Player Matchup

Izanami
Izanami
ElDiosKevin
Izanami
Level 69
God Stats
10W - 14L
1,314 SR
Queue Stats
54W - 76L
1,367 Elo+
Party 3
Da Ji
Da Ji
Im_Nemesiis
Da Ji
Level 88
God Stats
5W - 1L
1,725 SR
Queue Stats
280W - 311L
1,382 Elo+
Party 4
Cerberus
Cerberus
Matecsk0702
Cerberus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 43L
1,468 Elo+
Party 3
Janus
Janus
MouraGod4
Janus
Level 77
God Stats
5W - 5L
1,547 SR
Queue Stats
307W - 369L
1,364 Elo+
Party 4
Bellona
Bellona
NicoTex
Bellona
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 36L
1,462 Elo+
Party 3
Team Averages
Level 92
1,517 SR
1,409 Elo+

VS

Team Averages
Level 58
1,429 SR
1,368 Elo+
Danzaburou
Danzaburou
AzazelHashiro
Danzaburou
Level 58
God Stats
3W - 3L
1,680 SR
Queue Stats
60W - 70L
1,415 Elo+
Party 2
Ymir
Ymir
DOk22
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,226 Elo+
Party 2
Tyr
Tyr
Durin23
Tyr
Level 62
God Stats
15W - 35L
1,200 SR
Queue Stats
450W - 537L
1,382 Elo+
Party 1
Sol
Sol
LaKatt
Sol
Level 29
God Stats
23W - 41L
1,398 SR
Queue Stats
206W - 299L
1,342 Elo+
Party 1
Thor
Thor
TraneRamone
Thor
Level 119
God Stats
2W - 4L
1,367 SR
Queue Stats
66W - 72L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElDiosKevin
Izanami
9
1 / 2 / 4
5,672
516
1,243
4,777
1,212
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 3
6,692
608
3,798
8,990
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
Matecsk0702
Cerberus
10
1 / 0 / 4
6,153
559
4,347
7,532
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
MouraGod4
Janus
13
4 / 0 / 5
7,361
669
3,782
3,343
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
NicoTex
Bellona
13
9 / 1 / 3
7,709
701
9,243
8,126
5,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AzazelHashiro
Danzaburou
10
1 / 1 / 2
5,598
509
4,033
5,328
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
DOk22
Ymir
8
0 / 4 / 1
5,303
482
1,633
6,599
2,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyr
9
0 / 5 / 1
5,083
462
1,519
9,267
6,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sol
LaKatt
Sol
8
0 / 4 / 1
5,206
473
1,208
7,030
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 4 / 1
6,505
591
2,340
7,689
2,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
4
4
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AzazelHashiro
Danzaburou
1
1
2
2
L
Ymir
DOk22
Ymir
0
4
1
0.13
L
Tyr
0
5
1
0.1
W
Izanami
ElDiosKevin
Izanami
1
2
4
1.5
W
3
1
3
4.5
L
Sol
LaKatt
Sol
0
4
1
0.13
W
Cerberus
Matecsk0702
Cerberus
1
0
4
3
W
Janus
MouraGod4
Janus
4
0
5
6.5
W
Bellona
NicoTex
Bellona
9
1
3
10.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,413
Damage
10,733
32,768
Taken
35,913
15,486
Mitigated
14,257
10,493
Healing
7,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AzazelHashiro
Danzaburou
4,033
1,987
0
2,257
5,328
1,350
0
2,449
2,833
0
32,464
L
Ymir
DOk22
Ymir
1,633
70
0
1,054
6,599
2,960
0
2,398
4,157
11,989
0
L
Tyr
1,519
276
0
1,834
9,267
6,033
0
319
8,944
0
16,963
W
Izanami
ElDiosKevin
Izanami
1,243
1,029
0
1,239
4,777
1,212
22
493
4,284
0
22,747
W
3,798
821
0
3,832
8,990
3,517
0
270
8,720
0
38,520
L
Sol
LaKatt
Sol
1,208
67
0
1,858
7,030
1,708
0
2,042
4,826
23,804
0
W
Cerberus
Matecsk0702
Cerberus
4,347
354
0
3,229
7,532
4,357
299
806
6,726
20,671
0
W
Janus
MouraGod4
Janus
3,782
61
0
1,393
3,343
1,079
1,200
888
2,455
44,095
0
W
Bellona
NicoTex
Bellona
9,243
2,002
0
800
8,126
5,321
871
384
7,742
0
39,826
L
2,340
477
0
781
7,689
2,206
0
665
7,024
0
28,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,587
Gold Earned
27,695
366
Minions Killed
227
0
Camps Cleared
0
1,120,665
Distance Traveled
1,032,238
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,598
509
52
5
0
205,611
1
L
Ymir
5,303
482
33
3
0
190,254
0
L
Tyr
5,083
462
37
3
0
234,284
1
W
Izanami
5,672
516
63
6
0
189,667
0
W
Da Ji
6,692
608
80
7
0
234,857
2
L
Sol
5,206
473
49
4
0
200,213
0
W
Cerberus
6,153
559
47
4
0
227,858
0
W
Janus
7,361
669
96
9
0
233,510
6
W
Bellona
7,709
701
80
7
0
234,773
2
L
Thor
6,505
591
56
5
0
201,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role