Player Matchup

Susano
Susano
DisEthan
Susano
Level 7
God Stats
65W - 53L
1,478 SR
Queue Stats
108W - 84L
1,311 Elo+
Party 3
Chernobog
Chernobog
FireTurtle142
Chernobog
Level 14
God Stats
5W - 9L
1,493 SR
Queue Stats
13W - 14L
1,317 Elo+
Party 4
Cerberus
Cerberus
Mockhyy
Cerberus
Level 25
God Stats
1W - 0L
1,720 SR
Queue Stats
67W - 53L
1,327 Elo+
Party 3
Bellona
Bellona
SunnySkyy
Bellona
Level 84
God Stats
4W - 6L
1,145 SR
Queue Stats
192W - 193L
1,462 Elo+
Party 3
Janus
Janus
twogod
Janus
Level 25
God Stats
5W - 6L
1,667 SR
Queue Stats
43W - 41L
1,446 Elo+
Party 4
Team Averages
Level 31
1,501 SR
1,373 Elo+

VS

Team Averages
Level 20
1,378 SR
1,252 Elo+
Yemoja
Yemoja
JorxManuel
Yemoja
Level 17
God Stats
3W - 7L
1,218 SR
Queue Stats
12W - 17L
1,079 Elo+
Party 1
Sylvanus
Sylvanus
SHIVMALLEY
Sylvanus
Level 29
God Stats
4W - 5L
1,633 SR
Queue Stats
14W - 14L
1,446 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ShloknessMonstr
Ah Muzen Cab
Level 12
God Stats
1W - 2L
1,517 SR
Queue Stats
14W - 25L
1,289 Elo+
Party 2
Ravana
Ravana
SturdyMusic3608
Ravana
Level 25
God Stats
20W - 41L
1,349 SR
Queue Stats
53W - 85L
1,303 Elo+
Party 2
Bellona
Bellona
mvttiilation
Bellona
Level 16
God Stats
1W - 2L
1,172 SR
Queue Stats
4W - 6L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DisEthan
Susano
20
12 / 2 / 7
15,258
526
17,549
20,818
9,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
FireTurtle142
Chernobog
19
6 / 4 / 8
12,945
446
17,098
15,744
6,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Mockhyy
Cerberus
18
1 / 2 / 16
12,938
446
11,606
18,968
21,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bellona
SunnySkyy
Bellona
20
4 / 1 / 11
16,148
557
17,536
25,114
22,303
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
twogod
Janus
20
9 / 6 / 13
14,208
490
30,922
15,657
6,310
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JorxManuel
Yemoja
17
3 / 3 / 5
11,876
410
8,978
18,199
14,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
SHIVMALLEY
Sylvanus
20
5 / 8 / 5
13,294
458
19,990
32,700
19,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
ShloknessMonstr
Ah Muzen Cab
17
1 / 9 / 6
10,882
375
14,228
22,631
9,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 8 / 1
12,503
431
9,626
22,324
10,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
mvttiilation
Bellona
18
1 / 4 / 1
11,209
387
7,021
24,262
22,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
33
32
Kills
15
15
Deaths
32
55
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Susano
DisEthan
Susano
12
2
7
7.75
W
Chernobog
FireTurtle142
Chernobog
6
4
8
2.5
L
Yemoja
JorxManuel
Yemoja
3
3
5
1.83
W
Cerberus
Mockhyy
Cerberus
1
2
16
4.5
L
Sylvanus
SHIVMALLEY
Sylvanus
5
8
5
0.94
L
Ah Muzen Cab
ShloknessMonstr
Ah Muzen Cab
1
9
6
0.44
L
5
8
1
0.69
W
Bellona
SunnySkyy
Bellona
4
1
11
9.5
L
Bellona
mvttiilation
Bellona
1
4
1
0.38
W
Janus
twogod
Janus
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,711
Damage
59,843
96,301
Taken
120,116
66,050
Mitigated
76,433
24,091
Healing
34,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
DisEthan
Susano
17,549
3,098
0
5,526
20,818
9,324
1,824
5,911
14,907
0
96,859
W
Chernobog
FireTurtle142
Chernobog
17,098
9,748
0
3,416
15,744
6,311
2,918
5,040
10,704
55
73,540
L
Yemoja
JorxManuel
Yemoja
8,978
737
5,311
2,568
18,199
14,313
31
10,361
7,568
38,825
0
W
Cerberus
Mockhyy
Cerberus
11,606
162
0
4,732
18,968
21,802
174
6,772
12,196
41,163
0
L
Sylvanus
SHIVMALLEY
Sylvanus
19,990
4,193
4,248
11,731
32,700
19,843
662
11,174
21,058
91,227
5,127
L
Ah Muzen Cab
ShloknessMonstr
Ah Muzen Cab
14,228
3,610
0
1,862
22,631
9,369
400
10,480
11,887
0
69,880
L
9,626
1,343
0
2,949
22,324
10,601
0
6,990
15,067
0
71,223
W
Bellona
SunnySkyy
Bellona
17,536
8,262
0
7,989
25,114
22,303
5,076
4,266
20,848
123
133,251
L
Bellona
mvttiilation
Bellona
7,021
3,485
0
6,306
24,262
22,307
417
2,308
21,838
464
63,582
W
Janus
twogod
Janus
30,922
3,919
168
2,260
15,657
6,310
3,854
7,032
8,625
96,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,497
Gold Earned
59,764
727
Minions Killed
546
0
Camps Cleared
0
2,753,380
Distance Traveled
2,405,752
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
15,258
526
137
5
0
560,750
1
W
Chernobog
12,945
446
148
5
0
511,783
0
L
Yemoja
11,876
410
53
2
0
541,085
1
W
Cerberus
12,938
446
77
3
0
571,820
0
L
Sylvanus
13,294
458
139
5
0
435,996
3
L
Ah Muzen Cab
10,882
375
138
5
0
400,115
0
L
Ravana
12,503
431
115
4
0
507,638
0
W
Bellona
16,148
557
227
8
0
568,659
2
L
Bellona
11,209
387
101
3
0
520,918
1
W
Janus
14,208
490
138
5
0
540,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role