Player Matchup

Merlin
Merlin
CrashOG
Merlin
Level 68
God Stats
0W - 2L
1,574 SR
Queue Stats
26W - 31L
1,467 Elo+
Party 1
Guan Yu
Guan Yu
Polgas70
Guan Yu
Level 56
God Stats
1W - 1L
1,738 SR
Queue Stats
24W - 13L
1,635 Elo+
Party 1
Yemoja
Yemoja
Stache66
Yemoja
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,559 Elo+
Party 1
Team Averages
Level 62
1,604 SR
1,554 Elo+

VS

Team Averages
Level 96
1,591 SR
1,436 Elo+
Chang'e
Chang'e
Costamorano
Chang'e
Level 68
God Stats
34W - 31L
1,500 SR
Queue Stats
166W - 199L
1,429 Elo+
Party 2
Ratatoskr
Ratatoskr
drawvividly
Ratatoskr
Level 137
God Stats
10W - 6L
1,613 SR
Queue Stats
947W - 868L
1,471 Elo+
Party 2
Artio
Artio
icfatk1ds
Artio
Level 84
God Stats
104W - 69L
1,660 SR
Queue Stats
605W - 661L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CrashOG
Merlin
15
6 / 8 / 7
12,584
662
28,556
17,905
7,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Polgas70
Guan Yu
16
7 / 4 / 6
13,023
685
18,964
24,293
27,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Stache66
Yemoja
16
3 / 4 / 10
12,958
682
11,818
25,239
28,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Costamorano
Chang'e
15
4 / 8 / 10
12,511
658
15,755
20,128
9,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
drawvividly
Ratatoskr
17
8 / 4 / 6
13,627
717
15,613
22,357
14,178
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artio
icfatk1ds
Artio
15
4 / 4 / 12
13,292
700
22,229
40,085
34,814
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
44
16
Kills
16
16
Deaths
16
23
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Costamorano
Chang'e
4
8
10
1.13
L
Merlin
CrashOG
Merlin
6
8
7
1.19
L
Guan Yu
Polgas70
Guan Yu
7
4
6
2.5
L
Yemoja
Stache66
Yemoja
3
4
10
2
W
Ratatoskr
drawvividly
Ratatoskr
8
4
6
2.75
W
Artio
icfatk1ds
Artio
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,338
Damage
53,597
67,437
Taken
82,570
64,081
Mitigated
58,771
24,960
Healing
39,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Costamorano
Chang'e
15,755
1,046
6,705
5,930
20,128
9,779
355
11,600
8,303
55,321
0
L
Merlin
CrashOG
Merlin
28,556
2,513
752
2,777
17,905
7,879
603
9,825
8,080
82,711
0
L
Guan Yu
Polgas70
Guan Yu
18,964
3,691
3,672
6,817
24,293
27,350
441
13,638
10,655
0
45,728
L
Yemoja
Stache66
Yemoja
11,818
2,309
3,508
7,434
25,239
28,852
232
15,014
10,225
35,416
0
W
Ratatoskr
drawvividly
Ratatoskr
15,613
1,685
0
6,870
22,357
14,178
1,503
10,973
11,109
0
78,494
W
Artio
icfatk1ds
Artio
22,229
711
4,974
15,146
40,085
34,814
455
17,892
21,631
38,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,565
Gold Earned
39,430
166
Minions Killed
204
0
Camps Cleared
0
925,239
Distance Traveled
1,054,377
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,511
658
77
4
0
298,608
1
L
Merlin
12,584
662
87
5
0
280,301
0
L
Guan Yu
13,023
685
46
2
0
371,295
0
L
Yemoja
12,958
682
33
2
0
273,643
3
W
Ratatoskr
13,627
717
93
5
0
366,098
1
W
Artio
13,292
700
34
2
0
389,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role