Player Matchup

Athena
Athena
THatEggoKat
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 47L
1,578 Elo+
Party 2
Eset
Eset
THatNinjaKat
Eset
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 139L
1,521 Elo+
Party 2
Serqet
Serqet
iiGenociderSyoii
Serqet
Level 17
God Stats
1W - 0L
1,817 SR
Queue Stats
18W - 10L
1,771 Elo+
Solo
Anubis
Anubis
selfmade m
Anubis
Level 28
God Stats
16W - 14L
1,545 SR
Queue Stats
135W - 135L
1,540 Elo+
Party 2
Mulan
Mulan
zoden1
Mulan
Level 12
God Stats
7W - 9L
1,759 SR
Queue Stats
11W - 15L
1,716 Elo+
Solo
Team Averages
Level 24
1,624 SR
1,625 Elo+

VS

Team Averages
Level 18
1,486 SR
1,467 Elo+
Scylla
Scylla
ReD GoDzZiLa
Scylla
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
43W - 46L
1,364 Elo+
Party 1
Cerberus
Cerberus
ReD NePoLo
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,364 Elo+
Party 1
Merlin
Merlin
Skylight_137
Merlin
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
140W - 188L
1,500 Elo+
Party 3
Geb
Geb
Ur Dad Weird303
Geb
Level 26
God Stats
15W - 13L
1,657 SR
Queue Stats
120W - 109L
1,610 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xchange-YT-Duke
Tsukuyomi
Level 26
God Stats
0W - 2L
1,274 SR
Queue Stats
108W - 133L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
3 / 2 / 5
9,500
500
4,555
14,489
8,972
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 6 / 4
8,333
439
11,076
13,080
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 2 / 4
11,088
584
8,053
10,528
4,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Anubis
selfmade m
Anubis
16
8 / 3 / 6
10,598
558
19,826
14,423
6,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
zoden1
Mulan
15
7 / 0 / 4
9,888
520
9,625
12,000
9,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 8 / 3
7,793
410
7,191
9,613
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ReD NePoLo
Cerberus
11
0 / 8 / 3
6,512
343
4,780
20,155
13,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
14
1 / 4 / 1
8,528
449
8,717
7,348
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 3 / 7
8,148
429
11,211
17,570
15,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Xchange-YT-Duke
Tsukuyomi
13
6 / 3 / 2
8,958
471
9,560
14,188
4,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
25
Kills
12
13
Deaths
26
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
8
3
0.44
L
Cerberus
ReD NePoLo
Cerberus
0
8
3
0.19
L
Merlin
1
4
1
0.38
W
Athena
3
2
5
2.75
W
1
6
4
0.5
L
3
3
7
2.17
L
Tsukuyomi
Xchange-YT-Duke
Tsukuyomi
6
3
2
2.33
W
6
2
4
4
W
Anubis
selfmade m
Anubis
8
3
6
3.67
W
Mulan
zoden1
Mulan
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,135
Damage
41,459
64,520
Taken
68,874
34,229
Mitigated
37,921
19,525
Healing
14,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,191
426
0
480
9,613
2,331
128
5,019
4,451
27,832
0
L
Cerberus
ReD NePoLo
Cerberus
4,780
414
0
4,430
20,155
13,568
0
12,921
6,900
21,568
0
L
Merlin
8,717
753
0
2,311
7,348
2,017
0
2,097
4,900
38,397
0
W
Athena
4,555
1,838
974
1,989
14,489
8,972
808
9,066
5,096
25,748
0
W
11,076
1,298
379
3,780
13,080
4,466
1,296
8,400
4,486
39,909
0
L
11,211
739
0
4,065
17,570
15,007
0
9,355
7,360
33,126
0
L
Tsukuyomi
Xchange-YT-Duke
Tsukuyomi
9,560
1,388
0
3,543
14,188
4,998
0
5,049
8,570
0
41,571
W
8,053
1,130
0
0
10,528
4,455
1,288
3,287
6,862
0
73,816
W
Anubis
selfmade m
Anubis
19,826
1,985
184
8,576
14,423
6,635
1,779
6,648
6,984
64,724
0
W
Mulan
zoden1
Mulan
9,625
1,500
0
3,643
12,000
9,701
831
2,579
9,193
0
64,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,407
Gold Earned
39,939
449
Minions Killed
266
0
Camps Cleared
0
1,754,949
Distance Traveled
1,709,470
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,793
410
48
3
0
337,854
0
L
Cerberus
6,512
343
56
3
0
315,754
0
L
Merlin
8,528
449
64
3
0
323,980
0
W
Athena
9,500
500
35
2
0
373,288
4
W
Eset
8,333
439
66
3
0
338,370
0
L
Geb
8,148
429
31
2
0
373,057
1
L
Tsukuyomi
8,958
471
67
4
0
358,825
0
W
Serqet
11,088
584
150
8
0
386,313
0
W
Anubis
10,598
558
94
5
0
281,398
4
W
Mulan
9,888
520
104
5
0
375,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role