Player Matchup

Cerberus
Cerberus
DeAfricanRebel
Cerberus
Level 14
God Stats
1W - 2L
1,597 SR
Queue Stats
8W - 9L
1,532 Elo+
Solo
Kukulkan
Kukulkan
FlegCz
Kukulkan
Level 17
God Stats
1W - 2L
1,749 SR
Queue Stats
26W - 27L
1,543 Elo+
Party 1
Artemis
Artemis
HePozitiV
Artemis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
NaserAlsubaie
Ra
Level 13
God Stats
0W - 1L
1,743 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
vvhytea
Fenrir
Level 16
God Stats
9W - 13L
1,611 SR
Queue Stats
28W - 27L
1,556 Elo+
Party 1
Team Averages
Level 13
1,640 SR
1,526 Elo+

VS

Team Averages
Level 14
1,594 SR
1,539 Elo+
Neith
Neith
Angimar
Neith
Level 5
God Stats
5W - 10L
1,526 SR
Queue Stats
6W - 13L
1,365 Elo+
Solo
Odin
Odin
CaptainEddie
Odin
Level 29
God Stats
23W - 16L
1,614 SR
Queue Stats
89W - 74L
1,579 Elo+
Party 2
Fenrir
Fenrir
CaptainHalunke
Fenrir
Level 25
God Stats
16W - 11L
1,576 SR
Queue Stats
49W - 42L
1,477 Elo+
Party 2
Ao Kuang
Ao Kuang
LXke_my_Aim
Ao Kuang
Level 5
God Stats
4W - 1L
1,614 SR
Queue Stats
8W - 3L
1,631 Elo+
Solo
Cthulhu
Cthulhu
seppukq
Cthulhu
Level 4
God Stats
4W - 2L
1,641 SR
Queue Stats
6W - 2L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
0 / 6 / 0
5,635
352
2,498
8,240
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
FlegCz
Kukulkan
14
7 / 6 / 1
8,540
534
12,008
8,053
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
HePozitiV
Artemis
1
0 / 0 / 0
4,422
276
0
0
0
9
1 / 7 / 2
6,385
399
4,846
7,625
2,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
vvhytea
Fenrir
12
1 / 5 / 6
7,609
476
3,409
11,588
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Angimar
Neith
13
1 / 2 / 2
7,657
479
2,564
4,447
1,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 1 / 6
7,974
498
3,118
10,039
3,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
5 / 3 / 4
7,615
476
6,479
10,568
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
LXke_my_Aim
Ao Kuang
17
11 / 2 / 4
10,231
639
8,720
13,176
4,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
seppukq
Cthulhu
12
5 / 2 / 3
7,572
473
5,105
10,457
7,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
9
Kills
23
24
Deaths
10
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
Angimar
Neith
1
2
2
1
W
1
1
6
4
W
5
3
4
2.33
L
Cerberus
0
6
0
0
L
Kukulkan
FlegCz
Kukulkan
7
6
1
1.25
L
Artemis
HePozitiV
Artemis
0
0
0
0
W
Ao Kuang
LXke_my_Aim
Ao Kuang
11
2
4
6.5
L
1
7
2
0.29
W
Cthulhu
seppukq
Cthulhu
5
2
3
3.25
L
Fenrir
vvhytea
Fenrir
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,761
Damage
25,986
35,506
Taken
48,687
13,224
Mitigated
23,036
5,948
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Angimar
Neith
2,564
988
0
450
4,447
1,554
1,820
2,366
1,935
0
35,203
W
3,118
1,010
0
498
10,039
3,777
1,661
3,219
6,746
0
49,898
W
6,479
1,520
0
2,638
10,568
5,350
380
3,924
6,546
0
28,330
L
Cerberus
2,498
44
0
589
8,240
3,725
0
1,250
6,915
15,426
0
L
Kukulkan
FlegCz
Kukulkan
12,008
844
0
580
8,053
2,914
123
3,478
4,525
48,976
0
L
Artemis
HePozitiV
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
LXke_my_Aim
Ao Kuang
8,720
2,138
0
2,814
13,176
4,962
42
4,130
8,878
74,930
0
L
4,846
466
408
1,535
7,625
2,612
0
3,108
4,292
22,951
0
W
Cthulhu
seppukq
Cthulhu
5,105
281
0
867
10,457
7,393
72
5,131
5,230
29,386
0
L
Fenrir
vvhytea
Fenrir
3,409
666
0
2,836
11,588
3,973
0
5,539
5,949
0
26,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,591
Gold Earned
41,049
215
Minions Killed
391
0
Camps Cleared
0
941,328
Distance Traveled
1,515,567
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,657
479
79
5
0
240,265
0
W
Odin
7,974
498
95
6
0
319,983
2
W
Fenrir
7,615
476
41
3
0
313,718
3
L
Cerberus
5,635
352
22
1
0
188,631
0
L
Kukulkan
8,540
534
99
6
0
251,833
0
L
Artemis
4,422
276
0
0
0
0
0
W
Ao Kuang
10,231
639
125
8
0
338,582
4
L
Ra
6,385
399
43
3
0
204,710
1
W
Cthulhu
7,572
473
51
3
0
303,019
5
L
Fenrir
7,609
476
51
3
0
296,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role