Player Matchup

Bellona
Bellona
BooshieBOB
Bellona
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
111W - 122L
1,342 Elo+
Solo
Olorun
Olorun
HanizZ_987
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Skadi
Skadi
LaidToRest7658
Skadi
Level 26
God Stats
2W - 2L
1,549 SR
Queue Stats
5W - 11L
1,165 Elo+
Solo
Anubis
Anubis
MatskhA_10
Anubis
Level 17
God Stats
7W - 14L
1,302 SR
Queue Stats
29W - 39L
1,256 Elo+
Solo
Fenrir
Fenrir
viniarmentano
Fenrir
Level 21
God Stats
6W - 2L
1,588 SR
Queue Stats
16W - 13L
1,388 Elo+
Solo
Team Averages
Level 21
1,488 SR
1,330 Elo+

VS

Team Averages
Level 17
1,520 SR
1,387 Elo+
Rama
Rama
BVTOU
Rama
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,325 Elo+
Solo
Cerberus
Cerberus
Stormblessed95
Cerberus
Level 7
God Stats
4W - 4L
1,455 SR
Queue Stats
8W - 9L
1,399 Elo+
Party 1
Ah Puch
Ah Puch
SusSisBisBis
Ah Puch
Level 28
God Stats
4W - 7L
1,370 SR
Queue Stats
100W - 111L
1,374 Elo+
Solo
Vamana
Vamana
XSWORMINMORMONX
Vamana
Level 8
God Stats
2W - 1L
1,822 SR
Queue Stats
8W - 8L
1,422 Elo+
Party 1
Pele
Pele
vahedi
Pele
Level 29
God Stats
4W - 2L
1,450 SR
Queue Stats
235W - 281L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BooshieBOB
Bellona
12
1 / 0 / 4
8,114
811
2,123
2,244
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
HanizZ_987
Olorun
19
6 / 0 / 18
11,099
1,110
13,777
8,030
3,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 4 / 12
10,295
1,030
15,727
10,121
3,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
MatskhA_10
Anubis
19
11 / 0 / 17
12,534
1,253
17,930
5,703
2,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 10
10,478
1,048
8,365
8,819
3,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

300

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BVTOU
Rama
14
0 / 1 / 0
8,150
815
757
3,791
1,201
Cerberus
15
0 / 7 / 4
8,893
889
6,958
19,870
14,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
SusSisBisBis
Ah Puch
15
1 / 7 / 3
9,246
925
11,991
11,265
3,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 4 / 2
9,440
944
5,082
11,222
8,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
vahedi
Pele
15
2 / 13 / 3
9,380
938
8,781
19,990
5,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
18
32
Kills
6
6
Deaths
32
61
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
BVTOU
Rama
0
1
0
0
W
Bellona
BooshieBOB
Bellona
1
0
4
3
W
Olorun
HanizZ_987
Olorun
6
0
18
15
W
8
4
12
3.5
W
Anubis
MatskhA_10
Anubis
11
0
17
19.5
L
Cerberus
0
7
4
0.29
L
Ah Puch
SusSisBisBis
Ah Puch
1
7
3
0.36
L
3
4
2
1
L
Pele
vahedi
Pele
2
13
3
0.27
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,922
Damage
33,569
34,917
Taken
66,138
14,143
Mitigated
33,850
10,146
Healing
8,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
BVTOU
Rama
757
503
0
0
3,791
1,201
0
2,764
1,027
0
7,235
W
Bellona
BooshieBOB
Bellona
2,123
514
209
324
2,244
892
0
481
1,582
0
2,303
W
Olorun
HanizZ_987
Olorun
13,777
9,614
968
3,333
8,030
3,158
0
3,938
3,908
26,586
0
W
15,727
9,063
111
921
10,121
3,466
0
5,151
4,651
0
19,679
W
Anubis
MatskhA_10
Anubis
17,930
747
0
3,492
5,703
2,916
0
2,829
2,639
63,991
0
L
Cerberus
6,958
1,962
0
2,449
19,870
14,688
0
8,472
11,398
16,645
0
L
Ah Puch
SusSisBisBis
Ah Puch
11,991
976
843
1,106
11,265
3,798
0
4,447
6,818
33,636
0
L
5,082
1,445
0
2,943
11,222
8,224
0
5,011
6,211
0
17,885
L
Pele
vahedi
Pele
8,781
1,820
0
678
19,990
5,939
0
11,053
8,937
0
29,725
W
8,365
1,599
0
788
8,819
3,711
0
5,728
2,688
40
16,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,520
Gold Earned
45,109
199
Minions Killed
157
5
Camps Cleared
1
724,646
Distance Traveled
877,294
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,150
815
14
1
0
117,036
0
W
Bellona
8,114
811
0
0
0
51,326
1
W
Olorun
11,099
1,110
52
5
0
183,239
1
W
Skadi
10,295
1,030
11
1
1
152,666
0
W
Anubis
12,534
1,253
113
11
0
166,719
0
L
Cerberus
8,893
889
21
2
0
189,057
0
L
Ah Puch
9,246
925
54
5
0
172,117
0
L
Vamana
9,440
944
23
2
0
220,090
0
L
Pele
9,380
938
45
5
1
178,994
4
W
Fenrir
10,478
1,048
23
2
4
170,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role