Player Matchup

Izanami
Izanami
Bronze III
CherryPopPLayz
Izanami
Bronze III
Level 60
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Chang'e
Chang'e
Bronze III
min3craft3r9087
Chang'e
Bronze III
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 76L
1,358 MMR
Party 2
Guan Yu
Guan Yu
Silver IV
plabonte1975
Guan Yu
Silver IV
Level 68
God Stats
6W - 2L
1,922 SR
Queue Stats
169W - 194L
1,294 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 71
1,632 SR
1,351 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,529 SR
1,263 MMR
Kukulkan
Kukulkan
Silver IV
Arcticc Flames
Kukulkan
Silver IV
Level 108
God Stats
2W - 3L
1,367 SR
Queue Stats
36W - 35L
1,338 MMR
Solo
Chiron
Chiron
Silver II
MackTruck14
Chiron
Silver II
Level 69
God Stats
9W - 17L
1,694 SR
Queue Stats
97W - 114L
1,080 MMR
Party 1
Ymir
Ymir
Gold V
Rupert Pupkin0
Ymir
Gold V
Level 85
God Stats
66W - 65L
1,524 SR
Queue Stats
80W - 80L
1,371 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
5,940
594
3,594
11,827
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 0
6,398
640
3,534
9,107
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
plabonte1975
Guan Yu
9
0 / 3 / 0
5,882
588
4,036
9,547
6,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ah Muzen CabBaron SamediDanzaburouCthulhuCerberus

VS

Bans
MedusaChaacAresSun WukongCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
3 / 0 / 8
7,765
777
7,782
2,683
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
13
10 / 0 / 5
8,935
894
9,834
4,824
1,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 11
8,181
818
6,368
10,616
5,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
16
16
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
0
8
7
L
0
9
0
0
W
Chiron
10
0
5
12.5
W
3
0
11
8.5
L
0
4
0
0
L
Guan Yu
plabonte1975
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,164
Damage
23,984
30,481
Taken
18,123
13,344
Mitigated
7,832
8,779
Healing
7,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
7,782
881
660
1,261
2,683
857
48
271
2,412
33,944
0
L
3,594
1,570
0
1,531
11,827
3,731
0
5,789
5,722
0
17,774
W
Chiron
9,834
4,849
659
1,470
4,824
1,580
834
614
4,210
0
28,373
W
6,368
920
218
2,974
10,616
5,395
280
2,793
7,823
29,975
0
L
3,534
55
1,517
3,757
9,107
3,303
0
3,269
5,618
18,534
0
L
Guan Yu
plabonte1975
Guan Yu
4,036
862
680
1,294
9,547
6,310
0
4,393
4,964
0
12,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,220
Gold Earned
24,881
81
Minions Killed
147
0
Camps Cleared
0
457,743
Distance Traveled
546,103
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,765
777
55
6
0
181,027
0
L
Izanami
5,940
594
44
4
0
137,538
1
W
Chiron
8,935
894
49
5
0
167,901
1
W
Ymir
8,181
818
43
4
0
197,175
1
L
Chang'e
6,398
640
20
2
0
142,371
1
L
Guan Yu
5,882
588
17
2
0
177,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role