Player Matchup

Anhur
Anhur
Platinum V
Ceband0Mate
Anhur
Platinum V
Level 98
God Stats
2W - 0L
1,839 SR
Queue Stats
95W - 88L
1,730 MMR
Party 3
Scylla
Scylla
Platinum II
Fr0stkiller
Scylla
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum II
juli97
Osiris
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
llSiCaRiOll
Ares
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ravana
Ravana
Gold IV
usmilitary
Ravana
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,568 SR
1,546 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,561 SR
1,652 MMR
Cupid
Cupid
Platinum I
Heskeey
Cupid
Platinum I
Level 104
God Stats
10W - 4L
1,960 SR
Queue Stats
297W - 298L
2,023 MMR
Party 1
Janus
Janus
Silver I
Tincho720
Janus
Silver I
Level 105
God Stats
4W - 5L
1,500 SR
Queue Stats
72W - 67L
1,578 MMR
Party 2
Athena
Athena
Platinum IV
TsuneNoTsume
Athena
Platinum IV
Level 120
God Stats
16W - 16L
1,559 SR
Queue Stats
82W - 89L
1,662 MMR
Party 1
Awilix
Awilix
Silver II
cromax11
Awilix
Silver II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Bronze III
matheusooliver
Bellona
Bronze III
Level 81
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 4L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
8,378
598
2,093
6,625
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
16
8 / 2 / 3
9,645
689
8,314
8,879
3,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
juli97
Osiris
15
7 / 0 / 1
9,074
648
9,324
11,181
10,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 0 / 4
6,643
475
4,028
8,127
4,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
usmilitary
Ravana
14
2 / 0 / 3
8,410
601
3,765
6,149
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
TsukuyomiDanzaburouAo KuangTiamatApollo

VS

Bans
SetNemesisSusanoFenrirGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Heskeey
Cupid
13
0 / 0 / 0
7,887
563
3,233
4,220
1,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Tincho720
Janus
11
1 / 8 / 1
7,097
507
5,101
8,187
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
8
0 / 3 / 1
5,705
408
2,812
8,145
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
cromax11
Awilix
11
1 / 4 / 0
6,921
494
3,633
9,493
3,143
11
0 / 4 / 1
6,187
442
5,666
9,649
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
19
Kills
2
2
Deaths
19
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Scylla
8
2
3
4.75
L
Cupid
Heskeey
Cupid
0
0
0
0
L
Janus
Tincho720
Janus
1
8
1
0.19
L
Athena
0
3
1
0.17
L
Awilix
cromax11
Awilix
1
4
0
0.25
W
Osiris
juli97
Osiris
7
0
1
7.5
W
1
0
4
3
L
0
4
1
0.13
W
Ravana
usmilitary
Ravana
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,524
Damage
20,445
40,961
Taken
39,694
23,282
Mitigated
16,613
18,509
Healing
11,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,093
1,145
0
4,911
6,625
2,401
38
132
6,493
0
66,038
W
Scylla
8,314
1,526
0
1,366
8,879
3,214
251
2,853
5,798
57,207
0
L
Cupid
Heskeey
Cupid
3,233
1,186
72
2,986
4,220
1,278
0
614
3,606
0
55,827
L
Janus
Tincho720
Janus
5,101
350
0
770
8,187
2,664
0
5,381
2,806
33,051
0
L
Athena
2,812
902
0
1,667
8,145
3,566
0
2,017
6,128
10,595
0
L
Awilix
cromax11
Awilix
3,633
1,776
0
2,588
9,493
3,143
0
3,309
6,184
0
39,943
W
Osiris
juli97
Osiris
9,324
3,107
0
6,211
11,181
10,214
69
2,331
8,808
0
53,639
W
4,028
165
287
1,246
8,127
4,553
189
1,370
6,751
18,291
0
L
5,666
1,484
0
3,643
9,649
5,962
237
1,021
8,628
0
28,963
W
Ravana
usmilitary
Ravana
3,765
1,557
0
4,488
6,149
2,900
196
937
5,198
0
64,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,150
Gold Earned
33,797
479
Minions Killed
385
0
Camps Cleared
0
1,421,022
Distance Traveled
1,276,511
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,378
598
131
9
0
251,040
3
W
Scylla
9,645
689
113
8
0
271,688
4
L
Cupid
7,887
563
147
11
0
251,083
7
L
Janus
7,097
507
75
5
0
232,291
3
L
Athena
5,705
408
17
1
0
270,108
2
L
Awilix
6,921
494
82
6
0
265,795
4
W
Osiris
9,074
648
93
7
0
286,033
3
W
Ares
6,643
475
28
2
0
291,413
5
L
Bellona
6,187
442
64
5
0
257,234
1
W
Ravana
8,410
601
114
8
0
320,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role