Player Matchup

Chernobog
Chernobog
ABerin7
Chernobog
Level 18
God Stats
85W - 110L
1,529 SR
Queue Stats
113W - 157L
1,300 Elo+
Solo
Izanami
Izanami
JacktheHobbit
Izanami
Level 26
God Stats
12W - 10L
1,713 SR
Queue Stats
104W - 133L
1,333 Elo+
Party 1
Ra
Ra
LeafB_BosnaStyl3
Ra
Level 28
God Stats
2W - 0L
1,755 SR
Queue Stats
72W - 82L
1,332 Elo+
Solo
Medusa
Medusa
blackraiden2011
Medusa
Level 20
God Stats
15W - 13L
1,486 SR
Queue Stats
29W - 42L
1,273 Elo+
Solo
Ymir
Ymir
xMrSquish
Ymir
Level 28
God Stats
27W - 22L
1,431 SR
Queue Stats
218W - 247L
1,391 Elo+
Party 1
Team Averages
Level 24
1,583 SR
1,326 Elo+

VS

Team Averages
Level 15
1,604 SR
1,468 Elo+
Skadi
Skadi
G0TT0X1C
Skadi
Level 19
God Stats
6W - 1L
1,887 SR
Queue Stats
30W - 27L
1,395 Elo+
Solo
Fenrir
Fenrir
IceCreamVanDan
Fenrir
Level 18
God Stats
6W - 6L
1,457 SR
Queue Stats
47W - 41L
1,368 Elo+
Solo
Anubis
Anubis
cristiano100904
Anubis
Level 25
God Stats
9W - 5L
1,676 SR
Queue Stats
38W - 19L
1,576 Elo+
Solo
Medusa
Medusa
kakopro1998
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
lukas_rodionov
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ABerin7
Chernobog
14
0 / 3 / 0
8,131
478
1,801
8,757
2,864
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
14
4 / 3 / 6
8,647
509
7,919
10,315
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
13 / 3 / 2
10,107
595
15,353
9,244
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 2 / 11
9,121
537
8,113
7,957
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
7 / 2 / 9
10,199
600
10,095
10,652
10,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
G0TT0X1C
Skadi
12
3 / 7 / 4
8,058
474
4,559
11,918
3,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 7 / 1
6,927
407
3,767
13,138
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
7 / 4 / 2
9,263
545
11,505
13,079
5,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
10
1 / 6 / 7
7,364
433
3,636
11,309
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 1
6,943
408
3,415
10,471
3,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
30
Kills
13
13
Deaths
30
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ABerin7
Chernobog
0
3
0
0
L
Skadi
G0TT0X1C
Skadi
3
7
4
0.71
L
1
7
1
0.21
W
Izanami
4
3
6
2.33
W
13
3
2
4.67
W
6
2
11
5.75
L
7
4
2
2
L
Medusa
1
6
7
0.75
L
1
6
1
0.25
W
Ymir
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,281
Damage
26,882
46,925
Taken
59,915
23,766
Mitigated
22,770
11,763
Healing
9,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ABerin7
Chernobog
1,801
1,138
0
0
8,757
2,864
1,012
2,875
5,882
0
43,572
L
Skadi
G0TT0X1C
Skadi
4,559
2,574
0
430
11,918
3,092
0
6,263
5,443
0
24,100
L
3,767
591
0
2,456
13,138
7,345
0
2,975
10,103
0
20,287
W
Izanami
7,919
4,773
0
2,875
10,315
4,186
2,014
2,105
8,210
0
49,213
W
15,353
1,613
669
3,185
9,244
3,565
1,626
968
8,276
50,993
0
W
8,113
3,463
0
3,316
7,957
2,816
1,519
1,521
6,436
0
40,547
L
11,505
790
0
5,613
13,079
5,410
691
5,640
7,299
44,114
0
L
Medusa
3,636
1,727
0
0
11,309
3,650
46
6,127
4,934
0
20,657
L
3,415
840
0
1,071
10,471
3,273
872
3,659
6,688
0
33,475
W
Ymir
10,095
2,026
240
1,478
10,652
10,335
849
4,036
6,616
43,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,205
Gold Earned
38,555
400
Minions Killed
215
0
Camps Cleared
0
1,393,713
Distance Traveled
1,284,264
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,131
478
88
5
0
239,639
0
L
Skadi
8,058
474
33
2
0
263,243
1
L
Fenrir
6,927
407
25
1
0
247,020
2
W
Izanami
8,647
509
96
6
0
257,540
0
W
Ra
10,107
595
82
5
0
305,488
0
W
Medusa
9,121
537
58
3
0
293,114
2
L
Anubis
9,263
545
64
4
0
209,632
0
L
Medusa
7,364
433
28
2
0
290,436
1
L
Neith
6,943
408
65
4
0
273,933
0
W
Ymir
10,199
600
76
4
0
297,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role