Player Matchup

Hades
Hades
KrisTina97
Hades
Level 22
God Stats
57W - 68L
1,445 SR
Queue Stats
89W - 111L
1,355 Elo+
Solo
King Arthur
King Arthur
Sajad_ab99
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,383 Elo+
Solo
Kukulkan
Kukulkan
UziL81
Kukulkan
Level 13
God Stats
0W - 3L
1,298 SR
Queue Stats
0W - 4L
1,154 Elo+
Solo
Danzaburou
Danzaburou
Vierlig
Danzaburou
Level 13
God Stats
4W - 3L
1,543 SR
Queue Stats
4W - 9L
1,247 Elo+
Solo
Sun Wukong
Sun Wukong
Wailed Mastin
Sun Wukong
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,427 Elo+
Solo
Team Averages
Level 15
1,457 SR
1,313 Elo+

VS

Team Averages
Level 19
1,427 SR
1,375 Elo+
Anubis
Anubis
MURDOCH1981
Anubis
Level 12
God Stats
10W - 12L
1,449 SR
Queue Stats
11W - 13L
1,428 Elo+
Solo
Cernunnos
Cernunnos
PaPaRuSsKi97
Cernunnos
Level 24
God Stats
3W - 0L
1,493 SR
Queue Stats
24W - 24L
1,463 Elo+
Solo
Merlin
Merlin
ROMBO HDZ
Merlin
Level 10
God Stats
9W - 11L
1,203 SR
Queue Stats
27W - 37L
1,161 Elo+
Solo
Sol
Sol
Sinkaa91
Sol
Level 23
God Stats
37W - 31L
1,492 SR
Queue Stats
85W - 97L
1,429 Elo+
Solo
Jormungandr
Jormungandr
scoobienut6
Jormungandr
Level 24
God Stats
6W - 6L
1,500 SR
Queue Stats
43W - 28L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
4 / 4 / 8
13,598
907
13,415
20,536
8,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Sajad_ab99
King Arthur
19
1 / 5 / 6
12,393
826
9,375
28,052
20,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
UziL81
Kukulkan
17
0 / 6 / 1
11,406
760
3,855
7,010
2,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Vierlig
Danzaburou
19
6 / 9 / 4
13,932
929
19,999
24,287
7,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Wailed Mastin
Sun Wukong
20
5 / 2 / 5
14,942
996
12,769
26,948
44,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
8 / 2 / 11
16,144
1,076
24,980
10,630
10,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
PaPaRuSsKi97
Cernunnos
19
4 / 7 / 8
13,248
883
17,063
15,009
6,688
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
ROMBO HDZ
Merlin
19
1 / 6 / 13
12,740
849
10,020
10,962
4,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 1 / 15
15,585
1,039
25,311
10,813
4,128
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
scoobienut6
Jormungandr
19
6 / 0 / 12
14,163
944
21,148
15,451
18,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
85
16
Kills
26
26
Deaths
16
24
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hades
4
4
8
2
W
Anubis
8
2
11
6.75
W
Cernunnos
PaPaRuSsKi97
Cernunnos
4
7
8
1.14
W
Merlin
ROMBO HDZ
Merlin
1
6
13
1.25
L
King Arthur
Sajad_ab99
King Arthur
1
5
6
0.8
W
7
1
15
14.5
L
Kukulkan
UziL81
Kukulkan
0
6
1
0.08
L
Danzaburou
Vierlig
Danzaburou
6
9
4
0.89
L
Sun Wukong
Wailed Mastin
Sun Wukong
5
2
5
3.75
W
Jormungandr
scoobienut6
Jormungandr
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,413
Damage
98,522
106,833
Taken
62,865
83,312
Mitigated
44,394
6,445
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
13,415
380
773
1,914
20,536
8,776
0
13,855
6,681
25,011
0
W
Anubis
24,980
3,183
0
3,984
10,630
10,441
0
2,849
7,781
75,687
0
W
Cernunnos
PaPaRuSsKi97
Cernunnos
17,063
9,108
0
254
15,009
6,688
0
5,010
9,999
0
31,223
W
Merlin
ROMBO HDZ
Merlin
10,020
2,221
0
183
10,962
4,441
0
3,997
6,965
28,210
0
L
King Arthur
Sajad_ab99
King Arthur
9,375
2,738
0
0
28,052
20,556
0
21,697
6,355
0
20,077
W
25,311
10,651
0
4,231
10,813
4,128
0
4,568
6,245
56,409
0
L
Kukulkan
UziL81
Kukulkan
3,855
248
0
0
7,010
2,475
0
5,978
1,032
14,281
0
L
Danzaburou
Vierlig
Danzaburou
19,999
8,754
0
2,269
24,287
7,459
0
21,528
2,759
0
43,712
L
Sun Wukong
Wailed Mastin
Sun Wukong
12,769
1,912
0
1,489
26,948
44,046
0
18,401
8,547
1,532
51,274
W
Jormungandr
scoobienut6
Jormungandr
21,148
5,163
0
17
15,451
18,696
0
1,569
13,882
35,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,271
Gold Earned
71,880
214
Minions Killed
320
4
Camps Cleared
11
1,234,840
Distance Traveled
1,177,673
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,598
907
20
1
1
283,051
1
W
Anubis
16,144
1,076
134
9
7
235,982
0
W
Cernunnos
13,248
883
42
3
0
183,094
0
W
Merlin
12,740
849
25
2
1
207,058
0
L
King Arthur
12,393
826
16
1
0
290,961
3
W
Sol
15,585
1,039
91
6
3
244,766
0
L
Kukulkan
11,406
760
30
2
1
99,612
0
L
Danzaburou
13,932
929
47
3
1
261,809
1
L
Sun Wukong
14,942
996
101
7
1
299,407
0
W
Jormungandr
14,163
944
28
2
0
306,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role