Player Matchup

Arachne
Arachne
FR_VaLKyRie
Arachne
Level 25
God Stats
45W - 38L
1,516 SR
Queue Stats
54W - 62L
1,402 Elo+
Party 1
Ymir
Ymir
NeegmaStreet
Ymir
Level 23
God Stats
12W - 11L
1,626 SR
Queue Stats
43W - 44L
1,440 Elo+
Party 1
Neith
Neith
ScarfaceGhettoo
Neith
Level 26
God Stats
44W - 33L
1,554 SR
Queue Stats
61W - 58L
1,431 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shipeurss
Tsukuyomi
Level 16
God Stats
10W - 15L
1,443 SR
Queue Stats
16W - 19L
1,343 Elo+
Party 1
Ra
Ra
UNLUCKYJAS
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,483 Elo+
Solo
Team Averages
Level 19
1,528 SR
1,420 Elo+

VS

Team Averages
Level 27
1,446 SR
1,412 Elo+
Ymir
Ymir
Alberto_Nieto_
Ymir
Level 25
God Stats
6W - 4L
1,472 SR
Queue Stats
6W - 5L
1,419 Elo+
Party 2
Bacchus
Bacchus
IBimsLauchi1337
Bacchus
Level 29
God Stats
13W - 11L
1,642 SR
Queue Stats
108W - 114L
1,487 Elo+
Party 3
Poseidon
Poseidon
TheBillyKid
Poseidon
Level 34
God Stats
6W - 10L
1,223 SR
Queue Stats
104W - 116L
1,343 Elo+
Party 2
Neith
Neith
carlosgarcia_9
Neith
Level 27
God Stats
16W - 16L
1,380 SR
Queue Stats
92W - 109L
1,363 Elo+
Party 2
Izanami
Izanami
l_mindgames_l
Izanami
Level 21
God Stats
16W - 17L
1,513 SR
Queue Stats
90W - 105L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FR_VaLKyRie
Arachne
13
7 / 5 / 1
8,549
570
6,181
11,472
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 9 / 2
6,466
431
5,561
15,299
10,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 6 / 1
6,850
457
6,204
9,205
2,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Shipeurss
Tsukuyomi
11
2 / 7 / 4
7,158
477
6,932
9,141
2,942
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 10 / 3
5,916
394
1,333
9,472
5,307
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
8,119
541
1,555
7,289
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
12 / 1 / 6
9,413
628
12,178
10,938
11,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
TheBillyKid
Poseidon
14
7 / 4 / 4
9,101
607
8,355
6,471
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
7 / 2 / 3
7,778
519
8,516
5,551
1,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
14
8 / 3 / 12
9,205
614
10,209
9,887
2,963
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
13
Kills
36
37
Deaths
13
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
L
Arachne
FR_VaLKyRie
Arachne
7
5
1
1.5
W
12
1
6
15
L
2
9
2
0.33
L
2
6
1
0.42
L
Tsukuyomi
Shipeurss
Tsukuyomi
2
7
4
0.57
W
Poseidon
TheBillyKid
Poseidon
7
4
4
2.25
L
0
10
3
0.15
W
7
2
3
4.25
W
Izanami
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,211
Damage
40,813
54,589
Taken
40,136
24,478
Mitigated
21,267
4,289
Healing
13,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,555
139
0
1,352
7,289
3,030
644
0
7,289
25,509
0
L
Arachne
FR_VaLKyRie
Arachne
6,181
4,214
0
1,240
11,472
3,748
0
4,074
7,206
0
34,334
W
12,178
1,959
318
4,546
10,938
11,227
549
3,417
7,521
24,615
0
L
5,561
1,009
0
1,165
15,299
10,037
0
7,269
7,991
22,951
0
L
6,204
2,658
0
1,387
9,205
2,444
0
4,611
4,586
0
26,829
L
Tsukuyomi
Shipeurss
Tsukuyomi
6,932
2,584
0
101
9,141
2,942
0
3,353
5,664
0
21,766
W
Poseidon
TheBillyKid
Poseidon
8,355
1,236
0
1,131
6,471
2,188
1,036
1,143
5,328
53,032
0
L
1,333
436
51
345
9,472
5,307
0
2,347
7,054
18,244
0
W
8,516
5,372
0
1,598
5,551
1,859
2,301
76
5,475
0
29,871
W
Izanami
10,209
7,173
323
4,139
9,887
2,963
2,371
2,258
7,629
0
54,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,939
Gold Earned
43,616
197
Minions Killed
332
0
Camps Cleared
0
1,216,717
Distance Traveled
1,376,607
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,119
541
60
4
0
292,736
0
L
Arachne
8,549
570
59
4
0
272,152
0
W
Bacchus
9,413
628
31
2
0
304,476
1
L
Ymir
6,466
431
39
3
0
244,380
0
L
Neith
6,850
457
42
3
0
266,092
0
L
Tsukuyomi
7,158
477
31
2
0
245,581
0
W
Poseidon
9,101
607
102
7
0
260,912
1
L
Ra
5,916
394
26
2
0
188,512
0
W
Neith
7,778
519
45
3
0
276,213
2
W
Izanami
9,205
614
94
6
0
242,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role