Player Matchup

Ao Kuang
Ao Kuang
Antkelly94
Ao Kuang
Level 69
God Stats
1W - 1L
1,470 SR
Queue Stats
142W - 211L
1,409 Elo+
Party 1
Ares
Ares
CZRagnarok
Ares
Level 55
God Stats
2W - 7L
1,511 SR
Queue Stats
13W - 27L
1,282 Elo+
Party 3
Chaac
Chaac
MrMarcEddy
Chaac
Level 123
God Stats
18W - 20L
1,417 SR
Queue Stats
742W - 745L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
SGT Spack7
Nu Wa
Level 107
God Stats
3W - 2L
1,746 SR
Queue Stats
378W - 416L
1,438 Elo+
Party 1
Ullr
Ullr
koukiisback1
Ullr
Level 40
God Stats
0W - 2L
1,158 SR
Queue Stats
10W - 13L
1,300 Elo+
Party 3
Team Averages
Level 79
1,460 SR
1,376 Elo+

VS

Team Averages
Level 58
1,505 SR
1,461 Elo+
Bellona
Bellona
HomeReKter
Bellona
Level 58
God Stats
29W - 28L
1,526 SR
Queue Stats
946W - 881L
1,478 Elo+
Party 2
Ganesha
Ganesha
Nemesis4815
Ganesha
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
SaltOddPenguin
Nu Wa
Level 49
God Stats
2W - 1L
1,558 SR
Queue Stats
346W - 313L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
Thuglifebubi
Danzaburou
Level 59
God Stats
45W - 42L
1,483 SR
Queue Stats
252W - 267L
1,426 Elo+
Solo
Fenrir
Fenrir
deathrider75556
Fenrir
Level 59
God Stats
6W - 4L
1,458 SR
Queue Stats
13W - 14L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Antkelly94
Ao Kuang
14
1 / 10 / 5
8,918
446
7,390
21,044
6,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
2 / 3 / 2
9,108
455
6,247
19,015
12,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
15
2 / 5 / 2
9,189
459
8,117
15,391
15,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
13
2 / 4 / 3
9,017
451
12,022
10,034
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 6 / 3
7,331
367
4,144
15,375
5,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HomeReKter
Bellona
18
10 / 2 / 5
11,803
590
14,812
18,469
11,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Nemesis4815
Ganesha
14
0 / 1 / 10
9,903
495
7,540
12,764
9,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 0 / 6
11,479
574
22,499
8,311
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Thuglifebubi
Danzaburou
16
3 / 1 / 5
10,527
526
7,150
7,509
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 3 / 4
10,573
529
12,608
16,433
7,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
7
Kills
28
28
Deaths
7
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Antkelly94
Ao Kuang
1
10
5
0.35
L
2
3
2
1
W
Bellona
HomeReKter
Bellona
10
2
5
6.25
L
Chaac
2
5
2
0.6
W
Ganesha
Nemesis4815
Ganesha
0
1
10
5
L
Nu Wa
2
4
3
0.88
W
7
0
6
10
W
Danzaburou
Thuglifebubi
Danzaburou
3
1
5
5.5
W
8
3
4
3.33
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,920
Damage
64,609
80,859
Taken
63,486
42,213
Mitigated
33,895
17,259
Healing
23,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Antkelly94
Ao Kuang
7,390
1,866
0
3,077
21,044
6,459
0
6,682
13,922
52,816
0
L
6,247
363
672
5,058
19,015
12,016
468
9,730
9,064
24,111
0
W
Bellona
HomeReKter
Bellona
14,812
6,303
0
9,108
18,469
11,364
864
5,480
12,369
0
74,013
L
Chaac
8,117
2,002
0
4,651
15,391
15,699
0
2,070
13,113
0
52,345
W
Ganesha
Nemesis4815
Ganesha
7,540
644
599
5,180
12,764
9,865
295
5,194
7,360
43,864
0
L
Nu Wa
12,022
1,709
0
1,616
10,034
2,737
0
4,294
5,278
53,223
0
W
22,499
6,675
0
2,659
8,311
2,878
2,414
4,757
3,218
93,941
0
W
Danzaburou
Thuglifebubi
Danzaburou
7,150
2,440
0
950
7,509
2,576
3,659
3,899
3,444
0
47,029
W
12,608
2,354
0
5,374
16,433
7,212
1,118
5,097
10,911
0
63,389
L
4,144
1,063
403
1,782
15,375
5,302
448
5,725
9,443
0
46,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,563
Gold Earned
54,285
370
Minions Killed
545
0
Camps Cleared
0
1,701,114
Distance Traveled
1,932,181
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,918
446
79
4
0
363,740
4
L
Ares
9,108
455
37
2
0
358,668
5
W
Bellona
11,803
590
134
7
0
382,514
0
L
Chaac
9,189
459
87
4
0
329,620
0
W
Ganesha
9,903
495
23
1
0
386,753
2
L
Nu Wa
9,017
451
89
4
0
339,518
2
W
Nu Wa
11,479
574
170
9
0
353,325
6
W
Danzaburou
10,527
526
123
6
0
358,489
2
W
Fenrir
10,573
529
95
5
0
451,100
7
L
Ullr
7,331
367
78
4
0
309,568
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role