Player Matchup

Fenrir
Fenrir
Cringe_God300
Fenrir
Level 16
God Stats
1W - 2L
1,320 SR
Queue Stats
3W - 5L
1,179 Elo+
Party 1
Cabrakan
Cabrakan
SteveAlmightyMan
Cabrakan
Level 67
God Stats
1W - 1L
1,351 SR
Queue Stats
128W - 158L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
wC-Juanny
Cthulhu
Level 9
God Stats
17W - 9L
1,776 SR
Queue Stats
28W - 28L
1,240 Elo+
Party 1
Team Averages
Level 31
1,482 SR
1,267 Elo+

VS

Team Averages
Level 16
1,475 SR
1,158 Elo+
King Arthur
King Arthur
AlboPlayaz16
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,002 Elo+
Party 2
Mercury
Mercury
SUNNYBOYJrs
Mercury
Level 29
God Stats
5W - 9L
1,500 SR
Queue Stats
183W - 179L
1,288 Elo+
Party 2
Heimdallr
Heimdallr
liltabarek11
Heimdallr
Level 15
God Stats
7W - 15L
1,426 SR
Queue Stats
118W - 176L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 9
8,969
747
5,552
7,037
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
10 / 3 / 6
9,620
802
13,514
11,333
8,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
wC-Juanny
Cthulhu
12
5 / 2 / 12
9,165
764
4,894
9,633
11,215
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlboPlayaz16
King Arthur
11
1 / 7 / 4
7,567
631
3,360
8,755
4,424
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
SUNNYBOYJrs
Mercury
10
2 / 6 / 4
8,021
668
3,887
10,418
3,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
liltabarek11
Heimdallr
10
3 / 8 / 3
7,869
656
7,562
11,158
3,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
21
Kills
6
6
Deaths
21
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlboPlayaz16
King Arthur
1
7
4
0.43
W
6
1
9
10.5
L
Mercury
SUNNYBOYJrs
Mercury
2
6
4
0.67
W
10
3
6
4.33
L
Heimdallr
liltabarek11
Heimdallr
3
8
3
0.56
W
Cthulhu
wC-Juanny
Cthulhu
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,960
Damage
14,809
28,003
Taken
30,331
22,584
Mitigated
11,110
2,843
Healing
2,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlboPlayaz16
King Arthur
3,360
678
0
0
8,755
4,424
0
4,758
3,680
0
12,774
W
5,552
846
0
853
7,037
3,176
0
0
7,037
0
20,976
L
Mercury
SUNNYBOYJrs
Mercury
3,887
1,611
342
2,441
10,418
3,167
0
6,210
4,006
0
19,113
W
13,514
1,482
0
1,990
11,333
8,193
330
43
11,290
33,087
0
L
Heimdallr
liltabarek11
Heimdallr
7,562
2,976
0
0
11,158
3,519
0
6,777
4,169
0
22,171
W
Cthulhu
wC-Juanny
Cthulhu
4,894
562
0
0
9,633
11,215
159
0
9,633
18,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,754
Gold Earned
23,457
99
Minions Killed
69
0
Camps Cleared
0
657,016
Distance Traveled
582,475
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,567
631
16
1
0
184,933
5
W
Fenrir
8,969
747
25
2
0
229,581
2
L
Mercury
8,021
668
26
2
0
212,514
2
W
Cabrakan
9,620
802
45
4
0
201,008
3
L
Heimdallr
7,869
656
27
2
0
185,028
0
W
Cthulhu
9,165
764
29
2
0
226,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role