Player Matchup

Bakasura
Bakasura
AbuseMeOniiChan
Bakasura
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
267W - 257L
1,515 Elo+
Party 1
Sobek
Sobek
Andrewemme
Sobek
Level 66
God Stats
4W - 8L
1,447 SR
Queue Stats
357W - 324L
1,532 Elo+
Party 1
Vulcan
Vulcan
DonMaky
Vulcan
Level 148
God Stats
5W - 5L
1,500 SR
Queue Stats
556W - 519L
1,501 Elo+
Party 1
Chernobog
Chernobog
InfiniteDave
Chernobog
Level 74
God Stats
20W - 30L
1,367 SR
Queue Stats
196W - 196L
1,462 Elo+
Solo
King Arthur
King Arthur
KawaHero
King Arthur
Level 69
God Stats
13W - 13L
1,470 SR
Queue Stats
242W - 213L
1,524 Elo+
Party 1
Team Averages
Level 103
1,457 SR
1,507 Elo+

VS

Team Averages
Level 72
1,490 SR
1,364 Elo+
Agni
Agni
GodDelFuego
Agni
Level 67
God Stats
1W - 2L
1,722 SR
Queue Stats
29W - 33L
1,405 Elo+
Solo
Cupid
Cupid
MathyThunder
Cupid
Level 80
God Stats
15W - 14L
1,533 SR
Queue Stats
104W - 119L
1,474 Elo+
Solo
Osiris
Osiris
MerfinStone
Osiris
Level 85
God Stats
1W - 6L
1,500 SR
Queue Stats
547W - 569L
1,455 Elo+
Solo
Sylvanus
Sylvanus
Scriptkiddy
Sylvanus
Level 69
God Stats
16W - 20L
1,415 SR
Queue Stats
36W - 60L
1,298 Elo+
Solo
Pele
Pele
jack4545
Pele
Level 58
God Stats
0W - 2L
1,279 SR
Queue Stats
8W - 16L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
7 / 1 / 1
7,614
692
6,220
5,482
1,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
9
2 / 0 / 3
5,987
544
1,941
7,311
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Vulcan
DonMaky
Vulcan
12
3 / 1 / 0
7,175
652
3,757
3,226
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
InfiniteDave
Chernobog
11
3 / 0 / 2
6,348
577
5,168
3,120
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
KawaHero
King Arthur
11
2 / 0 / 2
6,480
589
3,892
6,148
3,198
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,538
503
1,943
6,678
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,268
479
3,294
6,154
1,456
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
9
0 / 3 / 0
5,074
461
3,594
6,266
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Scriptkiddy
Sylvanus
6
0 / 5 / 1
4,465
406
2,296
6,094
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
8
1 / 2 / 0
5,389
490
1,998
6,241
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
17
Kills
2
2
Deaths
17
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
7
1
1
7.5
W
Sobek
2
0
3
3.5
W
Vulcan
DonMaky
Vulcan
3
1
0
3
L
1
5
0
0.2
W
Chernobog
InfiniteDave
Chernobog
3
0
2
4
W
King Arthur
KawaHero
King Arthur
2
0
2
3
L
0
2
0
0
L
Osiris
0
3
0
0
L
Sylvanus
Scriptkiddy
Sylvanus
0
5
1
0.1
L
Pele
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,978
Damage
13,125
25,287
Taken
31,433
11,639
Mitigated
10,239
8,698
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
6,220
4,284
0
798
5,482
1,926
52
828
4,646
0
49,997
W
Sobek
1,941
309
0
4,013
7,311
4,571
359
1,139
6,172
11,564
0
W
Vulcan
DonMaky
Vulcan
3,757
667
0
500
3,226
1,067
0
1,518
1,508
37,843
0
L
1,943
107
0
1,686
6,678
1,681
0
3,497
2,669
26,963
0
W
Chernobog
InfiniteDave
Chernobog
5,168
2,730
0
1,483
3,120
877
2,671
546
2,574
0
38,973
W
King Arthur
KawaHero
King Arthur
3,892
658
0
1,904
6,148
3,198
0
0
6,148
0
27,015
L
3,294
1,559
170
2,596
6,154
1,456
0
940
4,888
0
29,027
L
Osiris
3,594
1,055
0
1,085
6,266
3,796
0
0
5,953
0
24,038
L
Sylvanus
Scriptkiddy
Sylvanus
2,296
657
335
653
6,094
1,840
0
791
5,093
8,783
0
L
Pele
1,998
550
222
2,748
6,241
1,466
0
210
5,906
0
16,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,604
Gold Earned
25,734
355
Minions Killed
215
0
Camps Cleared
0
1,003,602
Distance Traveled
888,939
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,614
692
113
10
0
221,567
3
W
Sobek
5,987
544
10
1
0
181,715
3
W
Vulcan
7,175
652
92
8
0
211,359
1
L
Agni
5,538
503
53
5
0
180,565
0
W
Chernobog
6,348
577
92
8
0
182,233
4
W
King Arthur
6,480
589
48
4
0
206,728
2
L
Cupid
5,268
479
74
7
0
178,990
3
L
Osiris
5,074
461
46
4
0
210,770
0
L
Sylvanus
4,465
406
7
1
0
135,509
2
L
Pele
5,389
490
35
3
0
183,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role