Player Matchup

Ra
Ra
BallSweatBrett
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,780 Elo+
Solo
Serqet
Serqet
BrocusHocus
Serqet
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 33L
1,688 Elo+
Party 1
The Morrigan
The Morrigan
Grouchypoo
The Morrigan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 22L
1,688 Elo+
Party 1
Nemesis
Nemesis
kiouss
Nemesis
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
264W - 217L
1,627 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
simpleton12
Ah Muzen Cab
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,865 Elo+
Party 1
Team Averages
Level 13
1,500 SR
1,729 Elo+

VS

Team Averages
Level 18
1,459 SR
1,578 Elo+
Neith
Neith
Benuchi22T
Neith
Level 23
God Stats
0W - 3L
1,203 SR
Queue Stats
38W - 43L
1,518 Elo+
Solo
Discordia
Discordia
DownTownBandit
Discordia
Level 28
God Stats
0W - 3L
1,499 SR
Queue Stats
100W - 110L
1,533 Elo+
Solo
Nemesis
Nemesis
MrToodles
Nemesis
Level 5
God Stats
1W - 1L
1,766 SR
Queue Stats
11W - 9L
1,583 Elo+
Solo
Ymir
Ymir
imbdr14
Ymir
Level 8
God Stats
4W - 9L
1,385 SR
Queue Stats
117W - 153L
1,574 Elo+
Solo
King Arthur
King Arthur
joshua2009
King Arthur
Level 27
God Stats
6W - 22L
1,442 SR
Queue Stats
171W - 169L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 8
8,305
554
6,614
10,852
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
14
7 / 1 / 2
8,524
568
5,697
11,545
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
Grouchypoo
The Morrigan
14
4 / 2 / 5
8,313
554
6,666
7,849
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
kiouss
Nemesis
15
1 / 2 / 3
8,252
550
3,987
8,406
5,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
simpleton12
Ah Muzen Cab
16
3 / 0 / 2
9,252
617
7,728
8,768
3,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 2 / 3
7,197
480
7,492
8,395
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
DownTownBandit
Discordia
13
2 / 4 / 2
8,069
538
4,751
7,713
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
MrToodles
Nemesis
13
2 / 5 / 3
7,688
513
5,921
14,099
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
imbdr14
Ymir
9
0 / 3 / 0
5,543
370
1,448
6,919
3,257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
joshua2009
King Arthur
15
4 / 3 / 1
8,615
574
9,961
10,619
10,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
17
Kills
8
8
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
L
Neith
0
2
3
0.75
W
Serqet
7
1
2
8
L
Discordia
DownTownBandit
Discordia
2
4
2
0.75
W
The Morrigan
Grouchypoo
The Morrigan
4
2
5
3.25
L
Nemesis
MrToodles
Nemesis
2
5
3
0.7
L
Ymir
imbdr14
Ymir
0
3
0
0
L
King Arthur
joshua2009
King Arthur
4
3
1
1.5
W
Nemesis
kiouss
Nemesis
1
2
3
1.25
W
Ah Muzen Cab
simpleton12
Ah Muzen Cab
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,692
Damage
29,573
47,420
Taken
47,745
22,724
Mitigated
23,486
17,297
Healing
10,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,614
494
432
2,767
10,852
5,542
0
905
9,727
52,095
0
L
Neith
7,492
2,400
0
3,227
8,395
2,548
0
1,013
7,344
0
51,922
W
Serqet
5,697
684
0
4,097
11,545
5,251
0
2,514
8,759
0
41,288
L
Discordia
DownTownBandit
Discordia
4,751
364
0
1,122
7,713
2,335
0
2,969
4,402
44,860
0
W
The Morrigan
Grouchypoo
The Morrigan
6,666
1,207
0
1,720
7,849
2,907
0
1,414
6,199
51,965
27
L
Nemesis
MrToodles
Nemesis
5,921
1,752
0
4,366
14,099
5,261
0
6,393
6,986
0
40,647
L
Ymir
imbdr14
Ymir
1,448
182
0
191
6,919
3,257
0
1,144
5,669
11,927
0
L
King Arthur
joshua2009
King Arthur
9,961
1,542
0
1,601
10,619
10,085
0
1,295
8,958
0
51,890
W
Nemesis
kiouss
Nemesis
3,987
1,204
0
2,834
8,406
5,286
0
0
8,135
0
44,478
W
Ah Muzen Cab
simpleton12
Ah Muzen Cab
7,728
4,567
0
5,447
8,768
3,738
0
838
7,930
0
68,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,646
Gold Earned
37,112
477
Minions Killed
409
0
Camps Cleared
0
1,501,115
Distance Traveled
1,414,140
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,305
554
73
5
0
291,129
4
L
Neith
7,197
480
117
8
0
266,368
5
W
Serqet
8,524
568
80
5
0
318,331
2
L
Discordia
8,069
538
102
7
0
276,092
6
W
The Morrigan
8,313
554
93
6
0
278,503
2
L
Nemesis
7,688
513
69
5
0
314,859
4
L
Ymir
5,543
370
18
1
0
250,843
4
L
King Arthur
8,615
574
103
7
0
305,978
4
W
Nemesis
8,252
550
91
6
0
341,288
5
W
Ah Muzen Cab
9,252
617
140
9
0
271,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role