Player Matchup

Ao Kuang
Ao Kuang
CozierShelf3990
Ao Kuang
Level 6
God Stats
6W - 8L
1,291 SR
Queue Stats
49W - 44L
1,641 Elo+
Party 1
Skadi
Skadi
Ichigoat6721
Skadi
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 20L
1,533 Elo+
Party 1
Nemesis
Nemesis
KidB2k8
Nemesis
Level 29
God Stats
3W - 8L
1,466 SR
Queue Stats
98W - 109L
1,490 Elo+
Solo
Ymir
Ymir
kotonyak
Ymir
Level 25
God Stats
28W - 31L
1,849 SR
Queue Stats
142W - 144L
1,743 Elo+
Solo
Kali
Kali
vivyc96830
Kali
Level 20
God Stats
36W - 30L
1,587 SR
Queue Stats
815W - 818L
1,531 Elo+
Solo
Team Averages
Level 18
1,538 SR
1,588 Elo+

VS

Team Averages
Level 25
1,630 SR
1,511 Elo+
Vamana
Vamana
BoBundCO
Vamana
Level 29
God Stats
5W - 4L
1,341 SR
Queue Stats
454W - 440L
1,535 Elo+
Solo
Baba Yaga
Baba Yaga
HolyVanoly
Baba Yaga
Level 28
God Stats
17W - 7L
1,743 SR
Queue Stats
68W - 44L
1,539 Elo+
Solo
Ymir
Ymir
KanieKruegs
Ymir
Level 22
God Stats
8W - 7L
1,500 SR
Queue Stats
120W - 138L
1,489 Elo+
Solo
Bastet
Bastet
KatLydi
Bastet
Level 19
God Stats
3W - 0L
1,841 SR
Queue Stats
42W - 29L
1,529 Elo+
Solo
Skadi
Skadi
Sir Drill
Skadi
Level 28
God Stats
16W - 4L
1,723 SR
Queue Stats
77W - 61L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
8
1 / 4 / 0
4,820
371
2,003
9,071
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 6 / 1
6,260
482
6,363
8,844
2,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
KidB2k8
Nemesis
1
0 / 0 / 0
3,900
300
0
0
0
Ymir
7
0 / 2 / 1
5,351
412
713
7,984
3,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
1 / 6 / 0
6,191
476
6,883
14,091
6,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BoBundCO
Vamana
14
2 / 1 / 1
8,212
632
4,646
8,008
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
HolyVanoly
Baba Yaga
14
3 / 1 / 4
8,628
664
7,306
6,067
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 1 / 1
6,617
509
1,156
6,288
2,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
KatLydi
Bastet
15
11 / 0 / 0
9,106
700
7,587
7,971
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
Sir Drill
Skadi
13
1 / 2 / 2
7,584
583
3,967
6,105
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
18
18
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
BoBundCO
Vamana
2
1
1
2.5
L
Ao Kuang
1
4
0
0.25
W
Baba Yaga
HolyVanoly
Baba Yaga
3
1
4
5
L
3
6
1
0.58
W
1
1
1
1.5
W
Bastet
KatLydi
Bastet
11
0
0
11
L
Nemesis
KidB2k8
Nemesis
0
0
0
0
W
Skadi
Sir Drill
Skadi
1
2
2
1
L
Ymir
0
2
1
0.25
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,962
Damage
24,662
39,990
Taken
34,439
16,403
Mitigated
14,260
6,801
Healing
11,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BoBundCO
Vamana
4,646
2,407
0
2,251
8,008
4,313
1,953
0
8,008
0
41,034
L
Ao Kuang
2,003
757
0
1,638
9,071
2,721
0
4,265
4,806
10,749
0
W
Baba Yaga
HolyVanoly
Baba Yaga
7,306
165
0
1,556
6,067
2,539
1,471
887
5,180
59,050
0
L
6,363
3,051
0
1,209
8,844
2,790
0
1,050
7,794
0
30,124
W
1,156
440
0
1,058
6,288
2,652
530
654
5,634
15,933
0
W
Bastet
KatLydi
Bastet
7,587
2,945
0
4,184
7,971
2,739
826
600
7,371
0
46,367
L
Nemesis
KidB2k8
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
Sir Drill
Skadi
3,967
1,660
0
2,076
6,105
2,017
892
575
5,530
0
46,485
L
Ymir
713
192
0
998
7,984
3,938
0
2,009
5,975
11,714
0
L
6,883
5,375
0
2,956
14,091
6,954
671
1,138
12,953
0
34,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,522
Gold Earned
40,147
156
Minions Killed
395
0
Camps Cleared
0
842,970
Distance Traveled
1,222,904
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,212
632
84
6
0
253,709
0
L
Ao Kuang
4,820
371
17
1
0
252,484
0
W
Baba Yaga
8,628
664
109
8
0
245,294
4
L
Skadi
6,260
482
44
3
0
183,424
0
W
Ymir
6,617
509
26
2
0
216,149
0
W
Bastet
9,106
700
84
6
0
275,082
0
L
Nemesis
3,900
300
0
0
0
0
0
W
Skadi
7,584
583
92
7
0
232,670
3
L
Ymir
5,351
412
22
2
0
201,851
1
L
Kali
6,191
476
73
6
0
205,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role