Player Matchup

Chernobog
Chernobog
Akainuzaru
Chernobog
Level 124
God Stats
4W - 4L
1,513 SR
Queue Stats
289W - 249L
1,605 Elo+
Party 2
Ymir
Ymir
BlackSausizza
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Elgiagua
Cu Chulainn
Level 147
God Stats
3W - 7L
1,613 SR
Queue Stats
228W - 223L
1,534 Elo+
Party 2
Tiamat
Tiamat
Vehkula
Tiamat
Level 46
God Stats
28W - 34L
1,526 SR
Queue Stats
213W - 213L
1,468 Elo+
Solo
Ganesha
Ganesha
bleasters
Ganesha
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 65L
1,660 Elo+
Party 2
Team Averages
Level 89
1,531 SR
1,554 Elo+

VS

Team Averages
Level 59
1,490 SR
1,551 Elo+
Rama
Rama
Mani59
Rama
Level 26
God Stats
0W - 3L
1,429 SR
Queue Stats
74W - 66L
1,562 Elo+
Party 1
Bastet
Bastet
Sir_AzoX
Bastet
Level 69
God Stats
1W - 1L
1,752 SR
Queue Stats
59W - 49L
1,561 Elo+
Party 1
Aphrodite
Aphrodite
Triniti7
Aphrodite
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 56L
1,547 Elo+
Party 1
Odin
Odin
lLordGwynn
Odin
Level 146
God Stats
2W - 3L
1,298 SR
Queue Stats
280W - 263L
1,556 Elo+
Solo
Janus
Janus
miimiix94
Janus
Level 27
God Stats
0W - 2L
1,469 SR
Queue Stats
57W - 48L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Akainuzaru
Chernobog
20
4 / 2 / 6
12,903
561
10,379
14,786
7,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 1 / 3
13,725
597
16,122
17,043
10,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Elgiagua
Cu Chulainn
17
2 / 1 / 3
11,539
502
12,844
18,596
19,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Vehkula
Tiamat
20
1 / 0 / 4
12,636
549
6,458
4,338
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
bleasters
Ganesha
16
0 / 3 / 5
10,674
464
3,902
11,515
9,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Mani59
Rama
16
1 / 4 / 3
9,695
422
5,944
14,996
5,192
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
Sir_AzoX
Bastet
17
1 / 3 / 2
9,896
430
5,875
17,146
6,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Triniti7
Aphrodite
15
1 / 3 / 2
8,528
371
4,775
8,524
5,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 1 / 1
10,219
444
6,985
17,952
14,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Janus
miimiix94
Janus
16
2 / 5 / 3
9,842
428
9,690
11,982
4,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
16
Kills
7
7
Deaths
16
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Akainuzaru
Chernobog
4
2
6
3.5
W
9
1
3
10.5
W
Cu Chulainn
Elgiagua
Cu Chulainn
2
1
3
3.5
L
Rama
Mani59
Rama
1
4
3
0.63
L
Bastet
Sir_AzoX
Bastet
1
3
2
0.67
L
Aphrodite
Triniti7
Aphrodite
1
3
2
0.67
W
Tiamat
Vehkula
Tiamat
1
0
4
3
W
Ganesha
bleasters
Ganesha
0
3
5
0.83
L
2
1
1
2.5
L
Janus
miimiix94
Janus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,705
Damage
33,269
66,278
Taken
70,600
51,553
Mitigated
35,932
28,430
Healing
22,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Akainuzaru
Chernobog
10,379
6,879
0
8,657
14,786
7,939
2,233
2,689
12,097
0
101,894
W
16,122
2,996
0
10,083
17,043
10,470
951
3,825
13,155
116,372
0
W
Cu Chulainn
Elgiagua
Cu Chulainn
12,844
1,922
0
5,372
18,596
19,575
611
2,742
15,329
16,451
56,443
L
Rama
Mani59
Rama
5,944
4,421
183
6,498
14,996
5,192
0
2,909
12,062
0
72,749
L
Bastet
Sir_AzoX
Bastet
5,875
2,559
0
6,327
17,146
6,303
0
5,033
12,013
0
77,442
L
Aphrodite
Triniti7
Aphrodite
4,775
566
2,451
3,350
8,524
5,398
160
5,137
3,337
26,797
0
W
Tiamat
Vehkula
Tiamat
6,458
1,234
0
2,036
4,338
4,258
6,352
1,336
3,002
83,268
0
W
Ganesha
bleasters
Ganesha
3,902
37
177
2,105
11,515
9,311
276
4,032
7,431
36,679
0
L
6,985
1,592
0
1,262
17,952
14,958
252
7,478
9,943
182
63,911
L
Janus
miimiix94
Janus
9,690
318
690
1,902
11,982
4,081
563
8,286
3,646
66,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,477
Gold Earned
48,180
724
Minions Killed
636
0
Camps Cleared
0
2,144,197
Distance Traveled
2,102,976
38
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,903
561
210
9
0
393,244
6
W
Ymir
13,725
597
178
8
0
453,810
5
W
Cu Chulainn
11,539
502
129
6
0
440,734
13
L
Rama
9,695
422
154
7
0
368,526
5
L
Bastet
9,896
430
131
6
0
466,486
1
L
Aphrodite
8,528
371
62
3
0
447,843
1
W
Tiamat
12,636
549
191
8
0
402,823
8
W
Ganesha
10,674
464
16
1
0
453,586
6
L
Odin
10,219
444
140
6
0
414,568
0
L
Janus
9,842
428
149
6
0
405,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role