Player Matchup

Ymir
Ymir
AJXL33
Ymir
Level 60
God Stats
81W - 72L
1,540 SR
Queue Stats
239W - 264L
1,410 Elo+
Party 3
Medusa
Medusa
Bradz2Bradz
Medusa
Level 107
God Stats
8W - 9L
1,404 SR
Queue Stats
155W - 156L
1,426 Elo+
Party 3
Hades
Hades
SantanJake
Hades
Level 29
God Stats
2W - 9L
1,699 SR
Queue Stats
137W - 174L
1,429 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Zootedslime
Tsukuyomi
Level 75
God Stats
1W - 2L
1,185 SR
Queue Stats
272W - 293L
1,419 Elo+
Party 3
Vamana
Vamana
cannybelieveit
Vamana
Level 109
God Stats
2W - 1L
1,550 SR
Queue Stats
192W - 198L
1,431 Elo+
Party 3
Team Averages
Level 76
1,476 SR
1,423 Elo+

VS

Team Averages
Level 49
1,569 SR
1,551 Elo+
Danzaburou
Danzaburou
BH_SAMA
Danzaburou
Level 60
God Stats
16W - 11L
1,652 SR
Queue Stats
191W - 121L
1,565 Elo+
Party 1
Ao Kuang
Ao Kuang
Fredo009
Ao Kuang
Level 47
God Stats
2W - 8L
1,180 SR
Queue Stats
305W - 299L
1,495 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Norwegian Storm
Cu Chulainn
Level 42
God Stats
32W - 34L
1,514 SR
Queue Stats
386W - 358L
1,501 Elo+
Party 2
Raijin
Raijin
SONOFME496
Raijin
Level 67
God Stats
6W - 3L
1,769 SR
Queue Stats
199W - 134L
1,602 Elo+
Party 1
Sylvanus
Sylvanus
glockdablock
Sylvanus
Level 29
God Stats
21W - 11L
1,732 SR
Queue Stats
59W - 41L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AJXL33
Ymir
19
3 / 4 / 24
13,600
544
12,545
24,591
26,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
20
12 / 8 / 12
14,211
568
27,209
23,980
10,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
20
15 / 2 / 11
14,352
574
21,762
13,030
7,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Zootedslime
Tsukuyomi
20
8 / 8 / 20
14,702
588
17,510
21,233
8,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 3 / 10
14,403
576
15,804
24,286
23,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BH_SAMA
Danzaburou
17
2 / 11 / 7
10,897
436
12,978
24,809
9,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Fredo009
Ao Kuang
18
6 / 7 / 4
11,897
476
6,955
25,228
10,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Norwegian Storm
Cu Chulainn
19
6 / 5 / 7
12,695
508
20,892
23,035
23,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
SONOFME496
Raijin
19
9 / 9 / 6
13,294
532
21,244
19,992
9,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
glockdablock
Sylvanus
14
2 / 11 / 7
9,939
398
9,372
25,440
26,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
56
43
Kills
25
25
Deaths
43
77
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ymir
AJXL33
Ymir
3
4
24
3.75
L
Danzaburou
BH_SAMA
Danzaburou
2
11
7
0.5
W
Medusa
12
8
12
2.25
L
Ao Kuang
Fredo009
Ao Kuang
6
7
4
1.14
L
Cu Chulainn
Norwegian Storm
Cu Chulainn
6
5
7
1.9
L
Raijin
SONOFME496
Raijin
9
9
6
1.33
W
Hades
15
2
11
10.25
W
Tsukuyomi
Zootedslime
Tsukuyomi
8
8
20
2.25
W
5
3
10
3.33
L
Sylvanus
glockdablock
Sylvanus
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,830
Damage
71,441
107,120
Taken
118,504
75,766
Mitigated
78,078
32,184
Healing
25,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AJXL33
Ymir
12,545
1,425
582
4,989
24,591
26,325
938
10,426
13,803
60,002
0
L
Danzaburou
BH_SAMA
Danzaburou
12,978
6,195
0
6,222
24,809
9,084
0
6,032
18,752
0
66,249
W
Medusa
27,209
13,076
236
5,161
23,980
10,016
2,833
8,254
15,525
0
115,445
L
Ao Kuang
Fredo009
Ao Kuang
6,955
1,554
0
7,712
25,228
10,344
0
6,372
18,781
74,275
0
L
Cu Chulainn
Norwegian Storm
Cu Chulainn
20,892
3,152
0
3,904
23,035
23,145
452
5,371
17,139
9,571
71,995
L
Raijin
SONOFME496
Raijin
21,244
2,999
0
2,540
19,992
9,325
0
7,377
12,590
87,966
0
W
Hades
21,762
1,564
774
5,310
13,030
7,137
1,850
7,044
5,693
61,394
0
W
Tsukuyomi
Zootedslime
Tsukuyomi
17,510
4,742
0
5,635
21,233
8,602
2,258
8,997
11,721
0
92,857
W
15,804
8,331
0
9,497
24,286
23,686
2,822
4,683
18,873
0
98,905
L
Sylvanus
glockdablock
Sylvanus
9,372
1,992
1,749
3,507
25,440
26,180
0
9,155
16,210
29,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,268
Gold Earned
58,722
591
Minions Killed
550
0
Camps Cleared
0
2,412,046
Distance Traveled
2,068,250
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,600
544
71
3
0
466,063
0
L
Danzaburou
10,897
436
108
4
0
387,480
8
W
Medusa
14,211
568
136
5
0
399,775
0
L
Ao Kuang
11,897
476
111
4
0
452,679
1
L
Cu Chulainn
12,695
508
134
5
0
470,843
2
L
Raijin
13,294
532
149
6
0
389,008
12
W
Hades
14,352
574
91
4
0
510,326
0
W
Tsukuyomi
14,702
588
148
6
0
519,083
1
W
Vamana
14,403
576
145
6
0
516,799
7
L
Sylvanus
9,939
398
48
2
0
368,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role