Player Matchup

Chang'e
Chang'e
Silver V
Fellyre
Chang'e
Silver V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver V
JesHX11
Aphrodite
Silver V
Level 148
God Stats
0W - 2L
1,705 SR
Queue Stats
53W - 61L
664 MMR
Party 1
Izanami
Izanami
Bronze I
Ladoles
Izanami
Bronze I
Level 88
God Stats
5W - 11L
1,289 SR
Queue Stats
27W - 45L
707 MMR
Party 1
Thanatos
Thanatos
Silver V
Magnym
Thanatos
Silver V
Level 128
God Stats
1W - 5L
1,216 SR
Queue Stats
56W - 84L
465 MMR
Solo
Yemoja
Yemoja
Bronze III
veterano23
Yemoja
Bronze III
Level 129
God Stats
1W - 6L
1,171 SR
Queue Stats
289W - 364L
64 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,376 SR
680 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,436 SR
486 MMR
Ne Zha
Ne Zha
Silver II
Dreemy
Ne Zha
Silver II
Level 125
God Stats
12W - 14L
1,427 SR
Queue Stats
519W - 554L
891 MMR
Solo
Jormungandr
Jormungandr
Bronze III
FrankByTheBeach
Jormungandr
Bronze III
Level 101
God Stats
59W - 42L
1,603 SR
Queue Stats
457W - 516L
63 MMR
Solo
Ymir
Ymir
Bronze I
Korsa11
Ymir
Bronze I
Level 50
God Stats
8W - 10L
1,434 SR
Queue Stats
73W - 112L
429 MMR
Solo
Artemis
Artemis
Bronze II
Ryuk26
Artemis
Bronze II
Level 89
God Stats
3W - 4L
1,424 SR
Queue Stats
90W - 118L
205 MMR
Solo
Nu Wa
Nu Wa
Silver III
sergiocarran
Nu Wa
Silver III
Level 158
God Stats
1W - 1L
1,293 SR
Queue Stats
691W - 715L
840 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fellyre
Chang'e
17
1 / 2 / 3
10,237
445
9,991
17,001
6,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
JesHX11
Aphrodite
18
4 / 4 / 2
11,438
497
15,284
22,890
9,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Ladoles
Izanami
17
2 / 3 / 4
10,813
470
5,751
16,047
5,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Magnym
Thanatos
14
3 / 11 / 5
9,986
434
6,079
18,532
5,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
veterano23
Yemoja
15
1 / 2 / 6
9,839
428
8,957
15,034
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetTsukuyomiApolloScyllaJanus

VS

Bans
DanzaburouGuan YuCupidCu ChulainnAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dreemy
Ne Zha
19
3 / 4 / 7
11,503
500
12,592
19,595
10,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
FrankByTheBeach
Jormungandr
19
2 / 2 / 3
12,075
525
8,402
15,836
11,051
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
Korsa11
Ymir
18
8 / 0 / 9
11,687
508
13,106
15,353
11,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Artemis
Ryuk26
Artemis
18
2 / 4 / 8
11,163
485
10,019
13,960
5,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 1 / 8
13,102
570
23,889
10,843
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
11
Kills
22
22
Deaths
11
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Dreemy
Ne Zha
3
4
7
1.63
L
Chang'e
Fellyre
Chang'e
1
2
3
1.25
W
Jormungandr
FrankByTheBeach
Jormungandr
2
2
3
1.75
L
Aphrodite
JesHX11
Aphrodite
4
4
2
1.25
W
Ymir
Korsa11
Ymir
8
0
9
12.5
L
Izanami
Ladoles
Izanami
2
3
4
1.33
L
Thanatos
Magnym
Thanatos
3
11
5
0.5
W
Artemis
Ryuk26
Artemis
2
4
8
1.5
W
7
1
8
11
L
Yemoja
veterano23
Yemoja
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,062
Damage
68,008
89,504
Taken
75,587
35,065
Mitigated
43,799
53,803
Healing
19,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Dreemy
Ne Zha
12,592
2,717
0
8,608
19,595
10,937
0
5,626
13,899
0
91,636
L
Chang'e
Fellyre
Chang'e
9,991
1,154
2,332
8,297
17,001
6,121
310
10,071
6,930
64,114
0
W
Jormungandr
FrankByTheBeach
Jormungandr
8,402
801
0
4,979
15,836
11,051
800
6,975
8,222
76,244
0
L
Aphrodite
JesHX11
Aphrodite
15,284
492
5,124
13,976
22,890
9,233
0
13,952
8,938
103,690
0
W
Ymir
Korsa11
Ymir
13,106
2,215
0
1,364
15,353
11,650
129
9,416
5,813
45,460
0
L
Izanami
Ladoles
Izanami
5,751
2,800
0
6,177
16,047
5,972
2,017
7,153
8,894
0
92,682
L
Thanatos
Magnym
Thanatos
6,079
857
0
9,543
18,532
5,602
0
6,860
11,672
0
45,442
W
Artemis
Ryuk26
Artemis
10,019
4,356
0
2,869
13,960
5,814
3,113
6,230
7,702
0
75,162
W
23,889
3,665
0
2,017
10,843
4,347
3,815
5,102
5,719
119,497
0
L
Yemoja
veterano23
Yemoja
8,957
971
3,119
5,235
15,034
8,137
100
7,361
7,673
33,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,313
Gold Earned
59,530
596
Minions Killed
662
0
Camps Cleared
0
2,030,165
Distance Traveled
2,091,161
41
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,503
500
129
6
0
411,821
1
L
Chang'e
10,237
445
109
5
0
424,103
7
W
Jormungandr
12,075
525
163
7
0
401,176
10
L
Aphrodite
11,438
497
184
8
0
399,395
10
W
Ymir
11,687
508
59
3
0
462,286
0
L
Izanami
10,813
470
174
8
0
398,519
11
L
Thanatos
9,986
434
75
3
0
385,250
10
W
Artemis
11,163
485
118
5
0
384,127
9
W
Nu Wa
13,102
570
193
8
0
431,751
3
L
Yemoja
9,839
428
54
2
0
422,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role