Player Matchup

Kuzenbo
Kuzenbo
Akumalinoone
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 64L
1,651 Elo+
Solo
King Arthur
King Arthur
BeastOfBoys
King Arthur
Level 26
God Stats
12W - 7L
1,449 SR
Queue Stats
90W - 78L
1,480 Elo+
Solo
Xing Tian
Xing Tian
NeedBussy69
Xing Tian
Level 8
God Stats
5W - 7L
1,500 SR
Queue Stats
7W - 12L
1,445 Elo+
Party 1
Medusa
Medusa
SonOfSatan11
Medusa
Level 27
God Stats
4W - 2L
1,485 SR
Queue Stats
6W - 2L
1,557 Elo+
Solo
Scylla
Scylla
Twisted Cubic
Scylla
Level 57
God Stats
4W - 4L
1,481 SR
Queue Stats
7W - 11L
1,502 Elo+
Party 1
Team Averages
Level 29
1,483 SR
1,527 Elo+

VS

Team Averages
Level 15
1,434 SR
1,542 Elo+
Odin
Odin
Chema7
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,360 Elo+
Solo
Eset
Eset
ElectricHugs
Eset
Level 17
God Stats
1W - 4L
1,061 SR
Queue Stats
13W - 17L
1,454 Elo+
Solo
Nemesis
Nemesis
IronSkulLady
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,878 Elo+
Solo
Chaac
Chaac
PlagiusPhoenix
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
bearbear06
Merlin
Level 18
God Stats
7W - 7L
1,608 SR
Queue Stats
7W - 8L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Akumalinoone
Kuzenbo
19
6 / 2 / 22
12,363
1,124
13,875
18,505
28,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
BeastOfBoys
King Arthur
19
10 / 0 / 25
13,174
1,198
16,816
26,207
23,565
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
NeedBussy69
Xing Tian
17
3 / 5 / 21
11,659
1,060
9,513
20,275
22,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
19
16 / 3 / 15
13,068
1,188
30,276
12,139
5,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 0 / 21
12,785
1,162
22,265
6,410
3,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Chema7
Odin
16
1 / 9 / 7
10,527
957
10,308
22,342
18,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 7 / 4
11,322
1,029
18,949
18,452
10,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
IronSkulLady
Nemesis
16
0 / 10 / 8
9,799
891
6,887
20,279
9,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 12 / 6
9,995
909
11,587
24,324
21,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
bearbear06
Merlin
16
2 / 4 / 6
10,422
947
24,251
14,912
6,498
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
41
42
Kills
10
10
Deaths
42
104
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Akumalinoone
Kuzenbo
6
2
22
8.5
W
King Arthur
BeastOfBoys
King Arthur
10
0
25
22.5
L
Odin
Chema7
Odin
1
9
7
0.5
L
6
7
4
1.14
L
Nemesis
IronSkulLady
Nemesis
0
10
8
0.4
W
Xing Tian
NeedBussy69
Xing Tian
3
5
21
2.7
L
1
12
6
0.33
W
Medusa
16
3
15
7.83
W
7
0
21
17.5
L
Merlin
bearbear06
Merlin
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,745
Damage
71,982
83,536
Taken
100,309
83,295
Mitigated
66,469
13,226
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Akumalinoone
Kuzenbo
13,875
4,837
855
2,040
18,505
28,317
0
10,246
8,259
20,892
0
W
King Arthur
BeastOfBoys
King Arthur
16,816
1,634
0
5,735
26,207
23,565
0
13,866
11,069
0
28,829
L
Odin
Chema7
Odin
10,308
4,040
0
0
22,342
18,174
0
12,802
9,540
379
27,259
L
18,949
1,654
1,270
1,161
18,452
10,768
0
7,624
10,828
38,470
0
L
Nemesis
IronSkulLady
Nemesis
6,887
3,713
0
670
20,279
9,169
0
8,110
12,169
0
17,291
W
Xing Tian
NeedBussy69
Xing Tian
9,513
2,064
0
2,670
20,275
22,878
0
10,481
9,794
14,901
0
L
11,587
2,323
0
3,403
24,324
21,860
0
10,974
12,966
0
32,862
W
Medusa
30,276
14,290
407
888
12,139
5,502
0
6,696
5,443
0
57,192
W
22,265
3,791
0
631
6,410
3,033
0
2,198
4,212
50,341
0
L
Merlin
bearbear06
Merlin
24,251
2,714
1,297
561
14,912
6,498
0
6,143
8,769
46,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,049
Gold Earned
52,065
209
Minions Killed
179
6
Camps Cleared
6
954,252
Distance Traveled
950,642
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,363
1,124
6
1
0
215,767
0
W
King Arthur
13,174
1,198
29
3
1
223,825
0
L
Odin
10,527
957
33
3
2
190,030
2
L
Eset
11,322
1,029
41
4
0
163,433
0
L
Nemesis
9,799
891
17
2
3
214,379
1
W
Xing Tian
11,659
1,060
10
1
0
165,549
5
L
Chaac
9,995
909
45
4
0
198,136
2
W
Medusa
13,068
1,188
59
5
3
158,904
3
W
Scylla
12,785
1,162
105
10
2
190,207
1
L
Merlin
10,422
947
43
4
1
184,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role