Player Matchup

Bellona
Bellona
JD_Valhalla
Bellona
Level 27
God Stats
1W - 3L
1,698 SR
Queue Stats
16W - 16L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
Le_Type
Sun Wukong
Level 7
God Stats
27W - 35L
1,289 SR
Queue Stats
59W - 66L
1,391 Elo+
Solo
Neith
Neith
PBO-Valhalla
Neith
Level 18
God Stats
9W - 8L
1,784 SR
Queue Stats
16W - 15L
1,475 Elo+
Party 1
Merlin
Merlin
SizableDragon17
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,147 Elo+
Solo
Ares
Ares
pt-ch
Ares
Level 7
God Stats
0W - 1L
1,211 SR
Queue Stats
0W - 4L
1,127 Elo+
Solo
Team Averages
Level 13
1,497 SR
1,323 Elo+

VS

Team Averages
Level 26
1,542 SR
1,509 Elo+
Cupid
Cupid
Abdul_Reaction99
Cupid
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
210W - 207L
1,475 Elo+
Solo
Jing Wei
Jing Wei
Angel_ice_Lucy
Jing Wei
Level 17
God Stats
4W - 4L
1,773 SR
Queue Stats
41W - 24L
1,729 Elo+
Solo
Kukulkan
Kukulkan
DBAScottBot16
Kukulkan
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 60L
1,461 Elo+
Party 2
Neith
Neith
GeorgeTheCyborg
Neith
Level 29
God Stats
6W - 15L
1,500 SR
Queue Stats
78W - 97L
1,452 Elo+
Party 2
King Arthur
King Arthur
GibsLuke
King Arthur
Level 16
God Stats
3W - 2L
1,437 SR
Queue Stats
10W - 9L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JD_Valhalla
Bellona
15
1 / 0 / 1
9,020
902
6,965
11,521
7,947
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
Le_Type
Sun Wukong
13
0 / 9 / 2
8,121
812
7,825
17,863
12,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 0 / 1
8,169
817
5,507
6,753
2,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

14
1 / 15 / 1
8,701
870
7,656
19,272
8,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
pt-ch
Ares
13
0 / 15 / 2
8,087
809
4,764
23,056
21,635
Team 1 Tickets

0

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 23
10,091
1,009
10,216
7,588
3,057
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
17
6 / 0 / 20
10,639
1,064
21,048
10,128
4,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
DBAScottBot16
Kukulkan
17
7 / 0 / 23
10,662
1,066
13,731
4,135
1,728
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
20 / 0 / 12
12,253
1,225
22,235
7,977
3,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
GibsLuke
King Arthur
15
2 / 3 / 20
9,321
932
5,452
10,506
5,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
137
2
Kills
39
39
Deaths
3
7
Assists
98
Player
Kills
Deaths
Assists
KDA
W
4
0
23
15.5
W
Jing Wei
6
0
20
16
W
Kukulkan
DBAScottBot16
Kukulkan
7
0
23
18.5
W
20
0
12
26
W
King Arthur
GibsLuke
King Arthur
2
3
20
4
L
Bellona
JD_Valhalla
Bellona
1
0
1
1.5
L
Sun Wukong
Le_Type
Sun Wukong
0
9
2
0.11
L
0
0
1
0.5
L
1
15
1
0.1
L
Ares
pt-ch
Ares
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,717
Damage
72,682
78,465
Taken
40,334
53,035
Mitigated
17,606
1,435
Healing
14,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,216
6,606
1,021
2,759
7,588
3,057
0
1,937
5,651
0
15,031
W
Jing Wei
21,048
19,475
0
5,201
10,128
4,252
0
4,353
5,775
0
43,901
W
Kukulkan
DBAScottBot16
Kukulkan
13,731
3,038
0
500
4,135
1,728
0
774
3,361
36,929
0
W
22,235
13,224
261
3,854
7,977
3,541
0
3,298
4,679
0
49,699
W
King Arthur
GibsLuke
King Arthur
5,452
1,791
243
489
10,506
5,028
0
2,058
8,448
0
7,793
L
Bellona
JD_Valhalla
Bellona
6,965
696
0
840
11,521
7,947
0
2,485
9,036
0
26,623
L
Sun Wukong
Le_Type
Sun Wukong
7,825
1,128
0
349
17,863
12,068
0
3,148
14,715
0
11,489
L
5,507
1,875
0
246
6,753
2,892
0
2,068
4,685
0
14,611
L
7,656
1,330
0
0
19,272
8,493
0
1,577
17,695
22,384
0
L
Ares
pt-ch
Ares
4,764
700
0
0
23,056
21,635
0
4,453
18,603
8,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,098
Gold Earned
52,966
110
Minions Killed
201
3
Camps Cleared
8
786,711
Distance Traveled
896,538
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,091
1,009
16
2
2
189,504
0
W
Jing Wei
10,639
1,064
50
5
1
175,721
0
W
Kukulkan
10,662
1,066
61
6
0
182,639
0
W
Neith
12,253
1,225
68
7
5
164,463
0
W
King Arthur
9,321
932
6
1
0
184,211
0
L
Bellona
9,020
902
43
4
2
175,826
0
L
Sun Wukong
8,121
812
9
1
0
145,800
0
L
Neith
8,169
817
22
2
0
197,881
0
L
Merlin
8,701
870
31
3
0
122,927
0
L
Ares
8,087
809
5
1
1
144,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role