Player Matchup

Anubis
Anubis
Oskiipa
Anubis
Level 141
God Stats
4W - 1L
1,500 SR
Queue Stats
237W - 169L
1,625 Elo+
Party 3
King Arthur
King Arthur
aTryhardinPC
King Arthur
Level 29
God Stats
13W - 8L
1,406 SR
Queue Stats
349W - 246L
1,745 Elo+
Party 3
Sylvanus
Sylvanus
dincurry
Sylvanus
Level 92
God Stats
85W - 52L
1,352 SR
Queue Stats
562W - 569L
1,334 Elo+
Party 2
Cernunnos
Cernunnos
leglover
Cernunnos
Level 104
God Stats
20W - 8L
1,559 SR
Queue Stats
448W - 455L
1,419 Elo+
Party 2
Fenrir
Fenrir
wefjih
Fenrir
Level 32
God Stats
13W - 17L
1,388 SR
Queue Stats
253W - 293L
1,409 Elo+
Party 2
Team Averages
Level 80
1,441 SR
1,506 Elo+

VS

Team Averages
Level 48
1,494 SR
1,416 Elo+
Ao Kuang
Ao Kuang
ALEXLOCOTROM
Ao Kuang
Level 69
God Stats
4W - 4L
1,766 SR
Queue Stats
21W - 27L
1,453 Elo+
Party 1
Agni
Agni
Joelmg__578
Agni
Level 89
God Stats
5W - 8L
1,405 SR
Queue Stats
14W - 32L
1,263 Elo+
Party 1
Khepri
Khepri
SyvedRioZ
Khepri
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 65L
1,446 Elo+
Party 1
Vamana
Vamana
TheDavilito
Vamana
Level 14
God Stats
2W - 5L
1,535 SR
Queue Stats
20W - 25L
1,500 Elo+
Party 1
Neith
Neith
victorcu396
Neith
Level 40
God Stats
11W - 13L
1,267 SR
Queue Stats
89W - 96L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Oskiipa
Anubis
14
5 / 5 / 8
8,514
568
12,299
10,247
5,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
aTryhardinPC
King Arthur
15
5 / 4 / 5
8,529
569
11,021
12,638
7,296
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
dincurry
Sylvanus
12
3 / 0 / 10
7,250
483
5,782
9,445
7,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
leglover
Cernunnos
14
8 / 4 / 8
8,919
595
12,926
13,265
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
wefjih
Fenrir
12
5 / 2 / 7
7,449
497
4,250
8,465
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ALEXLOCOTROM
Ao Kuang
13
3 / 4 / 7
8,005
534
10,324
14,548
5,252
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 7 / 3
7,473
498
5,267
9,841
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
SyvedRioZ
Khepri
9
1 / 10 / 5
6,384
426
3,463
15,469
9,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
14
5 / 2 / 1
8,494
566
7,957
10,948
11,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
3 / 3 / 3
7,860
524
12,568
9,910
3,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
26
Kills
15
15
Deaths
26
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ALEXLOCOTROM
Ao Kuang
3
4
7
1.63
L
3
7
3
0.64
W
Anubis
Oskiipa
Anubis
5
5
8
1.8
L
Khepri
SyvedRioZ
Khepri
1
10
5
0.35
L
Vamana
5
2
1
2.75
W
King Arthur
aTryhardinPC
King Arthur
5
4
5
1.88
W
Sylvanus
dincurry
Sylvanus
3
0
10
8
W
Cernunnos
leglover
Cernunnos
8
4
8
3
L
3
3
3
1.5
W
Fenrir
wefjih
Fenrir
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,278
Damage
39,579
54,060
Taken
60,716
27,783
Mitigated
32,609
17,818
Healing
17,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ALEXLOCOTROM
Ao Kuang
10,324
2,524
0
5,957
14,548
5,252
52
4,331
10,031
45,456
0
L
5,267
442
0
1,280
9,841
2,453
0
4,621
5,220
35,848
0
W
Anubis
Oskiipa
Anubis
12,299
835
145
2,708
10,247
5,292
0
6,833
3,246
57,927
0
L
Khepri
SyvedRioZ
Khepri
3,463
656
617
1,341
15,469
9,407
0
5,368
10,101
10,919
0
L
Vamana
7,957
2,782
0
3,932
10,948
11,879
0
1,666
9,282
0
40,824
W
King Arthur
aTryhardinPC
King Arthur
11,021
268
0
2,632
12,638
7,296
0
3,729
8,453
0
52,410
W
Sylvanus
dincurry
Sylvanus
5,782
2,108
733
3,343
9,445
7,011
41
2,558
6,824
23,083
6,411
W
Cernunnos
leglover
Cernunnos
12,926
6,967
0
6,126
13,265
4,724
353
4,021
9,160
0
52,537
L
12,568
6,088
0
4,593
9,910
3,618
0
1,482
8,428
0
47,007
W
Fenrir
wefjih
Fenrir
4,250
352
0
2,131
8,465
3,460
0
1,460
6,782
0
26,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,661
Gold Earned
38,216
379
Minions Killed
309
0
Camps Cleared
0
1,356,404
Distance Traveled
1,359,084
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,005
534
78
5
0
273,981
0
L
Agni
7,473
498
77
5
0
264,403
2
W
Anubis
8,514
568
106
7
0
252,282
1
L
Khepri
6,384
426
6
0
0
279,821
2
L
Vamana
8,494
566
71
5
0
298,277
0
W
King Arthur
8,529
569
101
7
0
291,138
1
W
Sylvanus
7,250
483
43
3
0
260,524
8
W
Cernunnos
8,919
595
81
5
0
251,808
0
L
Neith
7,860
524
77
5
0
242,602
1
W
Fenrir
7,449
497
48
3
0
300,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role