Player Matchup

Danzaburou
Danzaburou
Banstin
Danzaburou
Level 112
God Stats
9W - 5L
1,318 SR
Queue Stats
167W - 126L
1,639 Elo+
Party 1
Ra
Ra
Darkatro
Ra
Level 85
God Stats
10W - 6L
1,593 SR
Queue Stats
101W - 71L
1,604 Elo+
Party 1
Apollo
Apollo
Tornesal
Apollo
Level 123
God Stats
6W - 3L
1,340 SR
Queue Stats
152W - 109L
1,652 Elo+
Party 1
Cerberus
Cerberus
guccimanatee
Cerberus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 118L
1,544 Elo+
Solo
Ymir
Ymir
mistick18
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 110
1,450 SR
1,588 Elo+

VS

Team Averages
Level 74
1,470 SR
1,451 Elo+
Khepri
Khepri
GameAlot37
Khepri
Level 66
God Stats
6W - 7L
1,280 SR
Queue Stats
101W - 82L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
houurly
Erlang Shen
Level 47
God Stats
4W - 5L
1,472 SR
Queue Stats
14W - 17L
1,418 Elo+
Party 2
Janus
Janus
rxndzll
Janus
Level 105
God Stats
1W - 1L
1,705 SR
Queue Stats
23W - 20L
1,368 Elo+
Party 2
Neith
Neith
smorgen
Neith
Level 77
God Stats
3W - 4L
1,412 SR
Queue Stats
98W - 101L
1,466 Elo+
Solo
Danzaburou
Danzaburou
wickedvestige
Danzaburou
Level 76
God Stats
0W - 1L
1,478 SR
Queue Stats
50W - 53L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Banstin
Danzaburou
10
5 / 0 / 1
6,168
617
5,745
4,057
1,189
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 2 / 3
6,483
648
6,340
5,485
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Tornesal
Apollo
12
6 / 0 / 6
6,755
676
6,385
4,913
2,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
guccimanatee
Cerberus
10
1 / 2 / 0
5,361
536
2,112
7,979
4,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
8
1 / 1 / 4
4,970
497
1,615
5,330
2,589
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GameAlot37
Khepri
7
0 / 4 / 2
4,627
463
1,884
6,025
2,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
houurly
Erlang Shen
7
0 / 4 / 3
4,636
464
1,963
6,220
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
rxndzll
Janus
9
2 / 4 / 0
5,244
524
3,118
5,646
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
smorgen
Neith
9
2 / 2 / 0
5,631
563
5,788
6,001
1,765
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
wickedvestige
Danzaburou
7
1 / 3 / 0
4,647
465
3,391
7,519
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
5
5
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Banstin
Danzaburou
5
0
1
5.5
W
4
2
3
2.75
L
Khepri
GameAlot37
Khepri
0
4
2
0.25
W
Apollo
Tornesal
Apollo
6
0
6
9
W
Cerberus
guccimanatee
Cerberus
1
2
0
0.5
L
Erlang Shen
houurly
Erlang Shen
0
4
3
0.38
W
Ymir
1
1
4
3
L
Janus
rxndzll
Janus
2
4
0
0.5
L
Neith
smorgen
Neith
2
2
0
1
L
Danzaburou
wickedvestige
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,197
Damage
16,144
27,764
Taken
31,411
12,243
Mitigated
10,642
10,637
Healing
8,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Banstin
Danzaburou
5,745
3,191
0
2,345
4,057
1,189
165
285
3,772
0
34,041
W
6,340
875
74
1,966
5,485
2,123
340
2,977
2,264
37,468
0
L
Khepri
GameAlot37
Khepri
1,884
225
0
1,198
6,025
2,358
0
1,727
4,261
10,953
0
W
Apollo
Tornesal
Apollo
6,385
3,642
0
1,276
4,913
2,026
236
555
4,260
0
37,526
W
Cerberus
guccimanatee
Cerberus
2,112
55
0
3,017
7,979
4,316
0
0
7,979
21,315
0
L
Erlang Shen
houurly
Erlang Shen
1,963
812
0
1,205
6,220
2,734
0
1,796
4,292
0
15,241
W
Ymir
1,615
469
316
1,643
5,330
2,589
0
843
4,487
16,531
0
L
Janus
rxndzll
Janus
3,118
167
50
985
5,646
1,753
0
3,298
2,217
26,051
0
L
Neith
smorgen
Neith
5,788
2,865
0
2,846
6,001
1,765
134
2,112
3,889
0
27,057
L
Danzaburou
wickedvestige
Danzaburou
3,391
1,512
0
2,131
7,519
2,032
0
834
6,685
0
19,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,737
Gold Earned
24,785
284
Minions Killed
196
0
Camps Cleared
0
895,049
Distance Traveled
868,685
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,168
617
64
6
0
183,835
1
W
Ra
6,483
648
75
8
0
182,915
3
L
Khepri
4,627
463
18
2
0
191,429
5
W
Apollo
6,755
676
72
7
0
195,465
4
W
Cerberus
5,361
536
44
4
0
174,214
1
L
Erlang Shen
4,636
464
34
3
0
197,590
1
W
Ymir
4,970
497
29
3
0
158,620
4
L
Janus
5,244
524
43
4
0
177,274
1
L
Neith
5,631
563
64
6
0
140,524
2
L
Danzaburou
4,647
465
37
4
0
161,868
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role