Player Matchup

Hou Yi
Hou Yi
Copitoxd_corto
Hou Yi
Level 66
God Stats
2W - 0L
1,839 SR
Queue Stats
58W - 56L
1,426 Elo+
Party 4
Osiris
Osiris
MiamiMarkus
Osiris
Level 61
God Stats
18W - 21L
1,178 SR
Queue Stats
740W - 787L
1,489 Elo+
Party 2
Hades
Hades
schepperl
Hades
Level 105
God Stats
77W - 71L
1,579 SR
Queue Stats
542W - 576L
1,478 Elo+
Party 2
Sylvanus
Sylvanus
weonero123
Sylvanus
Level 80
God Stats
6W - 2L
1,663 SR
Queue Stats
60W - 57L
1,443 Elo+
Party 4
Da Ji
Da Ji
yulan111
Da Ji
Level 105
God Stats
13W - 14L
1,055 SR
Queue Stats
457W - 454L
1,431 Elo+
Party 2
Team Averages
Level 83
1,463 SR
1,453 Elo+

VS

Team Averages
Level 87
1,501 SR
1,371 Elo+
King Arthur
King Arthur
CZRagnarok
King Arthur
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,266 Elo+
Party 3
Anubis
Anubis
RealAzizz
Anubis
Level 107
God Stats
8W - 7L
1,426 SR
Queue Stats
204W - 182L
1,485 Elo+
Party 1
Bacchus
Bacchus
iHmeed
Bacchus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
406W - 407L
1,419 Elo+
Party 1
Cupid
Cupid
koukiisback1
Cupid
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,227 Elo+
Party 3
Zeus
Zeus
oSaLeHi
Zeus
Level 106
God Stats
3W - 4L
1,579 SR
Queue Stats
346W - 335L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 8
12,445
541
13,900
17,114
8,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
20
7 / 1 / 7
12,866
559
11,134
17,046
14,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hades
schepperl
Hades
19
8 / 5 / 14
12,627
549
18,752
17,244
18,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
weonero123
Sylvanus
19
6 / 1 / 17
12,632
549
11,881
17,448
20,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
yulan111
Da Ji
19
7 / 2 / 10
12,605
548
12,856
16,678
8,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CZRagnarok
King Arthur
13
1 / 9 / 0
8,502
370
7,845
23,330
19,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Boots

Boots

+6%
Movement Speed

Anubis
RealAzizz
Anubis
16
1 / 8 / 7
10,198
443
11,405
16,942
9,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
iHmeed
Bacchus
14
2 / 7 / 3
9,045
393
7,624
20,397
17,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
1 / 5 / 2
9,740
423
8,314
12,710
4,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
oSaLeHi
Zeus
18
6 / 8 / 2
11,521
501
18,052
15,498
5,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
25
36
Kills
11
11
Deaths
37
56
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CZRagnarok
King Arthur
1
9
0
0.11
W
8
2
8
6
W
Osiris
7
1
7
10.5
L
Anubis
RealAzizz
Anubis
1
8
7
0.56
L
Bacchus
iHmeed
Bacchus
2
7
3
0.5
L
1
5
2
0.4
L
Zeus
oSaLeHi
Zeus
6
8
2
0.88
W
Hades
schepperl
Hades
8
5
14
3
W
Sylvanus
weonero123
Sylvanus
6
1
17
14.5
W
Da Ji
yulan111
Da Ji
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,523
Damage
53,240
85,530
Taken
88,877
69,672
Mitigated
56,111
33,993
Healing
18,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CZRagnarok
King Arthur
7,845
490
205
5,061
23,330
19,805
599
3,981
19,349
0
34,416
W
13,900
5,237
0
4,108
17,114
8,205
1,449
6,368
10,642
0
106,886
W
Osiris
11,134
4,792
0
5,400
17,046
14,093
2,150
2,733
13,691
0
80,572
L
Anubis
RealAzizz
Anubis
11,405
425
0
5,395
16,942
9,181
0
5,781
11,161
78,954
0
L
Bacchus
iHmeed
Bacchus
7,624
806
0
565
20,397
17,579
164
9,914
10,483
26,163
0
L
8,314
3,523
1,104
2,228
12,710
4,222
132
3,093
9,617
0
73,399
L
Zeus
oSaLeHi
Zeus
18,052
2,337
0
3,914
15,498
5,324
100
7,864
7,634
83,075
0
W
Hades
schepperl
Hades
18,752
1,292
1,079
5,911
17,244
18,365
126
10,974
5,906
73,987
0
W
Sylvanus
weonero123
Sylvanus
11,881
3,282
4,588
7,623
17,448
20,466
330
8,304
8,862
45,641
0
W
Da Ji
yulan111
Da Ji
12,856
3,358
0
5,284
16,678
8,543
219
7,880
8,635
0
87,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,175
Gold Earned
49,006
653
Minions Killed
509
0
Camps Cleared
0
2,110,525
Distance Traveled
1,799,227
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,502
370
61
3
0
357,802
5
W
Hou Yi
12,445
541
169
7
0
368,156
4
W
Osiris
12,866
559
140
6
0
469,050
1
L
Anubis
10,198
443
124
5
0
291,879
1
L
Bacchus
9,045
393
40
2
0
419,517
2
L
Cupid
9,740
423
132
6
0
391,062
4
L
Zeus
11,521
501
152
7
0
338,967
3
W
Hades
12,627
549
133
6
0
408,976
10
W
Sylvanus
12,632
549
72
3
0
390,201
2
W
Da Ji
12,605
548
139
6
0
474,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role