Player Matchup

Tiamat
Tiamat
Rajzaun
Tiamat
Level 107
God Stats
3W - 7L
1,456 SR
Queue Stats
149W - 122L
1,487 Elo+
Party 2
Heimdallr
Heimdallr
Tayo vs wrld
Heimdallr
Level 55
God Stats
5W - 2L
1,359 SR
Queue Stats
279W - 374L
1,346 Elo+
Party 2
Cthulhu
Cthulhu
UREDRUM5935
Cthulhu
Level 28
God Stats
10W - 16L
1,329 SR
Queue Stats
116W - 154L
1,383 Elo+
Party 2
Team Averages
Level 63
1,381 SR
1,405 Elo+

VS

Team Averages
Level 75
1,487 SR
1,436 Elo+
Kukulkan
Kukulkan
Macwhin22
Kukulkan
Level 78
God Stats
6W - 8L
1,432 SR
Queue Stats
439W - 376L
1,543 Elo+
Party 1
Vamana
Vamana
PinchCabbage486
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,330 Elo+
Party 1
Ratatoskr
Ratatoskr
ZiplocBagOfPurP
Ratatoskr
Level 141
God Stats
16W - 9L
1,531 SR
Queue Stats
314W - 385L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Rajzaun
Tiamat
13
4 / 3 / 9
9,943
710
10,573
9,038
6,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Tayo vs wrld
Heimdallr
14
8 / 3 / 6
10,265
733
7,242
10,731
4,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
UREDRUM5935
Cthulhu
12
3 / 0 / 10
10,006
715
5,294
12,303
11,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Macwhin22
Kukulkan
14
2 / 1 / 3
9,048
646
10,273
7,437
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 7 / 2
7,934
567
1,393
11,125
7,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
ZiplocBagOfPurP
Ratatoskr
11
2 / 7 / 3
8,823
630
8,606
11,996
4,381
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
5
6
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Macwhin22
Kukulkan
2
1
3
3.5
L
1
7
2
0.29
W
Tiamat
Rajzaun
Tiamat
4
3
9
2.83
W
Heimdallr
Tayo vs wrld
Heimdallr
8
3
6
3.67
W
Cthulhu
UREDRUM5935
Cthulhu
3
0
10
8
L
Ratatoskr
ZiplocBagOfPurP
Ratatoskr
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,109
Damage
20,272
32,072
Taken
30,558
22,040
Mitigated
14,289
8,674
Healing
3,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Macwhin22
Kukulkan
10,273
1,148
0
1,198
7,437
2,757
0
4,012
3,425
45,485
0
L
1,393
378
0
356
11,125
7,151
35
5,898
5,227
0
12,001
W
Tiamat
Rajzaun
Tiamat
10,573
1,094
0
2,622
9,038
6,477
641
1,659
7,379
42,785
0
W
Heimdallr
Tayo vs wrld
Heimdallr
7,242
4,141
600
2,858
10,731
4,352
1,612
3,526
7,205
0
35,487
W
Cthulhu
UREDRUM5935
Cthulhu
5,294
699
405
2,189
12,303
11,211
0
5,162
7,141
16,885
0
L
Ratatoskr
ZiplocBagOfPurP
Ratatoskr
8,606
1,972
0
1,864
11,996
4,381
561
6,065
5,927
0
25,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,214
Gold Earned
25,805
138
Minions Killed
125
0
Camps Cleared
0
742,453
Distance Traveled
821,897
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,048
646
69
5
0
246,408
2
L
Vamana
7,934
567
19
1
0
284,643
0
W
Tiamat
9,943
710
65
5
0
230,372
2
W
Heimdallr
10,265
733
49
4
0
234,778
0
W
Cthulhu
10,006
715
24
2
0
277,303
1
L
Ratatoskr
8,823
630
37
3
0
290,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role