Player Matchup

Nemesis
Nemesis
Gold II
FerusMessor
Nemesis
Gold II
Level 151
God Stats
13W - 11L
1,705 SR
Queue Stats
254W - 251L
1,666 MMR
Party 1
Ullr
Ullr
Gold V
IvarLodbrok8202
Ullr
Gold V
Level 140
God Stats
3W - 7L
1,676 SR
Queue Stats
61W - 58L
1,351 MMR
Party 2
Scylla
Scylla
Gold II
Pabl076
Scylla
Gold II
Level 140
God Stats
9W - 13L
1,639 SR
Queue Stats
79W - 67L
1,627 MMR
Party 2
Ymir
Ymir
Gold V
PettyDonut
Ymir
Gold V
Level 145
God Stats
0W - 2L
1,168 SR
Queue Stats
44W - 52L
1,316 MMR
Party 1
Chaac
Chaac
Bronze III
truedanktank
Chaac
Bronze III
Level 100
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,538 SR
1,492 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,615 SR
1,492 MMR
Tsukuyomi
Tsukuyomi
Gold III
 
Tsukuyomi
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
DurkMurz
Baron Samedi
Bronze III
Level 125
God Stats
2W - 2L
1,612 SR
Queue Stats
17W - 20L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold I
L3AFY BUG14
Cthulhu
Gold I
Level 136
God Stats
11W - 12L
1,475 SR
Queue Stats
462W - 443L
1,485 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
OvD_DanteGames85
Cu Chulainn
Gold II
Level 108
God Stats
3W - 2L
1,939 SR
Queue Stats
122W - 120L
1,496 MMR
Solo
Izanami
Izanami
Gold III
ScriptFire
Izanami
Gold III
Level 115
God Stats
7W - 6L
1,550 SR
Queue Stats
97W - 102L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FerusMessor
Nemesis
6
0 / 0 / 1
3,642
728
869
2,450
513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
2,424
485
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Pabl076
Scylla
6
1 / 0 / 0
3,379
676
1,295
1,081
200
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 0 / 0
2,903
581
259
2,781
780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 2 / 0
3,333
667
831
2,969
977
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
TiamatAo KuangSetApollo

VS

Bans
SkadiDanzaburouHeimdallrChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
5
1 / 1 / 0
3,493
699
312
2,225
602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
DurkMurz
Baron Samedi
6
0 / 0 / 0
3,488
698
166
1,687
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
L3AFY BUG14
Cthulhu
5
0 / 0 / 0
3,096
619
1,351
1,611
682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
OvD_DanteGames85
Cu Chulainn
6
1 / 1 / 1
3,754
751
1,956
2,420
1,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
ScriptFire
Izanami
5
0 / 0 / 0
3,181
636
1,315
1,693
453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
1
0
1
W
Baron Samedi
DurkMurz
Baron Samedi
0
0
0
0
L
Nemesis
FerusMessor
Nemesis
0
0
1
0.5
L
0
0
0
0
W
Cthulhu
L3AFY BUG14
Cthulhu
0
0
0
0
W
Cu Chulainn
OvD_DanteGames85
Cu Chulainn
1
1
1
1.5
L
Scylla
Pabl076
Scylla
1
0
0
1
L
0
0
0
0
W
Izanami
ScriptFire
Izanami
0
0
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,254
Damage
5,100
9,281
Taken
9,636
2,470
Mitigated
3,803
3,065
Healing
3,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
312
96
0
868
2,225
602
0
436
1,789
0
9,083
W
Baron Samedi
DurkMurz
Baron Samedi
166
0
0
497
1,687
494
0
452
1,235
14,839
0
L
Nemesis
FerusMessor
Nemesis
869
221
0
359
2,450
513
0
443
1,957
0
15,772
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
L3AFY BUG14
Cthulhu
1,351
157
0
507
1,611
682
0
323
1,288
8,784
0
W
Cu Chulainn
OvD_DanteGames85
Cu Chulainn
1,956
686
0
574
2,420
1,572
0
0
2,420
0
12,968
L
Scylla
Pabl076
Scylla
1,295
37
0
292
1,081
200
0
242
839
12,084
0
L
259
0
0
1,281
2,781
780
0
661
1,999
5,454
0
W
Izanami
ScriptFire
Izanami
1,315
799
0
1,212
1,693
453
0
343
1,350
0
16,084
L
831
374
0
1,133
2,969
977
0
0
2,969
0
8,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,681
Gold Earned
17,012
87
Minions Killed
138
0
Camps Cleared
0
395,649
Distance Traveled
452,922
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
3,493
699
28
6
0
104,343
0
W
Baron Samedi
3,488
698
32
6
0
91,577
4
L
Nemesis
3,642
728
45
9
0
115,961
0
L
Ullr
2,424
485
0
0
0
963
0
W
Cthulhu
3,096
619
9
2
0
85,240
0
W
Cu Chulainn
3,754
751
28
6
0
88,843
1
L
Scylla
3,379
676
21
4
0
87,882
1
L
Ymir
2,903
581
3
1
0
92,855
0
W
Izanami
3,181
636
41
8
0
82,919
0
L
Chaac
3,333
667
18
4
0
97,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role