Player Matchup

Hachiman
Hachiman
ManticWeb987654
Hachiman
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 91L
1,434 Elo+
Solo
Anubis
Anubis
Puddleert
Anubis
Level 39
God Stats
21W - 21L
1,455 SR
Queue Stats
239W - 333L
1,372 Elo+
Party 3
Athena
Athena
iTkB ATENEA
Athena
Level 15
God Stats
6W - 6L
1,828 SR
Queue Stats
65W - 98L
1,443 Elo+
Solo
Tiamat
Tiamat
irisaile
Tiamat
Level 17
God Stats
1W - 3L
1,354 SR
Queue Stats
77W - 87L
1,478 Elo+
Solo
Fenrir
Fenrir
lulusxr
Fenrir
Level 6
God Stats
4W - 10L
1,670 SR
Queue Stats
48W - 68L
1,418 Elo+
Party 3
Team Averages
Level 21
1,561 SR
1,429 Elo+

VS

Team Averages
Level 22
1,503 SR
1,418 Elo+
Arachne
Arachne
AdamantKaizer
Arachne
Level 29
God Stats
12W - 17L
1,496 SR
Queue Stats
268W - 263L
1,572 Elo+
Party 2
Skadi
Skadi
Nonimonster
Skadi
Level 26
God Stats
23W - 13L
1,563 SR
Queue Stats
223W - 223L
1,515 Elo+
Party 2
Neith
Neith
catadarti
Neith
Level 8
God Stats
28W - 41L
1,681 SR
Queue Stats
64W - 90L
1,388 Elo+
Party 1
Hades
Hades
l txmb l
Hades
Level 9
God Stats
5W - 6L
1,381 SR
Queue Stats
6W - 12L
1,294 Elo+
Solo
Kukulkan
Kukulkan
tomy-valen200431
Kukulkan
Level 38
God Stats
2W - 2L
1,393 SR
Queue Stats
110W - 139L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
1 / 3 / 1
7,306
318
1,600
4,440
1,044
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Puddleert
Anubis
19
5 / 7 / 4
11,461
498
12,332
17,426
10,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Athena
15
2 / 11 / 6
10,228
445
7,172
30,837
34,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
irisaile
Tiamat
16
0 / 12 / 5
9,413
409
5,781
20,861
11,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
lulusxr
Fenrir
18
12 / 7 / 4
12,026
523
15,057
21,857
12,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
22 / 2 / 3
15,295
665
24,225
16,513
8,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 5 / 7
12,004
522
12,495
14,540
5,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
catadarti
Neith
17
3 / 3 / 12
11,651
507
7,542
11,021
3,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
l txmb l
Hades
17
1 / 7 / 15
10,735
467
10,084
12,374
10,324
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
5 / 5 / 10
12,976
564
18,217
12,883
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
85
20
Kills
38
40
Deaths
22
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Arachne
22
2
3
11.75
L
Hachiman
1
3
1
0.5
W
7
5
7
2.1
L
Anubis
Puddleert
Anubis
5
7
4
1
W
Neith
catadarti
Neith
3
3
12
3
L
Athena
2
11
6
0.45
L
Tiamat
irisaile
Tiamat
0
12
5
0.21
W
Hades
l txmb l
Hades
1
7
15
1.21
L
Fenrir
lulusxr
Fenrir
12
7
4
2
W
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,942
Damage
72,563
95,421
Taken
67,331
69,217
Mitigated
33,363
20,431
Healing
15,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
24,225
16,913
0
6,760
16,513
8,525
1,502
4,060
12,399
0
111,912
L
Hachiman
1,600
805
0
473
4,440
1,044
430
2,001
2,439
0
10,889
W
12,495
8,185
171
4,247
14,540
5,606
4,231
6,679
7,809
0
58,298
L
Anubis
Puddleert
Anubis
12,332
382
0
6,165
17,426
10,334
629
5,261
12,165
73,145
0
W
Neith
catadarti
Neith
7,542
2,891
0
2,612
11,021
3,618
4,901
4,203
6,782
0
52,736
L
Athena
7,172
2,653
219
2,897
30,837
34,223
116
6,154
24,683
43,518
0
L
Tiamat
irisaile
Tiamat
5,781
1,380
0
4,921
20,861
11,359
0
7,716
13,145
56,146
0
W
Hades
l txmb l
Hades
10,084
740
64
1,597
12,374
10,324
502
5,812
6,530
30,484
0
L
Fenrir
lulusxr
Fenrir
15,057
4,720
0
5,756
21,857
12,257
0
7,169
14,688
0
69,785
W
18,217
1,745
0
119
12,883
5,290
1,857
4,001
7,770
91,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,434
Gold Earned
62,661
425
Minions Killed
539
0
Camps Cleared
0
1,514,503
Distance Traveled
1,905,572
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,295
665
134
6
0
433,868
2
L
Hachiman
7,306
318
23
1
0
92,866
2
W
Skadi
12,004
522
92
4
0
322,579
1
L
Anubis
11,461
498
130
6
0
339,483
0
W
Neith
11,651
507
112
5
0
427,776
0
L
Athena
10,228
445
74
3
0
374,029
1
L
Tiamat
9,413
409
94
4
0
314,675
0
W
Hades
10,735
467
40
2
0
338,729
0
L
Fenrir
12,026
523
104
5
0
393,450
1
W
Kukulkan
12,976
564
161
7
0
382,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role