Player Matchup

Ratatoskr
Ratatoskr
BEEingABeeHoney
Ratatoskr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,378 Elo+
Solo
Ares
Ares
XEaTX
Ares
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 55L
1,373 Elo+
Party 1
He Bo
He Bo
fason4eus
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,446 Elo+
Party 1
Thor
Thor
fumnezeu
Thor
Level 3
God Stats
1W - 2L
1,435 SR
Queue Stats
4W - 11L
1,449 Elo+
Party 2
Ra
Ra
horusevileye
Ra
Level 4
God Stats
6W - 10L
1,380 SR
Queue Stats
24W - 41L
1,449 Elo+
Party 2
Team Averages
Level 13
1,463 SR
1,419 Elo+

VS

Team Averages
Level 16
1,524 SR
1,488 Elo+
Merlin
Merlin
HPmeganoman
Merlin
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 128L
1,519 Elo+
Party 3
Ra
Ra
ShuraSelch
Ra
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 4
Rama
Rama
TatarBitMin
Rama
Level 6
God Stats
2W - 1L
1,490 SR
Queue Stats
8W - 6L
1,460 Elo+
Solo
Cthulhu
Cthulhu
XenoCenturius
Cthulhu
Level 20
God Stats
12W - 10L
1,486 SR
Queue Stats
23W - 36L
1,440 Elo+
Party 4
Izanami
Izanami
meganowoman
Izanami
Level 24
God Stats
55W - 45L
1,643 SR
Queue Stats
147W - 137L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BEEingABeeHoney
Ratatoskr
18
8 / 6 / 9
13,041
1,186
16,302
19,507
10,840
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
XEaTX
Ares
17
3 / 3 / 9
10,932
994
13,447
21,219
26,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
fason4eus
He Bo
17
5 / 9 / 7
11,455
1,041
17,173
15,135
6,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
17
5 / 13 / 7
11,754
1,069
8,931
19,536
9,357
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 12 / 8
9,838
894
4,632
13,991
6,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
10 / 7 / 14
12,432
1,130
17,886
14,323
5,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 4 / 31
12,121
1,102
12,150
11,482
4,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 2 / 21
12,748
1,159
21,006
12,252
4,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
20
13 / 3 / 20
13,382
1,217
16,176
15,568
15,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
meganowoman
Izanami
17
7 / 5 / 13
11,814
1,074
12,791
13,898
3,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
142
21
Kills
43
43
Deaths
21
40
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BEEingABeeHoney
Ratatoskr
8
6
9
2.08
W
Merlin
10
7
14
2.43
W
3
4
31
4.63
W
10
2
21
10.25
L
Ares
XEaTX
Ares
3
3
9
2.5
W
Cthulhu
13
3
20
7.67
L
He Bo
fason4eus
He Bo
5
9
7
0.94
L
Thor
5
13
7
0.65
L
0
12
8
0.33
W
Izanami
meganowoman
Izanami
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,485
Damage
80,009
89,388
Taken
67,523
58,916
Mitigated
33,665
4,784
Healing
13,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BEEingABeeHoney
Ratatoskr
16,302
4,003
0
4,762
19,507
10,840
0
4,878
14,454
0
30,386
W
Merlin
17,886
2,305
712
2,061
14,323
5,429
0
10,444
3,879
27,922
0
W
12,150
1,632
1,142
2,179
11,482
4,561
0
6,909
4,573
31,046
0
W
21,006
13,659
0
1,689
12,252
4,605
0
6,187
6,065
0
38,681
L
Ares
XEaTX
Ares
13,447
713
0
0
21,219
26,088
0
11,912
9,132
24,075
0
W
Cthulhu
16,176
1,099
918
4,741
15,568
15,101
0
8,647
6,921
35,424
0
L
He Bo
fason4eus
He Bo
17,173
483
0
0
15,135
6,452
0
10,442
4,493
30,813
0
L
Thor
8,931
2,763
0
0
19,536
9,357
0
10,625
8,736
0
34,213
L
4,632
1,133
0
22
13,991
6,179
0
7,580
6,361
13,711
0
W
Izanami
meganowoman
Izanami
12,791
9,406
0
397
13,898
3,969
0
3,065
10,833
0
27,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,020
Gold Earned
62,497
153
Minions Killed
177
2
Camps Cleared
9
997,636
Distance Traveled
807,754
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
13,041
1,186
25
2
0
202,242
0
W
Merlin
12,432
1,130
19
2
1
133,027
1
W
Ra
12,121
1,102
42
4
1
151,281
0
W
Rama
12,748
1,159
34
3
1
178,441
0
L
Ares
10,932
994
18
2
1
236,941
2
W
Cthulhu
13,382
1,217
58
5
2
194,989
0
L
He Bo
11,455
1,041
40
4
1
215,610
0
L
Thor
11,754
1,069
56
5
0
184,574
2
L
Ra
9,838
894
14
1
0
158,269
0
W
Izanami
11,814
1,074
24
2
4
150,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role