Player Matchup

Discordia
Discordia
AmericanTwist
Discordia
Level 27
God Stats
2W - 1L
1,741 SR
Queue Stats
29W - 28L
1,444 Elo+
Solo
Sylvanus
Sylvanus
CJMAmazed
Sylvanus
Level 28
God Stats
21W - 9L
1,813 SR
Queue Stats
71W - 32L
1,700 Elo+
Party 3
Anhur
Anhur
MathyLikes
Anhur
Level 2
God Stats
5W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 3
Achilles
Achilles
Shebani
Achilles
Level 29
God Stats
5W - 6L
1,406 SR
Queue Stats
91W - 83L
1,471 Elo+
Party 1
Thanatos
Thanatos
Virgil_Instinct
Thanatos
Level 29
God Stats
22W - 29L
1,414 SR
Queue Stats
426W - 491L
1,404 Elo+
Party 1
Team Averages
Level 23
1,575 SR
1,504 Elo+

VS

Team Averages
Level 21
1,515 SR
1,489 Elo+
Da Ji
Da Ji
BN51Raven
Da Ji
Level 17
God Stats
45W - 45L
1,421 SR
Queue Stats
347W - 370L
1,397 Elo+
Party 2
Amaterasu
Amaterasu
Fanfanskyy
Amaterasu
Level 27
God Stats
4W - 1L
1,879 SR
Queue Stats
85W - 81L
1,446 Elo+
Solo
Neith
Neith
NotteCritical
Neith
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 7L
1,651 Elo+
Party 2
Thoth
Thoth
Reeeeeee123
Thoth
Level 27
God Stats
1W - 3L
1,274 SR
Queue Stats
209W - 212L
1,447 Elo+
Solo
Aphrodite
Aphrodite
YüzenBalina
Aphrodite
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 128L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AmericanTwist
Discordia
13
2 / 0 / 3
7,959
569
6,988
5,991
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
CJMAmazed
Sylvanus
12
1 / 0 / 7
7,067
505
4,183
7,611
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
13
7 / 1 / 2
7,856
561
6,926
7,562
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Shebani
Achilles
16
9 / 1 / 1
9,020
644
12,378
11,097
10,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
12
5 / 1 / 4
7,600
543
2,938
8,160
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BN51Raven
Da Ji
12
1 / 5 / 1
7,319
523
4,771
11,075
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
Fanfanskyy
Amaterasu
12
1 / 5 / 1
7,051
504
5,838
10,265
6,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 6 / 1
5,499
393
3,846
7,372
1,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 6 / 0
6,037
431
2,496
8,291
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
YüzenBalina
Aphrodite
12
1 / 2 / 0
7,156
511
4,039
10,246
3,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
24
Kills
3
3
Deaths
24
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
AmericanTwist
Discordia
2
0
3
3.5
L
Da Ji
BN51Raven
Da Ji
1
5
1
0.3
W
Sylvanus
CJMAmazed
Sylvanus
1
0
7
4.5
L
Amaterasu
Fanfanskyy
Amaterasu
1
5
1
0.3
W
Anhur
7
1
2
8
L
0
6
1
0.08
L
0
6
0
0
W
Achilles
Shebani
Achilles
9
1
1
9.5
W
Thanatos
5
1
4
7
L
Aphrodite
YüzenBalina
Aphrodite
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,413
Damage
20,990
40,421
Taken
47,249
22,453
Mitigated
17,214
20,524
Healing
12,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AmericanTwist
Discordia
6,988
609
0
1,610
5,991
1,879
668
1,327
4,460
54,263
0
L
Da Ji
BN51Raven
Da Ji
4,771
1,279
0
2,039
11,075
3,681
0
1,885
8,899
0
37,209
W
Sylvanus
CJMAmazed
Sylvanus
4,183
1,541
334
2,810
7,611
4,971
228
2,097
5,449
29,471
7,868
L
Amaterasu
Fanfanskyy
Amaterasu
5,838
2,489
0
2,216
10,265
6,497
0
244
9,585
0
25,312
W
Anhur
6,926
3,980
0
3,487
7,562
2,581
470
1,889
5,593
0
47,352
L
3,846
1,610
0
632
7,372
1,800
0
2,426
4,875
0
16,722
L
2,496
0
0
513
8,291
2,108
0
3,226
4,746
27,861
0
W
Achilles
Shebani
Achilles
12,378
4,375
0
4,695
11,097
10,338
1,355
443
10,293
0
48,411
W
Thanatos
2,938
595
0
7,588
8,160
2,684
488
317
7,713
0
35,024
L
Aphrodite
YüzenBalina
Aphrodite
4,039
415
421
7,138
10,246
3,128
0
2,541
7,671
35,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,502
Gold Earned
33,062
443
Minions Killed
275
0
Camps Cleared
0
1,278,109
Distance Traveled
1,346,279
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,959
569
112
8
0
225,892
1
L
Da Ji
7,319
523
74
5
0
279,293
0
W
Sylvanus
7,067
505
66
5
0
252,827
4
L
Amaterasu
7,051
504
50
4
0
294,168
1
W
Anhur
7,856
561
98
7
0
233,153
2
L
Neith
5,499
393
32
2
0
288,645
1
L
Thoth
6,037
431
52
4
0
245,670
3
W
Achilles
9,020
644
99
7
0
266,738
1
W
Thanatos
7,600
543
68
5
0
299,499
4
L
Aphrodite
7,156
511
67
5
0
238,503
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role