Player Matchup

Zeus
Zeus
Danandgames125
Zeus
Level 6
God Stats
0W - 4L
1,122 SR
Queue Stats
39W - 56L
1,396 Elo+
Party 2
Rama
Rama
Elite Hart
Rama
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 158L
1,374 Elo+
Solo
Hun Batz
Hun Batz
Kowiif
Hun Batz
Level 26
God Stats
6W - 6L
1,778 SR
Queue Stats
460W - 540L
1,406 Elo+
Solo
Ymir
Ymir
The1andonly2457
Ymir
Level 6
God Stats
20W - 18L
1,392 SR
Queue Stats
460W - 445L
1,421 Elo+
Solo
Vulcan
Vulcan
androide12mm
Vulcan
Level 42
God Stats
35W - 22L
1,589 SR
Queue Stats
312W - 286L
1,435 Elo+
Party 2
Team Averages
Level 22
1,476 SR
1,406 Elo+

VS

Team Averages
Level 29
1,526 SR
1,537 Elo+
Yemoja
Yemoja
Cagwx
Yemoja
Level 27
God Stats
17W - 23L
1,264 SR
Queue Stats
215W - 236L
1,578 Elo+
Solo
Danzaburou
Danzaburou
Just Gaming8030
Danzaburou
Level 29
God Stats
20W - 31L
1,696 SR
Queue Stats
125W - 136L
1,518 Elo+
Party 1
Hades
Hades
Kick Shot 11
Hades
Level 41
God Stats
9W - 7L
1,415 SR
Queue Stats
201W - 173L
1,561 Elo+
Party 1
Fenrir
Fenrir
Tristan462
Fenrir
Level 44
God Stats
3W - 4L
1,553 SR
Queue Stats
148W - 138L
1,529 Elo+
Party 1
Ymir
Ymir
Ttveaston3154
Ymir
Level 6
God Stats
2W - 4L
1,703 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
5,273
439
2,683
6,896
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 2 / 0
4,842
404
2,561
4,396
1,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Kowiif
Hun Batz
10
1 / 3 / 0
5,910
493
2,773
7,501
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 0
4,957
413
1,176
6,363
2,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
12
3 / 0 / 0
6,930
578
6,348
2,106
686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cagwx
Yemoja
10
1 / 0 / 4
6,154
513
3,087
4,619
2,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Just Gaming8030
Danzaburou
11
1 / 0 / 2
6,195
516
2,374
4,043
1,108
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
8 / 1 / 1
6,995
583
7,870
7,197
2,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Tristan462
Fenrir
10
4 / 1 / 3
6,124
510
4,084
6,275
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 0
5,289
441
331
7,083
2,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
15
15
Deaths
5
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Cagwx
Yemoja
1
0
4
3
L
0
8
1
0.06
L
0
2
0
0
W
Danzaburou
Just Gaming8030
Danzaburou
1
0
2
2
W
8
1
1
8.5
L
Hun Batz
Kowiif
Hun Batz
1
3
0
0.33
L
0
2
0
0
W
Fenrir
Tristan462
Fenrir
4
1
3
5.5
W
1
3
0
0.33
L
Vulcan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,541
Damage
17,746
27,262
Taken
29,217
8,986
Mitigated
10,738
3,715
Healing
12,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Cagwx
Yemoja
3,087
650
653
2,358
4,619
2,345
290
1,548
2,991
21,682
0
L
2,683
740
0
233
6,896
2,022
128
5,468
1,428
15,984
0
L
2,561
1,433
0
695
4,396
1,353
0
1,630
2,766
0
14,917
W
Danzaburou
Just Gaming8030
Danzaburou
2,374
1,155
0
2,242
4,043
1,108
1,913
302
3,741
0
30,957
W
7,870
684
62
4,837
7,197
2,745
37
1,580
5,410
34,350
0
L
Hun Batz
Kowiif
Hun Batz
2,773
778
0
2,013
7,501
2,382
0
1,046
6,455
0
31,281
L
1,176
279
0
528
6,363
2,543
0
3,001
3,362
12,464
0
W
Fenrir
Tristan462
Fenrir
4,084
924
0
2,192
6,275
2,031
523
802
5,473
0
24,920
W
331
150
0
148
7,083
2,509
0
5,688
1,395
12,998
397
L
Vulcan
6,348
3,252
0
246
2,106
686
728
137
1,969
39,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,912
Gold Earned
30,757
215
Minions Killed
253
0
Camps Cleared
0
1,056,503
Distance Traveled
1,040,494
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,154
513
35
3
0
177,886
1
L
Zeus
5,273
439
32
3
0
176,840
1
L
Rama
4,842
404
32
3
0
201,100
2
W
Danzaburou
6,195
516
61
5
0
175,953
1
W
Hades
6,995
583
74
6
0
229,958
3
L
Hun Batz
5,910
493
64
5
0
240,324
2
L
Ymir
4,957
413
22
2
0
215,276
1
W
Fenrir
6,124
510
52
4
0
243,880
1
W
Ymir
5,289
441
31
3
0
212,817
0
L
Vulcan
6,930
578
65
5
0
222,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role