Player Matchup

Rama
Rama
GeanAR
Rama
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
371W - 390L
1,510 Elo+
Solo
Nemesis
Nemesis
Schumaher-SW
Nemesis
Level 11
God Stats
9W - 5L
1,557 SR
Queue Stats
18W - 25L
1,345 Elo+
Party 2
Chronos
Chronos
jkplayer12
Chronos
Level 26
God Stats
5W - 0L
1,858 SR
Queue Stats
50W - 48L
1,431 Elo+
Solo
Merlin
Merlin
xMortreed
Merlin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,221 Elo+
Solo
Ra
Ra
yCaca_Vilhegas
Ra
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,325 Elo+
Party 2
Team Averages
Level 29
1,583 SR
1,366 Elo+

VS

Team Averages
Level 27
1,498 SR
1,481 Elo+
Yemoja
Yemoja
Manghw
Yemoja
Level 49
God Stats
3W - 3L
1,511 SR
Queue Stats
84W - 127L
1,471 Elo+
Party 1
Artemis
Artemis
XxKaGuYaxX
Artemis
Level 29
God Stats
0W - 2L
1,277 SR
Queue Stats
28W - 24L
1,331 Elo+
Solo
Kukulkan
Kukulkan
adrianokaddatz
Kukulkan
Level 29
God Stats
24W - 40L
1,485 SR
Queue Stats
30W - 48L
1,436 Elo+
Party 1
Fenrir
Fenrir
gusmaos
Fenrir
Level 24
God Stats
47W - 58L
1,542 SR
Queue Stats
108W - 170L
1,415 Elo+
Party 1
Neith
Neith
swertshercio
Neith
Level 5
God Stats
2W - 10L
1,677 SR
Queue Stats
16W - 37L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
GeanAR
Rama
20
18 / 2 / 8
19,391
1,141
39,879
20,793
9,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nemesis
Schumaher-SW
Nemesis
20
3 / 4 / 16
15,152
891
11,404
24,460
8,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
jkplayer12
Chronos
16
0 / 0 / 0
12,210
718
0
0
0
Merlin
xMortreed
Merlin
20
3 / 12 / 16
16,481
969
16,143
24,215
9,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 5 / 16
18,175
1,069
26,568
18,800
7,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

1

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Manghw
Yemoja
20
1 / 4 / 14
15,289
899
10,085
25,128
20,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
XxKaGuYaxX
Artemis
20
3 / 6 / 15
16,110
948
19,863
15,793
8,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
20
5 / 7 / 12
16,818
989
27,604
21,154
9,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
gusmaos
Fenrir
20
14 / 8 / 5
17,618
1,036
18,790
22,135
13,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
0 / 7 / 11
14,736
867
8,913
15,866
7,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
80
32
Kills
23
23
Deaths
32
56
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Rama
GeanAR
Rama
18
2
8
11
L
Yemoja
Manghw
Yemoja
1
4
14
2
W
Nemesis
Schumaher-SW
Nemesis
3
4
16
2.75
L
Artemis
XxKaGuYaxX
Artemis
3
6
15
1.75
L
Kukulkan
5
7
12
1.57
L
Fenrir
gusmaos
Fenrir
14
8
5
2.06
W
Chronos
jkplayer12
Chronos
0
0
0
0
L
0
7
11
0.79
W
Merlin
xMortreed
Merlin
3
12
16
0.92
W
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,994
Damage
85,255
88,268
Taken
100,076
34,702
Mitigated
59,229
12,125
Healing
14,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
GeanAR
Rama
39,879
31,096
0
4,988
20,793
9,013
0
9,217
11,576
0
83,670
L
Yemoja
Manghw
Yemoja
10,085
2,089
6,945
2,353
25,128
20,287
0
8,841
16,287
35,230
0
W
Nemesis
Schumaher-SW
Nemesis
11,404
5,807
0
1,869
24,460
8,826
0
11,513
12,947
0
16,743
L
Artemis
XxKaGuYaxX
Artemis
19,863
8,779
784
595
15,793
8,039
0
4,611
11,182
0
48,005
L
Kukulkan
27,604
2,438
859
1,427
21,154
9,189
0
14,890
6,264
99,762
0
L
Fenrir
gusmaos
Fenrir
18,790
2,779
0
692
22,135
13,920
0
8,417
13,718
0
31,506
W
Chronos
jkplayer12
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
8,913
4,603
0
1,325
15,866
7,794
0
5,952
9,914
0
31,556
W
Merlin
xMortreed
Merlin
16,143
633
0
0
24,215
9,203
0
9,242
14,973
55,122
0
W
26,568
2,255
1,827
3,441
18,800
7,660
0
7,717
11,083
80,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,409
Gold Earned
80,571
331
Minions Killed
343
3
Camps Cleared
9
1,295,937
Distance Traveled
1,637,806
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
19,391
1,141
102
6
1
308,497
0
L
Yemoja
15,289
899
56
3
2
326,534
0
W
Nemesis
15,152
891
4
0
1
360,892
0
L
Artemis
16,110
948
67
4
4
339,531
0
L
Kukulkan
16,818
989
160
9
0
313,917
0
L
Fenrir
17,618
1,036
14
1
3
362,726
0
W
Chronos
12,210
718
0
0
0
0
0
L
Neith
14,736
867
46
3
0
295,098
0
W
Merlin
16,481
969
97
6
0
291,571
2
W
Ra
18,175
1,069
128
8
1
334,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role