Player Matchup

Mulan
Mulan
Amm0band1t
Mulan
Level 113
God Stats
14W - 14L
1,670 SR
Queue Stats
307W - 339L
1,486 Elo+
Party 1
Tiamat
Tiamat
DarkFeuer
Tiamat
Level 155
God Stats
1W - 5L
1,394 SR
Queue Stats
37W - 43L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
therosis1
Ah Muzen Cab
Level 81
God Stats
14W - 12L
1,435 SR
Queue Stats
54W - 49L
1,488 Elo+
Party 1
Team Averages
Level 116
1,500 SR
1,489 Elo+

VS

Team Averages
Level 101
1,554 SR
1,507 Elo+
Artemis
Artemis
Frankenstein327
Artemis
Level 124
God Stats
19W - 18L
1,574 SR
Queue Stats
489W - 375L
1,514 Elo+
Party 2
Ares
Ares
fituy
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,521 Elo+
Party 2
Zeus
Zeus
kegekarumomochi
Zeus
Level 150
God Stats
1W - 2L
1,587 SR
Queue Stats
136W - 115L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
2 / 3 / 9
10,866
679
12,378
17,476
22,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
DarkFeuer
Tiamat
13
7 / 6 / 3
11,468
717
15,822
13,212
8,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
therosis1
Ah Muzen Cab
15
6 / 3 / 5
11,659
729
14,923
17,352
7,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 10
10,076
630
10,919
12,967
5,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
fituy
Ares
13
5 / 6 / 5
11,270
704
8,270
23,073
30,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 3 / 7
10,971
686
20,853
15,114
6,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
15
Kills
12
12
Deaths
15
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
2
3
9
2.17
W
Tiamat
DarkFeuer
Tiamat
7
6
3
1.42
L
2
6
10
1.17
L
Ares
fituy
Ares
5
6
5
1.25
L
5
3
7
2.83
W
Ah Muzen Cab
therosis1
Ah Muzen Cab
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,123
Damage
40,042
48,040
Taken
51,154
38,413
Mitigated
42,868
15,171
Healing
13,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
12,378
1,420
0
2,675
17,476
22,056
0
10,704
6,368
0
35,399
W
Tiamat
DarkFeuer
Tiamat
15,822
872
0
2,944
13,212
8,865
106
7,850
5,161
45,920
0
L
10,919
4,713
915
3,551
12,967
5,729
1,292
4,027
8,530
0
35,162
L
Ares
fituy
Ares
8,270
602
974
2,551
23,073
30,589
0
5,494
17,093
24,243
0
L
20,853
1,196
108
5,467
15,114
6,550
72
5,205
9,657
59,671
0
W
Ah Muzen Cab
therosis1
Ah Muzen Cab
14,923
7,209
0
9,552
17,352
7,492
3,279
9,500
7,352
0
62,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,993
Gold Earned
32,317
196
Minions Killed
178
0
Camps Cleared
0
841,891
Distance Traveled
782,350
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,866
679
46
3
0
292,330
1
W
Tiamat
11,468
717
57
4
0
256,805
1
L
Artemis
10,076
630
49
3
0
255,874
1
L
Ares
11,270
704
30
2
0
251,710
1
L
Zeus
10,971
686
99
6
0
274,766
4
W
Ah Muzen Cab
11,659
729
93
6
0
292,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role