Player Matchup

Cupid
Cupid
Gold II
CallMeBambi3182
Cupid
Gold II
Level 112
God Stats
4W - 5L
1,578 SR
Queue Stats
85W - 76L
1,488 MMR
Solo
Thanatos
Thanatos
Silver III
Hairychinwarmer
Thanatos
Silver III
Level 80
God Stats
1W - 1L
1,713 SR
Queue Stats
4W - 6L
1,478 MMR
Solo
Cthulhu
Cthulhu
Gold V
Murasakibara122
Cthulhu
Gold V
Level 107
God Stats
3W - 5L
1,364 SR
Queue Stats
70W - 86L
1,490 MMR
Solo
King Arthur
King Arthur
Gold IV
Sukwha
King Arthur
Gold IV
Level 119
God Stats
0W - 3L
1,283 SR
Queue Stats
216W - 203L
1,473 MMR
Solo
Scylla
Scylla
Gold IV
vCrispy--
Scylla
Gold IV
Level 69
God Stats
3W - 9L
1,538 SR
Queue Stats
157W - 158L
1,478 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,495 SR
1,481 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,484 SR
1,493 MMR
Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold II
 
Cabrakan
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Silver I
BRO2101
Aphrodite
Silver I
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 18L
1,499 MMR
Party 2
Anhur
Anhur
Gold III
Biel187
Anhur
Gold III
Level 149
God Stats
12W - 12L
1,421 SR
Queue Stats
611W - 607L
1,469 MMR
Solo
Tyr
Tyr
Silver I
MarcFinesse
Tyr
Silver I
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 11L
1,497 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 1
8,604
574
7,144
9,069
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
10
0 / 6 / 1
5,819
388
5,344
10,696
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 5 / 3
5,475
365
7,200
12,066
5,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Sukwha
King Arthur
12
0 / 3 / 1
6,903
460
5,287
12,376
6,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
vCrispy--
Scylla
11
2 / 8 / 1
7,067
471
4,615
8,271
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
DanzaburouHeimdallrTiamatRaTsukuyomi

VS

Bans
Cu ChulainnSobekMulanPersephoneMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
13 / 2 / 6
10,069
671
12,204
13,766
7,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
 
Cabrakan
12
1 / 1 / 11
7,497
500
5,301
9,640
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
BRO2101
Aphrodite
13
2 / 1 / 13
8,238
549
4,949
7,532
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Biel187
Anhur
13
2 / 3 / 2
7,471
498
4,053
10,238
3,283
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
6 / 0 / 3
8,798
587
10,053
12,301
11,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
7
Kills
24
24
Deaths
7
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
13
2
6
8
W
Cabrakan
 
Cabrakan
1
1
11
6.5
W
Aphrodite
BRO2101
Aphrodite
2
1
13
8.5
W
Anhur
Biel187
Anhur
2
3
2
1
L
5
2
1
2.75
L
Thanatos
0
6
1
0.08
W
6
0
3
7.5
L
0
5
3
0.3
L
King Arthur
Sukwha
King Arthur
0
3
1
0.17
L
Scylla
vCrispy--
Scylla
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,590
Damage
36,560
52,478
Taken
53,477
20,587
Mitigated
33,534
14,405
Healing
30,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,204
7,713
0
5,847
13,766
7,316
567
3,143
10,573
0
67,610
W
Cabrakan
 
Cabrakan
5,301
668
0
3,871
9,640
8,304
0
3,386
6,110
27,088
0
W
Aphrodite
BRO2101
Aphrodite
4,949
808
3,218
4,909
7,532
3,125
515
2,637
4,822
39,923
0
W
Anhur
Biel187
Anhur
4,053
1,443
0
5,212
10,238
3,283
3,144
1,643
8,397
0
47,070
L
7,144
4,352
357
4,382
9,069
2,437
0
688
8,356
0
45,869
L
Thanatos
5,344
1,240
0
4,906
10,696
3,551
0
1,686
8,739
0
29,544
W
10,053
1,158
0
7,217
12,301
11,506
547
492
11,760
0
48,014
L
7,200
243
150
1,310
12,066
5,950
0
4,439
7,508
19,087
0
L
King Arthur
Sukwha
King Arthur
5,287
1,081
0
3,050
12,376
6,255
0
1,408
10,476
0
41,661
L
Scylla
vCrispy--
Scylla
4,615
299
0
250
8,271
2,394
0
1,664
6,531
39,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,868
Gold Earned
42,073
334
Minions Killed
425
0
Camps Cleared
0
1,255,811
Distance Traveled
1,393,698
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,069
671
109
7
0
315,161
1
W
Cabrakan
7,497
500
50
3
0
284,283
1
W
Aphrodite
8,238
549
91
6
0
275,989
3
W
Anhur
7,471
498
83
6
0
227,453
0
L
Cupid
8,604
574
96
6
0
252,322
1
L
Thanatos
5,819
388
59
4
0
266,807
2
W
Tyr
8,798
587
92
6
0
290,812
6
L
Cthulhu
5,475
365
20
1
0
254,727
5
L
King Arthur
6,903
460
82
5
0
251,846
1
L
Scylla
7,067
471
77
5
0
230,109
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role