Player Matchup

Artio
Artio
Roy2103
Artio
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 53L
1,405 Elo+
Party 1
Neith
Neith
SOLFRINZI
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Set
Set
SushiWade
Set
Level 6
God Stats
14W - 32L
1,157 SR
Queue Stats
28W - 45L
1,225 Elo+
Party 3
Tiamat
Tiamat
Warfedbradipo
Tiamat
Level 7
God Stats
1W - 2L
1,421 SR
Queue Stats
6W - 7L
1,353 Elo+
Party 3
Heimdallr
Heimdallr
iRoniKz25
Heimdallr
Level 22
God Stats
5W - 6L
1,569 SR
Queue Stats
12W - 15L
1,409 Elo+
Party 1
Team Averages
Level 14
1,429 SR
1,378 Elo+

VS

Team Averages
Level 14
1,635 SR
1,344 Elo+
Olorun
Olorun
AvanesAva
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Fresher7777
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,103 Elo+
Solo
Fenrir
Fenrir
Lurvehette
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,352 Elo+
Party 2
Ymir
Ymir
SveaBonden
Ymir
Level 23
God Stats
7W - 2L
1,830 SR
Queue Stats
18W - 15L
1,267 Elo+
Party 2
Hachiman
Hachiman
srdjan212
Hachiman
Level 20
God Stats
1W - 1L
1,846 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Roy2103
Artio
15
5 / 8 / 7
11,734
510
8,880
25,667
26,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
SOLFRINZI
Neith
14
8 / 10 / 2
10,872
473
12,895
16,188
6,730
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 10 / 4
9,180
399
5,484
16,574
6,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 9 / 4
9,105
396
8,420
15,858
8,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
iRoniKz25
Heimdallr
17
6 / 9 / 1
11,704
509
15,561
20,988
9,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AvanesAva
Olorun
10
1 / 4 / 4
8,137
354
1,130
3,982
967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Fresher7777
Guan Yu
20
9 / 3 / 9
14,041
610
21,855
26,630
34,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Lurvehette
Fenrir
19
19 / 3 / 9
12,902
561
22,548
23,793
12,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
8 / 2 / 13
11,324
492
10,509
17,899
16,297
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
srdjan212
Hachiman
17
8 / 8 / 9
11,402
496
11,191
13,286
4,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
20
Kills
45
46
Deaths
20
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Olorun
AvanesAva
Olorun
1
4
4
0.75
W
Guan Yu
Fresher7777
Guan Yu
9
3
9
4.5
W
Fenrir
Lurvehette
Fenrir
19
3
9
7.83
L
Artio
Roy2103
Artio
5
8
7
1.06
L
Neith
SOLFRINZI
Neith
8
10
2
0.9
L
1
10
4
0.3
W
8
2
13
7.25
L
0
9
4
0.22
L
Heimdallr
iRoniKz25
Heimdallr
6
9
1
0.72
W
Hachiman
srdjan212
Hachiman
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,240
Damage
67,233
95,275
Taken
85,590
56,597
Mitigated
68,294
18,555
Healing
20,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AvanesAva
Olorun
1,130
659
777
617
3,982
967
0
237
3,745
8,538
0
W
Guan Yu
Fresher7777
Guan Yu
21,855
3,220
941
10,216
26,630
34,198
1,656
2,733
23,897
10,804
96,712
W
Fenrir
Lurvehette
Fenrir
22,548
8,517
0
6,858
23,793
12,189
2,123
4,423
19,370
0
61,215
L
Artio
Roy2103
Artio
8,880
2,200
847
7,340
25,667
26,193
655
4,570
21,097
39,823
0
L
Neith
SOLFRINZI
Neith
12,895
6,285
0
2,506
16,188
6,730
4,251
1,199
14,989
0
48,223
L
5,484
1,881
0
1,400
16,574
6,431
929
2,566
14,008
0
52,887
W
10,509
3,081
0
1,105
17,899
16,297
1,012
7,801
10,098
40,421
0
L
8,420
846
0
2,306
15,858
8,093
348
3,110
12,748
44,583
0
L
Heimdallr
iRoniKz25
Heimdallr
15,561
8,744
0
4,156
20,988
9,150
895
2,509
18,479
0
67,158
W
Hachiman
srdjan212
Hachiman
11,191
7,860
0
0
13,286
4,643
2,033
2,106
11,180
0
48,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,595
Gold Earned
57,806
360
Minions Killed
401
0
Camps Cleared
0
1,845,654
Distance Traveled
1,942,836
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,137
354
6
0
0
130,151
2
W
Guan Yu
14,041
610
199
9
0
477,742
4
W
Fenrir
12,902
561
57
2
0
508,102
0
L
Artio
11,734
510
50
2
0
423,503
2
L
Neith
10,872
473
80
3
0
328,302
1
L
Set
9,180
399
72
3
0
398,129
0
W
Ymir
11,324
492
60
3
0
447,331
0
L
Tiamat
9,105
396
55
2
0
353,592
0
L
Heimdallr
11,704
509
103
4
0
342,128
3
W
Hachiman
11,402
496
79
3
0
379,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role