Player Matchup

Janus
Janus
Bonsai IV
Janus
Level 160
God Stats
11W - 9L
1,595 SR
Queue Stats
461W - 482L
1,509 Elo+
Party 4
Guan Yu
Guan Yu
Chancelor52
Guan Yu
Level 129
God Stats
16W - 9L
1,685 SR
Queue Stats
241W - 222L
1,512 Elo+
Party 3
Fenrir
Fenrir
FlickNick9
Fenrir
Level 145
God Stats
31W - 22L
1,603 SR
Queue Stats
558W - 515L
1,492 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
HMKxTHICC
Ah Muzen Cab
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
565W - 544L
1,476 Elo+
Solo
Sylvanus
Sylvanus
KLDubz
Sylvanus
Level 116
God Stats
21W - 11L
1,595 SR
Queue Stats
84W - 93L
1,497 Elo+
Party 4
Team Averages
Level 136
1,596 SR
1,497 Elo+

VS

Team Averages
Level 92
1,607 SR
1,501 Elo+
Ravana
Ravana
AxDragon1105
Ravana
Level 107
God Stats
14W - 14L
1,671 SR
Queue Stats
321W - 332L
1,451 Elo+
Party 1
Janus
Janus
Axphz
Janus
Level 107
God Stats
29W - 35L
1,574 SR
Queue Stats
469W - 460L
1,497 Elo+
Party 2
Hou Yi
Hou Yi
DunkNDontNut247
Hou Yi
Level 112
God Stats
13W - 14L
1,597 SR
Queue Stats
401W - 385L
1,520 Elo+
Solo
Athena
Athena
EP1C3GGY
Athena
Level 69
God Stats
7W - 11L
1,555 SR
Queue Stats
335W - 316L
1,474 Elo+
Party 1
Loki
Loki
tu divague
Loki
Level 65
God Stats
7W - 5L
1,639 SR
Queue Stats
195W - 188L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bonsai IV
Janus
19
7 / 1 / 2
12,101
550
13,503
11,942
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Chancelor52
Guan Yu
19
5 / 2 / 3
12,572
571
11,197
16,999
15,374
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
FlickNick9
Fenrir
20
8 / 3 / 5
12,030
547
13,964
17,970
8,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
HMKxTHICC
Ah Muzen Cab
19
5 / 2 / 4
11,529
524
10,444
12,672
5,009
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
KLDubz
Sylvanus
16
1 / 1 / 11
10,312
469
6,503
12,358
10,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
4 / 2 / 4
11,215
510
7,253
8,205
6,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
Axphz
Janus
16
1 / 8 / 4
9,945
452
9,408
15,104
4,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 7 / 0
10,009
455
8,004
16,652
5,811
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
EP1C3GGY
Athena
14
1 / 3 / 3
9,251
421
8,662
21,431
12,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
1 / 6 / 0
10,869
494
8,366
15,582
8,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
26
Kills
9
9
Deaths
26
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ravana
4
2
4
3
L
Janus
Axphz
Janus
1
8
4
0.38
W
Janus
Bonsai IV
Janus
7
1
2
8
W
Guan Yu
Chancelor52
Guan Yu
5
2
3
3.25
L
2
7
0
0.29
L
Athena
EP1C3GGY
Athena
1
3
3
0.83
W
Fenrir
FlickNick9
Fenrir
8
3
5
3.5
W
Ah Muzen Cab
HMKxTHICC
Ah Muzen Cab
5
2
4
3.5
W
Sylvanus
KLDubz
Sylvanus
1
1
11
6.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,611
Damage
41,693
71,941
Taken
76,974
44,784
Mitigated
38,863
36,768
Healing
18,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
7,253
2,459
0
2,977
8,205
6,462
0
1,223
6,920
0
83,595
L
Janus
Axphz
Janus
9,408
1,007
0
2,610
15,104
4,963
570
4,857
9,907
70,959
0
W
Janus
Bonsai IV
Janus
13,503
864
0
4,053
11,942
5,128
0
6,409
5,227
96,192
0
W
Guan Yu
Chancelor52
Guan Yu
11,197
1,355
307
6,493
16,999
15,374
518
0
16,999
0
70,687
L
8,004
3,061
0
4,700
16,652
5,811
346
1,701
14,885
0
61,917
L
Athena
EP1C3GGY
Athena
8,662
2,175
0
4,059
21,431
12,937
0
11,443
9,674
38,798
0
W
Fenrir
FlickNick9
Fenrir
13,964
3,665
0
8,613
17,970
8,735
0
2,895
14,885
0
86,770
W
Ah Muzen Cab
HMKxTHICC
Ah Muzen Cab
10,444
5,158
0
6,863
12,672
5,009
2,171
3,065
9,575
0
91,449
W
Sylvanus
KLDubz
Sylvanus
6,503
1,000
3,799
6,640
12,358
10,538
0
4,963
7,185
27,634
0
L
8,366
980
0
4,609
15,582
8,690
610
0
15,582
0
77,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,544
Gold Earned
51,289
630
Minions Killed
618
0
Camps Cleared
0
2,114,259
Distance Traveled
2,021,281
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,215
510
139
6
0
456,484
3
L
Janus
9,945
452
137
6
0
363,273
1
W
Janus
12,101
550
162
7
0
444,913
7
W
Guan Yu
12,572
571
147
7
0
434,606
2
L
Hou Yi
10,009
455
123
6
0
339,701
1
L
Athena
9,251
421
71
3
0
462,014
2
W
Fenrir
12,030
547
132
6
0
452,545
2
W
Ah Muzen Cab
11,529
524
150
7
0
399,585
5
W
Sylvanus
10,312
469
39
2
0
382,610
3
L
Loki
10,869
494
148
7
0
399,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role