Player Matchup

Merlin
Merlin
BallSweatBrett
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,920 Elo+
Solo
Ares
Ares
BrocusHocus
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,677 Elo+
Party 1
Thor
Thor
Gentz
Thor
Level 29
God Stats
4W - 5L
1,864 SR
Queue Stats
526W - 543L
1,617 Elo+
Solo
Vamana
Vamana
Grouchypoo
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 22L
1,677 Elo+
Party 1
Neith
Neith
simpleton12
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,764 Elo+
Party 1
Team Averages
Level 13
1,573 SR
1,731 Elo+

VS

Team Averages
Level 20
1,665 SR
1,651 Elo+
Nike
Nike
CyberForest
Nike
Level 27
God Stats
6W - 3L
1,683 SR
Queue Stats
62W - 56L
1,602 Elo+
Solo
Ullr
Ullr
DSS90062
Ullr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
RedEnigma
Kumbhakarna
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 47L
1,533 Elo+
Solo
Rama
Rama
dootyfruity
Rama
Level 4
God Stats
5W - 0L
1,939 SR
Queue Stats
7W - 1L
1,968 Elo+
Solo
Nemesis
Nemesis
kiouss
Nemesis
Level 29
God Stats
4W - 1L
1,705 SR
Queue Stats
264W - 217L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,406
494
5,528
8,220
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 4
6,710
447
6,366
11,105
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
Gentz
Thor
14
6 / 3 / 1
8,324
555
6,677
11,093
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vamana
Grouchypoo
Vamana
13
3 / 3 / 1
7,768
518
11,429
13,414
10,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 6 / 3
6,804
454
6,116
8,124
2,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
8,373
558
7,076
17,056
8,341
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
16
5 / 3 / 4
9,424
628
10,973
9,762
3,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
RedEnigma
Kumbhakarna
13
3 / 1 / 7
7,812
521
3,156
8,651
4,284
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 3 / 4
9,474
632
8,693
11,209
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
kiouss
Nemesis
16
7 / 0 / 2
9,692
646
6,798
9,563
4,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
11
Kills
21
21
Deaths
11
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
1
5
4
0.6
W
0
4
3
0.38
W
Ullr
5
3
4
2.33
L
Thor
Gentz
Thor
6
3
1
2.17
L
Vamana
Grouchypoo
Vamana
3
3
1
1.17
W
Kumbhakarna
RedEnigma
Kumbhakarna
3
1
7
6.5
W
6
3
4
2.67
W
Nemesis
kiouss
Nemesis
7
0
2
8
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,116
Damage
36,696
51,956
Taken
56,241
26,868
Mitigated
24,573
12,882
Healing
14,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,528
678
0
879
8,220
2,605
0
0
8,220
45,576
0
L
6,366
857
0
1,250
11,105
7,464
0
1,505
9,600
16,406
0
W
7,076
1,479
0
5,289
17,056
8,341
542
1,625
14,781
0
49,218
W
Ullr
10,973
3,795
0
1,867
9,762
3,646
327
3,821
5,941
0
67,033
L
Thor
Gentz
Thor
6,677
2,188
0
3,684
11,093
4,079
0
0
11,093
0
50,365
L
Vamana
Grouchypoo
Vamana
11,429
5,525
0
5,639
13,414
10,623
0
261
13,153
0
49,894
W
Kumbhakarna
RedEnigma
Kumbhakarna
3,156
488
0
547
8,651
4,284
88
2,690
5,911
18,078
0
W
8,693
6,994
0
5,520
11,209
3,878
2,467
2,217
8,992
0
77,206
W
Nemesis
kiouss
Nemesis
6,798
3,480
0
789
9,563
4,424
0
1,541
8,022
0
60,025
L
6,116
3,190
0
1,430
8,124
2,097
0
1,390
6,734
0
30,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,012
Gold Earned
44,775
350
Minions Killed
503
0
Camps Cleared
0
1,342,955
Distance Traveled
1,458,126
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,406
494
85
6
0
223,759
2
L
Ares
6,710
447
16
1
0
294,605
2
W
Nike
8,373
558
106
7
0
248,459
4
W
Ullr
9,424
628
117
8
0
274,916
2
L
Thor
8,324
555
99
7
0
309,638
1
L
Vamana
7,768
518
84
6
0
292,542
3
W
Kumbhakarna
7,812
521
36
2
0
316,790
2
W
Rama
9,474
632
144
10
0
247,081
3
W
Nemesis
9,692
646
100
7
0
370,880
5
L
Neith
6,804
454
66
4
0
222,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role