaburou
Heralyys
Danzaburou
Level 18
God Stats
3W - 2L
1,780 SR
Queue Stats
118W - 71L
1,664 Elo+
Solo
Cthulhu
Cthulhu
MASTERHOLLAND
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 46L
1,579 Elo+
Party 1
Chang'e
Chang'e
Rondjago
Chang'e
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,536 Elo+
Party 1
Kuzenbo
Kuzenbo
SYNN101
Kuzenbo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,546 Elo+
Party 1
Scylla
Scylla
Samz784
Scylla
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,682 Elo+
Solo
Team Averages
Level 20
1,556 SR
1,601 Elo+

VS

Team Averages
Level 42
1,460 SR
1,504 Elo+
Set
Set
BennySkill
Set
Level 145
God Stats
5W - 4L
1,407 SR
Queue Stats
154W - 145L
1,552 Elo+
Party 3
Neith
Neith
CcaHbIuBEHuK
Neith
Level 21
God Stats
8W - 11L
1,352 SR
Queue Stats
102W - 105L
1,404 Elo+
Party 2
Merlin
Merlin
Guvdal
Merlin
Level 5
God Stats
2W - 4L
1,737 SR
Queue Stats
7W - 10L
1,517 Elo+
Party 3
Hades
Hades
OkWhyNot
Hades
Level 25
God Stats
3W - 5L
1,441 SR
Queue Stats
432W - 331L
1,662 Elo+
Solo
Guan Yu
Guan Yu
Spaunest
Guan Yu
Level 16
God Stats
1W - 2L
1,362 SR
Queue Stats
97W - 101L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Heralyys
Danzaburou
20
14 / 6 / 9
16,409
1,367
30,713
18,913
6,489
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
19
5 / 9 / 14
13,072
1,089
23,811
35,889
33,618
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Rondjago
Chang'e
19
2 / 9 / 13
12,271
1,023
20,043
24,068
6,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
SYNN101
Kuzenbo
19
1 / 12 / 12
11,888
991
11,843
24,360
27,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Samz784
Scylla
19
4 / 13 / 14
12,889
1,074
11,036
19,036
5,194
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 24
14,683
1,224
27,306
18,768
9,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 7 / 21
12,716
1,060
17,236
16,474
7,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Guvdal
Merlin
19
4 / 5 / 26
12,691
1,058
13,390
13,161
5,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
OkWhyNot
Hades
20
18 / 5 / 20
16,508
1,376
39,018
29,100
15,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Spaunest
Guan Yu
20
7 / 6 / 33
14,123
1,177
14,799
25,468
32,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
173
26
Kills
49
49
Deaths
26
62
Assists
124
Player
Kills
Deaths
Assists
KDA
W
13
3
24
8.33
W
7
7
21
2.5
W
Merlin
Guvdal
Merlin
4
5
26
3.4
L
Danzaburou
Heralyys
Danzaburou
14
6
9
3.08
L
Cthulhu
5
9
14
1.33
W
Hades
OkWhyNot
Hades
18
5
20
5.6
L
Chang'e
Rondjago
Chang'e
2
9
13
0.94
L
Kuzenbo
SYNN101
Kuzenbo
1
12
12
0.58
L
Scylla
Samz784
Scylla
4
13
14
0.85
W
Guan Yu
Spaunest
Guan Yu
7
6
33
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,446
Damage
111,749
122,266
Taken
102,971
79,264
Mitigated
70,997
19,969
Healing
24,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,306
9,312
0
941
18,768
9,545
0
11,502
7,266
0
45,301
W
17,236
8,562
0
1,620
16,474
7,304
0
9,753
6,721
0
40,468
W
Merlin
Guvdal
Merlin
13,390
919
0
0
13,161
5,684
0
8,401
4,760
32,535
0
L
Danzaburou
Heralyys
Danzaburou
30,713
23,842
0
2,263
18,913
6,489
0
10,208
8,019
0
65,004
L
Cthulhu
23,811
1,330
1,010
5,773
35,889
33,618
0
14,080
21,809
47,310
0
W
Hades
OkWhyNot
Hades
39,018
3,670
1,111
14,716
29,100
15,902
0
18,294
10,806
72,971
0
L
Chang'e
Rondjago
Chang'e
20,043
1,820
5,443
4,883
24,068
6,853
0
10,423
13,645
45,208
0
L
Kuzenbo
SYNN101
Kuzenbo
11,843
1,762
0
0
24,360
27,110
0
9,581
14,779
24,439
0
L
Scylla
Samz784
Scylla
11,036
3,487
0
597
19,036
5,194
0
8,116
10,920
26,828
0
W
Guan Yu
Spaunest
Guan Yu
14,799
2,464
2,318
3,754
25,468
32,562
0
18,783
6,685
0
25,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,529
Gold Earned
70,721
235
Minions Killed
253
6
Camps Cleared
10
1,129,583
Distance Traveled
1,071,758
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,683
1,224
49
4
4
228,313
0
W
Neith
12,716
1,060
51
4
1
191,000
0
W
Merlin
12,691
1,058
40
3
0
193,097
0
L
Danzaburou
16,409
1,367
72
6
2
233,762
0
L
Cthulhu
13,072
1,089
24
2
2
242,168
0
W
Hades
16,508
1,376
86
7
4
206,848
3
L
Chang'e
12,271
1,023
75
6
1
219,808
1
L
Kuzenbo
11,888
991
22
2
0
243,943
1
L
Scylla
12,889
1,074
42
4
1
189,902
0
W
Guan Yu
14,123
1,177
27
2
1
252,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role