Player Matchup

Heimdallr
Heimdallr
BasalSway
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,141 Elo+
Solo
Tiamat
Tiamat
DoomMainHere
Tiamat
Level 27
God Stats
6W - 6L
1,377 SR
Queue Stats
162W - 136L
1,436 Elo+
Solo
Cerberus
Cerberus
Phantomphinex15
Cerberus
Level 21
God Stats
70W - 67L
1,487 SR
Queue Stats
606W - 663L
1,344 Elo+
Solo
Loki
Loki
paper_bag-_-
Loki
Level 17
God Stats
13W - 8L
1,862 SR
Queue Stats
86W - 111L
1,272 Elo+
Solo
Bellona
Bellona
sGAMES4_GG
Bellona
Level 12
God Stats
13W - 10L
1,465 SR
Queue Stats
138W - 186L
1,072 Elo+
Solo
Team Averages
Level 21
1,538 SR
1,253 Elo+

VS

Team Averages
Level 14
1,456 SR
1,366 Elo+
Anhur
Anhur
Billymays595
Anhur
Level 29
God Stats
2W - 2L
1,422 SR
Queue Stats
96W - 90L
1,443 Elo+
Solo
Olorun
Olorun
GMK Rossck
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Xx_BigBedWolf_xX
Jing Wei
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 118L
1,274 Elo+
Solo
Fenrir
Fenrir
alanrex01
Fenrir
Level 7
God Stats
1W - 4L
1,358 SR
Queue Stats
16W - 39L
1,114 Elo+
Solo
Vamana
Vamana
winterhaze819
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BasalSway
Heimdallr
13
3 / 3 / 5
8,761
548
4,338
7,359
2,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
14
6 / 6 / 3
9,418
589
8,240
12,877
5,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
10
0 / 3 / 3
7,361
460
5,086
11,727
7,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 3 / 2
9,349
584
7,198
10,209
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
sGAMES4_GG
Bellona
12
4 / 4 / 2
8,105
507
2,888
9,583
5,175
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 6 / 3
8,360
523
14,193
14,525
4,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
GMK Rossck
Olorun
13
5 / 8 / 2
7,647
478
6,595
12,172
4,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
1 / 1 / 1
5,232
327
847
2,131
479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
alanrex01
Fenrir
5
1 / 5 / 2
5,500
344
530
4,535
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

2
0 / 0 / 0
4,642
290
0
1,315
377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
19
Kills
15
19
Deaths
20
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BasalSway
Heimdallr
3
3
5
1.83
L
8
6
3
1.58
W
Tiamat
6
6
3
1.25
L
Olorun
GMK Rossck
Olorun
5
8
2
0.75
W
Cerberus
0
3
3
0.5
L
1
1
1
1.5
L
Fenrir
alanrex01
Fenrir
1
5
2
0.4
W
6
3
2
2.33
W
Bellona
sGAMES4_GG
Bellona
4
4
2
1.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,750
Damage
22,165
51,755
Taken
34,678
23,539
Mitigated
10,898
12,458
Healing
6,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BasalSway
Heimdallr
4,338
1,244
159
2,011
7,359
2,682
3,494
0
7,359
0
36,772
L
14,193
8,422
0
3,703
14,525
4,740
0
4,599
9,680
0
38,920
W
Tiamat
8,240
2,491
0
5,329
12,877
5,649
2,357
691
12,186
53,584
0
L
Olorun
GMK Rossck
Olorun
6,595
3,718
130
2,022
12,172
4,066
0
4,050
7,918
22,377
0
W
Cerberus
5,086
806
0
1,637
11,727
7,056
1,288
2,577
9,012
22,317
0
L
847
490
0
90
2,131
479
0
1,041
1,058
0
4,113
L
Fenrir
alanrex01
Fenrir
530
232
0
156
4,535
1,236
0
2,525
1,750
0
2,885
W
7,198
2,412
0
3,178
10,209
2,977
1,200
608
9,601
0
50,934
W
Bellona
sGAMES4_GG
Bellona
2,888
1,139
0
144
9,583
5,175
1,974
2,719
6,864
0
26,097
L
0
0
0
0
1,315
377
0
369
946
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,994
Gold Earned
31,381
353
Minions Killed
85
0
Camps Cleared
0
1,488,105
Distance Traveled
767,574
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,761
548
60
4
0
282,786
3
L
Anhur
8,360
523
50
3
0
302,422
0
W
Tiamat
9,418
589
98
6
0
282,088
3
L
Olorun
7,647
478
29
2
0
226,561
1
W
Cerberus
7,361
460
49
3
0
320,842
1
L
Jing Wei
5,232
327
4
0
0
82,658
0
L
Fenrir
5,500
344
2
0
0
133,822
1
W
Loki
9,349
584
93
6
0
322,922
2
W
Bellona
8,105
507
53
3
0
279,467
0
L
Vamana
4,642
290
0
0
0
22,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role