Player Matchup

Sylvanus
Sylvanus
ChocReappeR
Sylvanus
Level 25
God Stats
11W - 8L
1,618 SR
Queue Stats
74W - 83L
1,571 Elo+
Solo
Ao Kuang
Ao Kuang
CozierShelf3990
Ao Kuang
Level 6
God Stats
6W - 8L
1,500 SR
Queue Stats
49W - 44L
1,746 Elo+
Party 1
Hou Yi
Hou Yi
Galatin
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,475 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ichigoat6721
Kumbhakarna
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,557 Elo+
Party 1
Fenrir
Fenrir
xDecoL2
Fenrir
Level 30
God Stats
2W - 5L
1,527 SR
Queue Stats
128W - 133L
1,540 Elo+
Solo
Team Averages
Level 20
1,529 SR
1,578 Elo+

VS

Team Averages
Level 19
1,531 SR
1,469 Elo+
Neith
Neith
DarkenRx
Neith
Level 25
God Stats
42W - 53L
1,410 SR
Queue Stats
141W - 201L
1,594 Elo+
Solo
Bacchus
Bacchus
Jancis-_-
Bacchus
Level 12
God Stats
1W - 0L
1,411 SR
Queue Stats
8W - 9L
1,422 Elo+
Party 2
Pele
Pele
RP2dragon
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,244 Elo+
Solo
Izanami
Izanami
Sizanami
Izanami
Level 26
God Stats
82W - 26L
1,852 SR
Queue Stats
120W - 55L
1,676 Elo+
Solo
Nu Wa
Nu Wa
xDarkys
Nu Wa
Level 14
God Stats
2W - 2L
1,480 SR
Queue Stats
9W - 9L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChocReappeR
Sylvanus
20
1 / 2 / 8
13,977
466
6,343
20,395
19,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ao Kuang
20
13 / 5 / 4
15,732
524
16,426
35,431
15,137
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
Galatin
Hou Yi
20
3 / 7 / 10
12,431
414
16,283
25,523
10,423
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Ichigoat6721
Kumbhakarna
20
3 / 9 / 8
14,417
481
9,143
34,152
31,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
xDecoL2
Fenrir
20
6 / 6 / 10
13,341
445
17,149
36,342
21,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DarkenRx
Neith
18
2 / 4 / 9
13,907
464
9,513
15,913
5,923
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Jancis-_-
Bacchus
19
3 / 4 / 9
15,276
509
9,286
17,197
23,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pele
20
6 / 7 / 7
16,024
534
20,119
30,262
11,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Sizanami
Izanami
20
15 / 4 / 4
21,764
725
34,538
25,087
12,896
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
xDarkys
Nu Wa
18
1 / 7 / 11
14,723
491
31,747
16,066
5,961
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
67
26
Kills
27
29
Deaths
26
40
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ChocReappeR
Sylvanus
1
2
8
2.5
L
Ao Kuang
13
5
4
3
W
Neith
DarkenRx
Neith
2
4
9
1.63
L
Hou Yi
Galatin
Hou Yi
3
7
10
1.14
L
Kumbhakarna
Ichigoat6721
Kumbhakarna
3
9
8
0.78
W
Bacchus
Jancis-_-
Bacchus
3
4
9
1.88
W
Pele
6
7
7
1.36
W
Izanami
Sizanami
Izanami
15
4
4
4.25
W
Nu Wa
xDarkys
Nu Wa
1
7
11
0.93
L
Fenrir
xDecoL2
Fenrir
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,344
Damage
105,203
151,843
Taken
104,525
98,903
Mitigated
60,188
55,054
Healing
40,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ChocReappeR
Sylvanus
6,343
2,050
3,869
6,454
20,395
19,926
393
7,743
12,652
68,608
0
L
Ao Kuang
16,426
5,992
0
19,303
35,431
15,137
0
10,690
24,741
92,941
0
W
Neith
DarkenRx
Neith
9,513
3,744
1,588
6,696
15,913
5,923
1,138
5,643
10,270
0
89,040
L
Hou Yi
Galatin
Hou Yi
16,283
5,204
0
8,775
25,523
10,423
897
10,869
14,654
0
117,672
L
Kumbhakarna
Ichigoat6721
Kumbhakarna
9,143
1,395
0
3,722
34,152
31,692
298
10,271
23,881
111,336
0
W
Bacchus
Jancis-_-
Bacchus
9,286
677
0
4,927
17,197
23,653
992
4,917
12,280
30,945
0
W
Pele
20,119
4,748
0
14,495
30,262
11,755
1,230
7,876
22,386
0
101,874
W
Izanami
Sizanami
Izanami
34,538
18,804
0
10,877
25,087
12,896
12,122
9,199
15,888
15,393
199,992
W
Nu Wa
xDarkys
Nu Wa
31,747
8,940
0
1,602
16,066
5,961
1,617
8,229
7,837
74,732
0
L
Fenrir
xDecoL2
Fenrir
17,149
4,460
0
12,931
36,342
21,725
372
10,797
25,545
0
94,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,898
Gold Earned
81,694
742
Minions Killed
656
0
Camps Cleared
0
2,474,881
Distance Traveled
2,431,384
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,977
466
122
4
0
432,699
5
L
Ao Kuang
15,732
524
108
4
0
523,491
1
W
Neith
13,907
464
99
3
0
443,421
4
L
Hou Yi
12,431
414
199
7
0
433,816
5
L
Kumbhakarna
14,417
481
182
6
0
488,324
3
W
Bacchus
15,276
509
40
1
0
546,257
1
W
Pele
16,024
534
147
5
0
464,749
0
W
Izanami
21,764
725
278
9
0
519,066
4
W
Nu Wa
14,723
491
92
3
0
457,891
0
L
Fenrir
13,341
445
131
4
0
596,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role