Player Matchup

Apollo
Apollo
El Vato III
Apollo
Level 102
God Stats
1W - 0L
1,778 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
JUGGERNAUTT8
Mercury
Level 159
God Stats
2W - 1L
1,630 SR
Queue Stats
77W - 74L
1,568 Elo+
Party 2
Raijin
Raijin
LUISSNBA
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Tahui94
Horus
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 207L
1,720 Elo+
Party 2
Geb
Geb
vTuroo
Geb
Level 160
God Stats
3W - 1L
2,147 SR
Queue Stats
64W - 46L
1,744 Elo+
Party 2
Team Averages
Level 148
1,711 SR
1,606 Elo+

VS

Team Averages
Level 130
1,490 SR
1,575 Elo+
Skadi
Skadi
Ax3L022
Skadi
Level 109
God Stats
6W - 6L
1,502 SR
Queue Stats
321W - 297L
1,588 Elo+
Solo
Anubis
Anubis
SquashBeefs
Anubis
Level 139
God Stats
27W - 15L
1,667 SR
Queue Stats
839W - 829L
1,602 Elo+
Solo
Ymir
Ymir
caramelbearbear
Ymir
Level 85
God Stats
22W - 23L
1,551 SR
Queue Stats
187W - 171L
1,615 Elo+
Solo
Set
Set
chars_angel
Set
Level 156
God Stats
12W - 14L
1,526 SR
Queue Stats
843W - 734L
1,496 Elo+
Party 1
Khepri
Khepri
slashface19
Khepri
Level 160
God Stats
13W - 14L
1,203 SR
Queue Stats
641W - 546L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
8 / 1 / 3
8,435
649
8,973
10,771
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
JUGGERNAUTT8
Mercury
12
4 / 2 / 5
7,411
570
4,957
8,057
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
LUISSNBA
Raijin
14
5 / 0 / 7
8,666
667
8,750
4,738
1,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Tahui94
Horus
10
2 / 1 / 6
6,212
478
3,905
10,101
4,032
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Geb
vTuroo
Geb
13
0 / 0 / 5
7,118
548
5,490
6,435
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ax3L022
Skadi
12
0 / 4 / 1
6,536
503
5,173
8,343
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
11
2 / 6 / 0
6,900
531
6,705
9,334
4,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 1
7,697
592
5,194
8,996
3,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 4 / 1
6,985
537
2,510
9,264
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
8
0 / 2 / 2
5,887
453
2,874
9,270
6,934
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
19
Kills
4
4
Deaths
19
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ax3L022
Skadi
0
4
1
0.13
W
Apollo
8
1
3
9.5
W
Mercury
JUGGERNAUTT8
Mercury
4
2
5
3.25
W
Raijin
LUISSNBA
Raijin
5
0
7
8.5
L
Anubis
2
6
0
0.33
W
Horus
Tahui94
Horus
2
1
6
5
L
0
3
1
0.17
L
2
4
1
0.63
L
Khepri
0
2
2
0.5
W
Geb
vTuroo
Geb
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,075
Damage
22,456
40,102
Taken
45,207
16,063
Mitigated
19,918
14,944
Healing
11,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ax3L022
Skadi
5,173
2,868
0
2,545
8,343
2,255
0
696
7,647
0
47,587
W
Apollo
8,973
6,373
0
6,206
10,771
3,897
500
3,179
7,592
0
61,673
W
Mercury
JUGGERNAUTT8
Mercury
4,957
2,868
0
675
8,057
2,681
0
2,502
5,501
0
43,920
W
Raijin
LUISSNBA
Raijin
8,750
1,144
0
750
4,738
1,541
0
1,917
2,821
57,641
0
L
Anubis
6,705
253
0
2,919
9,334
4,230
0
5,452
3,857
37,826
0
W
Horus
Tahui94
Horus
3,905
2,140
1,454
4,859
10,101
4,032
46
3,653
6,424
0
16,289
L
5,194
1,729
0
3,139
8,996
3,454
0
3,515
5,096
48,455
0
L
2,510
1,366
0
495
9,264
3,045
0
2,409
6,805
0
49,854
L
Khepri
2,874
613
0
2,610
9,270
6,934
0
1,636
7,562
14,058
0
W
Geb
vTuroo
Geb
5,490
901
0
1,000
6,435
3,912
0
3,256
2,991
37,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,842
Gold Earned
34,005
404
Minions Killed
382
0
Camps Cleared
0
1,387,653
Distance Traveled
1,181,673
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,536
503
91
7
0
236,713
5
W
Apollo
8,435
649
119
9
0
229,310
3
W
Mercury
7,411
570
79
6
0
333,010
4
W
Raijin
8,666
667
111
9
0
256,272
7
L
Anubis
6,900
531
62
5
0
205,700
1
W
Horus
6,212
478
16
1
0
286,571
7
L
Ymir
7,697
592
111
9
0
227,571
1
L
Set
6,985
537
96
7
0
271,787
8
L
Khepri
5,887
453
22
2
0
239,902
1
W
Geb
7,118
548
79
6
0
282,490
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role