Player Matchup

Mercury
Mercury
Gpigas
Mercury
Level 87
God Stats
15W - 17L
1,478 SR
Queue Stats
245W - 245L
1,409 Elo+
Party 2
Scylla
Scylla
LennyTavarez
Scylla
Level 66
God Stats
2W - 7L
1,087 SR
Queue Stats
109W - 128L
1,433 Elo+
Party 2
Mulan
Mulan
MagumitaBux
Mulan
Level 26
God Stats
11W - 8L
1,333 SR
Queue Stats
66W - 82L
1,385 Elo+
Party 2
Cupid
Cupid
jorgebux
Cupid
Level 124
God Stats
4W - 2L
1,835 SR
Queue Stats
139W - 139L
1,432 Elo+
Party 2
Fafnir
Fafnir
perrinater
Fafnir
Level 33
God Stats
6W - 4L
1,760 SR
Queue Stats
30W - 32L
1,486 Elo+
Solo
Team Averages
Level 67
1,499 SR
1,429 Elo+

VS

Team Averages
Level 52
1,403 SR
1,368 Elo+
Thor
Thor
Albertico03
Thor
Level 65
God Stats
7W - 14L
1,324 SR
Queue Stats
50W - 49L
1,363 Elo+
Party 3
Xbalanque
Xbalanque
CaptainDizzel
Xbalanque
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 276L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
Gemogemo
Cthulhu
Level 28
God Stats
9W - 28L
1,336 SR
Queue Stats
177W - 209L
1,425 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MrDomenikos
Cu Chulainn
Level 19
God Stats
11W - 9L
1,354 SR
Queue Stats
27W - 35L
1,349 Elo+
Party 3
Vulcan
Vulcan
SocialChaos
Vulcan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gpigas
Mercury
16
7 / 4 / 5
9,898
521
8,766
15,107
5,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
15
3 / 6 / 3
8,912
469
6,617
11,401
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 2 / 0
9,435
497
3,392
11,225
5,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
jorgebux
Cupid
15
10 / 6 / 3
9,678
509
13,244
16,285
6,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
perrinater
Fafnir
13
1 / 5 / 10
9,045
476
6,895
17,499
13,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 7
11,078
583
6,871
10,985
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
CaptainDizzel
Xbalanque
14
3 / 6 / 5
8,935
470
9,717
13,275
4,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Gemogemo
Cthulhu
14
4 / 8 / 4
9,129
480
9,456
15,344
7,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
MrDomenikos
Cu Chulainn
16
5 / 2 / 2
10,376
546
9,739
11,142
9,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
17
5 / 4 / 3
10,491
552
18,691
10,179
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
44
22
Kills
23
23
Deaths
23
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
3
7
3.17
L
Xbalanque
CaptainDizzel
Xbalanque
3
6
5
0.92
L
Cthulhu
Gemogemo
Cthulhu
4
8
4
0.75
W
Mercury
Gpigas
Mercury
7
4
5
2.38
W
Scylla
3
6
3
0.75
W
1
2
0
0.5
L
Cu Chulainn
MrDomenikos
Cu Chulainn
5
2
2
3
L
Vulcan
5
4
3
1.63
W
Cupid
jorgebux
Cupid
10
6
3
1.92
W
Fafnir
perrinater
Fafnir
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,914
Damage
54,474
71,517
Taken
60,925
35,379
Mitigated
29,712
15,884
Healing
13,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,871
1,159
0
4,069
10,985
4,382
152
1,847
9,094
0
67,239
L
Xbalanque
CaptainDizzel
Xbalanque
9,717
5,232
0
2,393
13,275
4,417
924
3,464
9,743
0
49,525
L
Cthulhu
Gemogemo
Cthulhu
9,456
419
783
2,175
15,344
7,347
597
3,573
11,725
39,163
0
W
Mercury
Gpigas
Mercury
8,766
3,086
0
3,414
15,107
5,826
0
3,623
11,244
0
56,745
W
Scylla
6,617
589
0
2,729
11,401
3,803
748
6,391
4,660
45,740
0
W
3,392
1,368
0
1,700
11,225
5,981
226
0
10,850
0
58,615
L
Cu Chulainn
MrDomenikos
Cu Chulainn
9,739
2,546
0
3,484
11,142
9,171
555
902
10,214
0
54,721
L
Vulcan
18,691
5,743
0
986
10,179
4,395
1,095
3,384
6,637
80,619
0
W
Cupid
jorgebux
Cupid
13,244
7,327
28
4,146
16,285
6,428
185
7,652
8,499
0
49,753
W
Fafnir
perrinater
Fafnir
6,895
1,867
0
3,867
17,499
13,341
129
9,701
7,578
24,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,968
Gold Earned
50,009
423
Minions Killed
482
0
Camps Cleared
0
1,731,211
Distance Traveled
1,688,792
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,078
583
109
6
0
357,220
0
L
Xbalanque
8,935
470
83
4
0
306,594
5
L
Cthulhu
9,129
480
49
3
0
323,824
2
W
Mercury
9,898
521
91
5
0
411,730
4
W
Scylla
8,912
469
107
6
0
322,102
0
W
Mulan
9,435
497
126
7
0
343,857
0
L
Cu Chulainn
10,376
546
108
6
0
340,781
5
L
Vulcan
10,491
552
133
7
0
360,373
3
W
Cupid
9,678
509
72
4
0
335,742
4
W
Fafnir
9,045
476
27
1
0
317,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role