Player Matchup

Tsukuyomi
Tsukuyomi
DHG JUNI0R
Tsukuyomi
Level 14
God Stats
6W - 8L
1,487 SR
Queue Stats
33W - 45L
1,327 Elo+
Solo
Geb
Geb
SanFaster
Geb
Level 14
God Stats
2W - 0L
1,718 SR
Queue Stats
11W - 14L
1,345 Elo+
Party 3
Agni
Agni
The_krazy_guy420
Agni
Level 20
God Stats
5W - 4L
1,632 SR
Queue Stats
170W - 155L
1,412 Elo+
Solo
Danzaburou
Danzaburou
Urtzi-GL
Danzaburou
Level 58
God Stats
110W - 110L
1,396 SR
Queue Stats
150W - 187L
1,459 Elo+
Party 3
Kukulkan
Kukulkan
etr-2005
Kukulkan
Level 13
God Stats
8W - 6L
1,479 SR
Queue Stats
9W - 10L
1,374 Elo+
Party 3
Team Averages
Level 24
1,542 SR
1,383 Elo+

VS

Team Averages
Level 21
1,461 SR
1,389 Elo+
Heimdallr
Heimdallr
DxntHide_
Heimdallr
Level 18
God Stats
14W - 24L
1,415 SR
Queue Stats
24W - 34L
1,460 Elo+
Party 2
Vamana
Vamana
DxntShoot
Vamana
Level 18
God Stats
4W - 6L
1,558 SR
Queue Stats
37W - 56L
1,400 Elo+
Party 2
Merlin
Merlin
SnyGadz
Merlin
Level 3
God Stats
10W - 32L
1,500 SR
Queue Stats
32W - 56L
1,389 Elo+
Party 1
King Arthur
King Arthur
Ttv_Klayz
King Arthur
Level 45
God Stats
0W - 6L
1,500 SR
Queue Stats
77W - 105L
1,419 Elo+
Party 2
Camazotz
Camazotz
YagamiKain
Camazotz
Level 23
God Stats
11W - 7L
1,330 SR
Queue Stats
125W - 131L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DHG JUNI0R
Tsukuyomi
18
9 / 3 / 4
11,476
604
14,454
13,906
6,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 2 / 9
7,658
403
6,241
12,310
12,771
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
8 / 3 / 1
11,825
622
10,443
8,444
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Urtzi-GL
Danzaburou
17
18 / 1 / 5
12,290
647
22,911
11,524
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
etr-2005
Kukulkan
14
4 / 5 / 7
9,375
493
11,198
8,256
3,263
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DxntHide_
Heimdallr
14
4 / 5 / 2
9,183
483
7,916
14,506
6,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
DxntShoot
Vamana
15
9 / 7 / 3
10,086
531
11,040
21,233
16,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
SnyGadz
Merlin
14
0 / 11 / 0
8,196
431
2,353
10,878
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Ttv_Klayz
King Arthur
12
1 / 7 / 7
8,044
423
7,318
23,825
15,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
YagamiKain
Camazotz
7
0 / 9 / 0
6,229
328
3,904
14,836
3,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
39
Kills
14
14
Deaths
39
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DHG JUNI0R
Tsukuyomi
9
3
4
3.67
L
Heimdallr
DxntHide_
Heimdallr
4
5
2
1
L
Vamana
DxntShoot
Vamana
9
7
3
1.5
W
0
2
9
2.25
L
Merlin
SnyGadz
Merlin
0
11
0
0
W
8
3
1
2.83
L
King Arthur
Ttv_Klayz
King Arthur
1
7
7
0.64
W
Danzaburou
Urtzi-GL
Danzaburou
18
1
5
20.5
L
Camazotz
YagamiKain
Camazotz
0
9
0
0
W
Kukulkan
etr-2005
Kukulkan
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,247
Damage
32,531
54,440
Taken
85,278
30,502
Mitigated
45,144
14,653
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DHG JUNI0R
Tsukuyomi
14,454
5,087
0
3,400
13,906
6,527
1,851
0
13,813
0
92,365
L
Heimdallr
DxntHide_
Heimdallr
7,916
3,722
0
1,990
14,506
6,009
621
5,789
8,647
0
40,045
L
Vamana
DxntShoot
Vamana
11,040
6,270
0
6,025
21,233
16,016
567
6,066
14,769
0
39,604
W
6,241
1,168
1,151
2,065
12,310
12,771
625
0
12,110
15,176
0
L
Merlin
SnyGadz
Merlin
2,353
893
0
0
10,878
3,763
1,078
1,094
9,730
31,815
0
W
10,443
656
0
1,561
8,444
2,915
5,194
359
7,877
65,788
0
L
King Arthur
Ttv_Klayz
King Arthur
7,318
974
0
3,876
23,825
15,543
0
11,799
11,688
0
22,522
W
Danzaburou
Urtzi-GL
Danzaburou
22,911
14,741
886
4,189
11,524
5,026
2,566
1,676
9,488
0
70,661
L
Camazotz
YagamiKain
Camazotz
3,904
493
0
2,189
14,836
3,813
0
2,254
12,562
0
21,100
W
Kukulkan
etr-2005
Kukulkan
11,198
1,523
648
753
8,256
3,263
1,613
0
8,156
49,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,624
Gold Earned
41,738
493
Minions Killed
258
0
Camps Cleared
0
1,812,435
Distance Traveled
1,752,249
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,476
604
137
7
0
402,693
2
L
Heimdallr
9,183
483
69
4
0
343,974
0
L
Vamana
10,086
531
67
4
0
335,194
0
W
Geb
7,658
403
12
1
0
384,706
0
L
Merlin
8,196
431
65
3
0
289,604
0
W
Agni
11,825
622
147
8
0
323,405
0
L
King Arthur
8,044
423
30
2
0
384,876
0
W
Danzaburou
12,290
647
104
5
0
383,407
0
L
Camazotz
6,229
328
27
1
0
398,601
0
W
Kukulkan
9,375
493
93
5
0
318,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role