Player Matchup

Cthulhu
Cthulhu
A0i_h0wlett
Cthulhu
Level 81
God Stats
4W - 8L
1,390 SR
Queue Stats
102W - 146L
1,318 Elo+
Party 1
Danzaburou
Danzaburou
HAUS40
Danzaburou
Level 56
God Stats
19W - 33L
997 SR
Queue Stats
168W - 210L
1,172 Elo+
Solo
Kukulkan
Kukulkan
hanagasaku
Kukulkan
Level 55
God Stats
10W - 7L
1,584 SR
Queue Stats
83W - 126L
1,323 Elo+
Party 1
Team Averages
Level 64
1,324 SR
1,271 Elo+

VS

Team Averages
Level 46
1,435 SR
1,258 Elo+
Pele
Pele
CactusRosie
Pele
Level 62
God Stats
10W - 13L
1,598 SR
Queue Stats
18W - 30L
1,198 Elo+
Party 2
Cernunnos
Cernunnos
DeltA Shad0wZ
Cernunnos
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,400 Elo+
Solo
Jormungandr
Jormungandr
DoubleDimond
Jormungandr
Level 26
God Stats
3W - 6L
1,207 SR
Queue Stats
16W - 24L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A0i_h0wlett
Cthulhu
14
3 / 6 / 2
11,456
636
15,454
27,713
32,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
HAUS40
Danzaburou
12
0 / 6 / 2
9,866
548
8,145
12,530
4,768
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
hanagasaku
Kukulkan
13
3 / 11 / 2
10,599
589
9,674
18,700
6,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 10
12,463
692
14,367
17,057
6,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
DeltA Shad0wZ
Cernunnos
16
8 / 2 / 8
13,058
725
19,526
16,288
6,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
DoubleDimond
Jormungandr
17
9 / 0 / 12
13,271
737
17,666
13,069
11,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
23
23
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
A0i_h0wlett
Cthulhu
3
6
2
0.67
W
6
4
10
2.75
W
Cernunnos
DeltA Shad0wZ
Cernunnos
8
2
8
6
W
Jormungandr
DoubleDimond
Jormungandr
9
0
12
15
L
Danzaburou
HAUS40
Danzaburou
0
6
2
0.17
L
Kukulkan
hanagasaku
Kukulkan
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,273
Damage
51,559
58,943
Taken
46,414
43,879
Mitigated
23,411
11,188
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
A0i_h0wlett
Cthulhu
15,454
870
620
6,841
27,713
32,308
0
7,562
20,151
38,967
0
W
14,367
4,372
489
3,862
17,057
6,308
1,625
7,183
9,690
0
73,505
W
Cernunnos
DeltA Shad0wZ
Cernunnos
19,526
13,713
0
5,901
16,288
6,039
1,435
11,246
4,770
0
62,250
W
Jormungandr
DoubleDimond
Jormungandr
17,666
3,824
266
5,122
13,069
11,064
489
6,216
6,699
56,283
0
L
Danzaburou
HAUS40
Danzaburou
8,145
1,636
0
1,223
12,530
4,768
0
3,308
9,222
0
40,594
L
Kukulkan
hanagasaku
Kukulkan
9,674
2,042
0
2,504
18,700
6,803
0
6,904
11,796
36,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,921
Gold Earned
38,792
172
Minions Killed
218
0
Camps Cleared
0
837,973
Distance Traveled
950,617
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,456
636
55
3
0
342,653
5
W
Pele
12,463
692
77
4
0
361,518
1
W
Cernunnos
13,058
725
72
4
0
270,237
1
W
Jormungandr
13,271
737
69
4
0
318,862
0
L
Danzaburou
9,866
548
60
3
0
239,726
0
L
Kukulkan
10,599
589
57
3
0
255,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role