Player Matchup

Ra
Ra
TEKNIKHAL
Ra
Level 27
God Stats
26W - 40L
1,420 SR
Queue Stats
282W - 394L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
agratefulnote
Kukulkan
Level 7
God Stats
86W - 138L
1,379 SR
Queue Stats
86W - 139L
1,310 Elo+
Party 1
Odin
Odin
killshot0227
Odin
Level 28
God Stats
231W - 258L
1,490 SR
Queue Stats
233W - 274L
1,426 Elo+
Party 1
Susano
Susano
littleidea1337
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 87L
1,413 Elo+
Party 1
Cerberus
Cerberus
temp-950121
Cerberus
Level 51
God Stats
21W - 18L
1,611 SR
Queue Stats
269W - 337L
1,475 Elo+
Party 1
Team Averages
Level 24
1,480 SR
1,406 Elo+

VS

Team Averages
Level 21
1,579 SR
1,563 Elo+
Zeus
Zeus
Blackband
Zeus
Level 28
God Stats
2W - 0L
1,212 SR
Queue Stats
22W - 26L
1,538 Elo+
Solo
Yemoja
Yemoja
MohawkBrother
Yemoja
Level 5
God Stats
4W - 3L
1,724 SR
Queue Stats
6W - 9L
1,637 Elo+
Solo
Ymir
Ymir
PinchePelon
Ymir
Level 23
God Stats
6W - 1L
1,605 SR
Queue Stats
125W - 124L
1,520 Elo+
Solo
Sol
Sol
PotatoSmacker
Sol
Level 18
God Stats
3W - 4L
1,487 SR
Queue Stats
30W - 34L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
wallyhunter12
Baron Samedi
Level 30
God Stats
2W - 0L
1,867 SR
Queue Stats
3W - 5L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
8,675
868
7,361
9,245
3,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
agratefulnote
Kukulkan
14
0 / 1 / 0
8,294
829
5,457
7,970
2,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 5 / 1
8,672
867
8,122
18,468
6,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 7 / 1
8,566
857
8,085
10,186
3,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
temp-950121
Cerberus
14
0 / 6 / 1
8,318
832
9,007
18,326
6,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

141

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
7 / 0 / 10
10,782
1,078
14,724
5,181
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 1 / 21
10,141
1,014
5,737
9,851
7,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
10 / 0 / 11
11,312
1,131
11,952
12,549
12,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 0 / 13
10,055
1,006
15,850
8,835
3,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
wallyhunter12
Baron Samedi
16
3 / 1 / 13
9,885
989
9,954
5,816
3,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
92
2
Kills
24
24
Deaths
2
5
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
0
10
12
W
0
1
21
10.5
W
10
0
11
15.5
W
4
0
13
10.5
L
0
5
2
0.2
L
Kukulkan
agratefulnote
Kukulkan
0
1
0
0
L
1
5
1
0.3
L
1
7
1
0.21
L
Cerberus
temp-950121
Cerberus
0
6
1
0.08
W
Baron Samedi
wallyhunter12
Baron Samedi
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,032
Damage
58,217
64,195
Taken
42,232
23,496
Mitigated
29,143
5,907
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
14,724
2,167
0
223
5,181
2,274
0
2,463
2,718
39,341
0
W
5,737
1,861
1,605
1,270
9,851
7,767
0
4,969
4,882
14,083
0
W
11,952
1,905
1,617
888
12,549
12,491
0
7,383
5,166
22,170
0
W
15,850
5,996
0
3,796
8,835
3,278
0
4,734
4,101
33,176
0
L
7,361
953
639
290
9,245
3,527
0
7,767
1,294
32,750
0
L
Kukulkan
agratefulnote
Kukulkan
5,457
164
0
0
7,970
2,689
0
6,845
983
29,722
0
L
8,122
627
0
1,728
18,468
6,678
0
16,731
1,507
0
17,387
L
8,085
886
0
0
10,186
3,880
0
9,055
1,075
0
18,062
L
Cerberus
temp-950121
Cerberus
9,007
366
0
3,250
18,326
6,722
0
17,003
1,119
17,280
0
W
Baron Samedi
wallyhunter12
Baron Samedi
9,954
816
1,124
1,543
5,816
3,333
0
2,276
3,540
26,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,525
Gold Earned
52,175
197
Minions Killed
181
3
Camps Cleared
10
988,554
Distance Traveled
862,563
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,782
1,078
64
6
6
159,655
0
W
Yemoja
10,141
1,014
21
2
0
167,091
0
W
Ymir
11,312
1,131
31
3
0
194,008
3
W
Sol
10,055
1,006
36
4
1
186,664
0
L
Ra
8,675
868
67
7
0
184,788
0
L
Kukulkan
8,294
829
52
5
1
201,233
0
L
Odin
8,672
867
21
2
0
227,808
0
L
Susano
8,566
857
20
2
2
190,102
1
L
Cerberus
8,318
832
37
4
0
184,623
0
W
Baron Samedi
9,885
989
29
3
3
155,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role